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Found 2 results

  1. Hi everyone, I recently got into weapon modding and wanted to edit some missiles. I went for the Weapons Folder with the Weapons Editor, and some weapons were missing, even tho i can see them and equip them in-game. I wanted to edit the AA-2D Atoll for my Su-22M3, but there's no AA-2 folder inside Weapons folder, nor inside plane folder, even tho the missile is equippable and i can see it/use it in-game. Since there's no Atoll folder, i have no idea how is it possible for me to have it in-game, and even less i know on how am i supposed to edit it through Weapons Editor, since i can't select the folder. I thought it may be a sort of "built-in-game" missile and for this reason not showing in weapons folder (idk i just made an hypothesis). So i tried using the CAT Extractor, but seems like not working... no matter which CAT file i select, it says "error opening this .CAT file, no files can be extracted", how's that? How do i fix it? Am i doing something wrong? Thank you in advance for helping me fixing all these issues or helping me find what i'm doing wrong
  2. Hi everybody, I just got interested in the Operation Desert Storm mod, which is amazing imho. I haven't bought SF2 yet, and i see some planes (like the Tomcat) are not in the standard edition, but i should buy DLCs (North Atlantic expansion in this case). I've seen the Tomcat, among many other planes that are not included in the vanilla SF2 in the OP Desert Storm mod. Now i was wondering: do i need North Atlantic expansion or all DLCs for SF2 to get OP Desert Storm mod to work? Or even if i got no Tomcat in the vanilla game, as soon as i download the mod i'll get it together with all other planes and assets? Are all those things included in the mod, so i just need to install it, without having all SF2 DLCs bought? Or all the "extra" planes and assets i see in the mod are there thanks to DLCs and expansion packs? Thank you very much for helping me out guys
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