Strike Fighters 2: North Atlantic
Expansion Pack
Version 1.2
This "expansion pack" for "Strike Fighters 2: North Atlantic" (SF2NA) adds new aircraft, ground objects, guns, weapons, and effects to standard installs of SF2NA. It also supplies an upgraded version of the IcelandNA terrain, an expanded version of the default "Northern Sabre" campaign, as well as five additional campaigns set in various years from 1969 to 1986.
To use this mod, you must have SF2NA installed in a merged install that also includes "Strike Fighters 2" (SF2), "Strike Fighters 2: Europe" (SF2E), and "Strike Fighters 2: Vietnam" (SF2V). This mod supports the use of several ThirdWire aircraft released as DLCs -- the F-4K, F-4N, and F-8E(FN) -- but these aircraft are not required.
Note that this is a COMPLETE mod package and should be installed to its own dedicated Mod Folder. Please do not attempt to combine it with any other major mod such as "NATO Fighters," as you could end up with a non-working install.
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Minimum Requirements
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To install and play this mod, you must have the following installed as part of your target installation base:
REQUIRED: Strike Fighters 2 North Atlantic (SFNA), plus
Strike Fighters 2 (SF2), plus
Strike Fighters 2 Europe (SF2E), plus
Strike Fighters 2 Vietnam (SF2V)
PATCH LEVEL: Mar2012 or higher
This mod does support installations that include the F-4K, F-4N, or F-8E(FN) DLC aircraft from ThirdWire, but they are not required.
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Installation
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Before installing, please ensure that your target SF2NA install meets the minimum requirements laid out above.
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* STEP 1: PREPARE THE MOD FOLDER *
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This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with any other mods package such as "NATO Fighters" or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2 NorthAtlantic.exe. Rename the copied .EXE file to SF2NA_ExpPack.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "SF2NA Expansion Pack" install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Expansion Pack" mod files to your Mod Folder.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the "Expansion Pack" mod proper.
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* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
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This is the easiest step.
- Unpack the three "Expansion Pack" archive packages that you downloaded to a temporary location on your hard drive.
- Move the *contents* of the \To_Mod_Folder directory from each package to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
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* STEP 3: EDIT OPTIONS.INI *
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This last step involves a bit of text editing, so please pay attention.
Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1948
EndYear=2020
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=1979-0918 Northern Sabre (79)
PlayerService=USN
PlayerUnit=VF-41 Black Aces
AircraftType=F-14A_77
Difficulty=HARD
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=LIMITED
LoadCampaign=TRUE
CampaignSavename=DefaultCampaignSave
Save your changes and close the Options.INI file.
* * * * *
THAT'S IT. Your "SF2NA Expansion Pack" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
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Optional Installs
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This mod includes a number of "optional" items that can be installed, provided you have the required files to suport them. These "optional" items can be broken down into two types:
1. ThirdWire DLC Aircraft
The following DLC aircraft can be installed, replacing the substitutes that are installed by default.
DLC Aircraft Substitute
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F-4K F-4K (based on F-4M)
F-4K_75 F-4K_75 (based on F-4M_75)
F-4K_80 F-4K_80 (based on F-4M_80)
F-4N F-4N (based on F-4B_67)
F-8E_FN F-8E_FN_TMF (Mirage Factory)
If you have the DLCs installed to your target SF2 installation and wish to use these DLCs instead of the default substitutes, simply remove the substitutes from \Objects\Aircraft in your Mod Folder and move the appropriate aircraft from \Optional\DLC_Aircraft (part of the first package you downloaded) to \Objects\Aircraft. In other words, swap the DLC versions for the substitutes. The campaigns will automatically use the DLC versions, if they installed properly.
2. Optional Destroyers
Also included are two USN destroyers (the Charles F. Adams class and Farragut or Coontz class) based on the DLG-10 included in the "Yankee Air Pirate 2" and "Yankee Air Pirate 3" commercial mods. To use these optional destroyers you must have the necessary LOD files from "Yankee Air Pirate".
Installation of these destroyers is simple:
a. Remove the substitute destroyers (named Adams and Farragut) that are installed by default from \Objects\GroundObject in your Mod folder. (These substitute versions are based on the ThirdWire CGN-36.)
b. Copy the Coontz2.LOD from "Yankee Air Pirate" to the Adams and Farragut folders in \Optional\GroundObject (part of the first package you downloaded).
c. Create collision LODs for both destroyers by making a copy of Coontz2.LOD and renaming it Coontz2_COL.LOD.
d. Move the Adams and Farragut destroyers from \Optional\GroundObject to \Objects\GroundObject in your MOD folder.
Again, the campaigns will automatically use the new versions of these ships.
3. Alternate Terrains
The SF2NA Expansion Pack now contains files to support the use of two alterate terrains: Gerwin's Iceland Classic Terrain and Baltika's Iceland Full-Scale Terrain. You can find all the necessary files along with ReadMes with installation instructions in these two directories:
\Optional\Baltika: files for Baltika's Iceland Full_scale Terrain v.2.0
\Optional\Gerwin: files for Gerwin's Iceland Classic Terrain
In both cases you will need to download the original terrain, as this mod package does not contain all the files for these terrains.
Also, please note that while Gerwin's terrain can be used with the custom SF2NA Expansion Pack campaigns (with some minor edits described in the ReadMe), Baltika's terrain requires the installation of an alternate set of campaign files (included in the directory for that terrain) if you want to use that terrain in campaigns.
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What's Included
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This mod adds a number of new items to the standard mix of aircraft, ground objects, guns, weapons, and effects found in SF2NA.
New Aircraft
A-4C_65 C-130E F-4K_80 FA-18A Mya-3MD
A-4F_74 C-130H F-4M Harrier3 RA-5C
A-4M E-2A/B F-4M_75 Harrier3_82 RF-8G
A-4M_73 E-3A F-4M_80 HC-130P RF-8G_77
A-4M_78 EF-111A F-4M_85 IL-28 SEtendard
A-6A F-4B_67 F-4N KA-3B SH-3D
A-7B F-4C_67 F-4S KA-6D SkyraiderAEW
A-7B_71 F-4D_78 F-8E_FN KC-135E SkyraiderMk1
AV-8A F-4J F-14A_82 MiG-21PFM Tu-16K-10
B-52D F-4J_74 F-15C MiG-21S Tu-16KS
B-52F F-4JUK F-100D_68 MiG-21SM Tu-95KD
B-52G F-4K F-102A MiG-23BN Tu-95MS
Buccaneer-S2D F-4K_75 F-111F MiG-29A Yak-38M
Mi-8 Yak-38MP
New Warships *
Adams CGN-25 Farragut KrestaII Suffren Type_22
ANZAC CGN-25_76 Foch Kynda Suffren_77 Type_23
ArkRoyal CGN-25_85 ForrestSherman Leygues Sumner Type_42
Belknap County_Class Garcia LPH-2 Surcouf Type_82
Bremen CVA-41 GearingFRAM1B Mitscher Tourville UdaloyI
CG-16 CVA-59 Kanin Petya Type_12I UdaloyII
CG-16_68 CVAN-65_62 Kidd Riga Type_12L Virginia
CG-16_88 D-Orves KirovIII Slava Type_12M
CG-47/CG-52 Duperre KirovIV Sovremenny Type_21
* Note: no new ship models are included; all ships are based on existing ThirdWire and third-party models.
New Civilian Ships
Navy_Tug
SmallCargoShip
SovietCargoShip
Trawler
Trawler1
Trawler2
USNCargoShip
USNTanker
USNTransport
New AAA/SAMs/Radars
2S6 SA-7_L SA-14_L
ChaparralL SA-7B_L SA-16_L
Hawk_CWAR SA-8_S SA-18_L
Hawk_HIPIR SA-8B_S StingerSite
Hawk_PAR SA-9L StingerUS
HawkL SA-9LB StraightFlush
M-42 SA-11L TubeArm
M167-VADS SA-11LB
SA-6L SA-13L
Other Additions & Upgrades
On top of the new items listed above, this mod makes the following other changes to SF2NA:
- Wrench's collection of new targets & target areas added to IcelandNA terrain
- static SAM sites (for SA-6s & SA-11s) added to IcelandNA terrain
- MiGBuster's airfield upgrades (hi-res textures & runway lighting) added to IcelandNA terrain
- shipping routes and truck routes added to terrain to support Anti_Ship & Armed_Recon missions
- invasion routes added to terrain to support CAS single missions
- dozens of new guns and weapons added
- a number of new effects added
- custom tracers from Stary added
- basic cloud mod added to improve sky environment
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Summary of Campaigns
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This mod includes six campaigns -- an expanded version of the default 1979 "Northern Sabre" plus five new campaigns set in various years from 1969 to 1986. All the new campaigns retain the default structure and background story of the default campaign. They differ in the aircraft, units, and ships that are available to both sides.
Here's a quick summary of the campaigns:
Campaign Name Campaign Notes
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1979-0918 Northern Sabre (79) The default campaign, expanded to include the USS Independence, B-52Gs,
F-111Fs, AV-8A Harriers, & USMC F-4J_74s. The RAF flies the F-4K_75.
1982-0918 Northern Sabre (82) A new campaign set in 1982, w/ the USS Independence & USS Forrestal,
B-52Gs, F-111Fs, AV-8A Harriers, & USMC F-4J_74s. The RAF flies the
F-4M_80 & F-4K_80.
1975-0918 Northern Sabre (75) A new campaign set in 1975, w/ the USS John F. Kennedy & USS Forrestal,
B-52Gs & AV-8A Harriers. Also included are the HMS Ark Royal and R98
Clemenceau. British aircraft now include F-4Ks, Buccaneer-S2Ds, & RAF
Harrier GR.3s. The French fly Super Etendards & F-8E(FN)s. The 57th
FIS flies the F-4C_67 (instead of the F-4E_75).
1986-0918 Northern Sabre (86) A new campaign set in 1986, w/ the USS Nimitz & USS Forrestal,
B-52Gs, F-111Fs, EF-111As, F-4D_78s, AV-8A Harriers, & USN/USMC
F/A-18As. The 57th FIS flies F-15Cs. The RAF flies the F-4M_85 & F-4JUK.
1969-0918 Northern Sabre (69) A new campaign set in 1969, w/ the USS John F. Kennedy & USS Saratoga,
B-52Gs, F-100_68s, & USMC F-4B_67s. The 57th FIS flies F-102As. The RAF
flies the F-4M.
1975-0418 Northern Sabre (75) Another campaign set in 1975, w/ the USS John F. Kennedy & USS Franklin
D. Roosevelt, B-52Gs, AV-8A Harriers, & USMC F-4J_74s. The 57th FIS
flies the F-4C_67. And the RAF flies the F-4M_75.
In addition to the usual mix of fighter and attack aircraft (F-4s, F-14s, A-4s, A-6s, A-7s, EA-6Bs), USN carrier air wings now include recon aircraft (the RF-8G or RA-5C), tankers (the KA-3B or KA-6D), and SH-3D Sea Kings. Available Russian aircraft (fighters, attack aircraft, & bombers) have also been adjusted as appropriate for each campaign.
Phantam Phanatics will interested to know where they can find their favorite Phantom Phlyables:
Model Campaign
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F-4B_67 1969-0918
F-4J 1969-0918
F-4J_74 1975-0418, 1975-0918, 1979-0918
F-4N 1975-0418
F-4S 1982-0918
F-4C_67 1975-0418, 1975-0918
F-4D_78 1986-0918 (non-player aircraft)
F-4E_75 1979-0918, 1982-0918
F-4K 1969-0918, 1975-0918, 1979-0918, 1982-0918
F-4M 1969-0918, 1975-0418, 1982-0918, 1986-0918
F-4JUK 1986-0918
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General Notes
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The SF2NA campaign engine has several annoyances, the worst of which is its propensity to task aircraft that have not been configured for Naval_Attack or Cruise_Missile missions with striking Soviet naval groups. Thus, despite my best efforts, you will occasionally see B-52Gs flying missions against Soviet ships in campaigns set prior to 1982 (when the AGM-86 ALCM becomes available).
After witnessing the utterly pathetic plight of AI-controlled B-52s attempting to hit Soviet ships with conventional bombs, I decided that they must have guided missiles of some sort to use for Naval_Attack missions. The obvious candidates were the AGM-69 SRAM and AGM-28 Hound Dog. Both are nuclear weapons, however. And I definitely wanted to keep these campaigns non-nuclear (once the conflict goes nuclear, it's difficult to see the point of continuing).
The solution I came up with is not perfectly satisfactory, but better than the ugly alternatives: fictional conventional versions of the SRAM and Hound Dog, which are now used by the B-52s for Naval_Attack missions prior to 1982.
Along the same lines I have gone out of my way to configure other aircraft that could be tasked with Naval_Attack or Naval_SEAD missions (which, practically speaking, means any aircraft configured for regular Strike or SEAD missions) to use guided weapons of some sort, as AI-controlled aircraft are simply god-awfully bad at hitting ships with unguided bombs.
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Updates
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In Jan. 2015 this mod package was refreshed with the following updates, additions, & fixes:
- added MiG-27K & MiG-27M
- added new skins for several aircraft & ground objects
- performed minor fixes/update on over a dozen aircraft
& ground objects
- added small number of new guns & weapons
- added seven new civilian ships
This mod package was refreshed in Sept. 2014 with the following updates, additions, & fixes:
- added new F-111E/F skins
- added Mi-8 Hip
- added Myasishchev 3MD
- added Skyraider AEW
- added Tu-95KD & Tu-95MS
- added SF2NA Vertical Updates to Yak-38s
- added Carrier Deck Illumination mod updates to carriers
- added updated skin & DATA.INI to ark Royal
- added Kidd class DDG (new model)
- added Suffren DDG (new model)
- added Sovremenny
- added terrain files support Gerwin's IcelandNA classic terrain
- added terrain files & campaigns to support Baltika's Iceland02 terrain
- performed minor fixes to most other aircraft & ground objects
- added a few dozen new or updated weapons
- updated all campaigns to support new aircraft & fix minor issues
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Credits
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This mod package draws on the work on dozens of modders who have uploaded the fruits of their labor to CombatAce.com and elsewhere over the years.
Aircraft
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dtmdragon ........................... A-4M Skyhawk for SF2
HomeFries ........................... A-6 Superpack for SF2
Wrench .............................. A-7 low-viz skin
Wrench .............................. AV-8A for SF2
Crusader ............................ AV-8A Harrier Avionics Mod
gbreuder ............................ B-52 Vietnam Era Upgrade Package
Dels ................................ B-52G
Dave (USAFMTL) & team ............... B-52G upgrades
Kesselbrut .......................... B-52 cockpit
ravenclaw_007 ....................... Buccaneer-S2D
Dels ................................ C-130E & C-130H
Daddyairplanes ...................... C-130E/H upgrades & new skins
The Mirage Factory .................. E-3A
USAFTML ............................. E-3A AEW Update
Daddyairplanes ...................... E-3A skins & SF2 updates
HomeFries ........................... EA-6 SuperPack for SF2
Fastcargo ........................... F-111F & EF-111A
liamp51 ............................. Re-textured F-111A cockpit
slick_cowboy ........................ F-111E/F new skins
Beer, Sundowner, & Dave (USAFMTL).... New F-4B/N/S skins
Rippersix & dtmdragon ............... F-4E APQ-120 avionics update
daddyairplanes ...................... F-4J_74
mppd ................................ F-4J/N/S DECM antennas
The Mirage Factory & Sundowner ...... F-4JUK
Paulopanz ........................... F-4K DLC Enhancement Pack
The Mirage Factory .................. F-8E_FN
Swordsman422 ........................ F-14A Skin & Decal Pack for SF2NA
FastCargo & team .................... F-15C_85
Henrik .............................. F-100D 48th TFW skins
Veltro2K ............................ F-102A Delta Dagger
Ordway .............................. F-102A Cockpit
The Mirage Factory / ModMafia ....... F/A-18A
Wildcat, column5, & BPAo ............ F/A-18A skins
Crusader ............................ SF2E Harrier Avionics Mod
dtmdragon ........................... Harrier GR.3 (82)
Bunyap & pappychksix ................ KA-3B Skywarrior
Bpao ................................ KC-135E tanker
Marcfighters & Kreelin. ............. Mi-8 Hip
Paladrian ........................... MiG-21 cockpits
AtariBaby ........................... MiG-21 Complete Pack for SF2
ArmourDave & Sal .................... Su-17 cockpit (used for Floggers)
The Mirage Factory .................. MiG-29A Fulcrum
Veltro2K, Lindr2, & Paulopanz ....... Myasishchev 3MD
Julhelm ............................. RA-5C Vigilante
The Mirage Factory .................. RF-8G Crusader
Gocad ............................... RF-8G VFP-63 skin
Florian ............................. SH-3D Sea King
foxmonter ........................... SEtendard
Wrench .............................. SEtendard updates
MontyCZ, 76IAPBlackbird, & Wrench ... Skyraider AEW
Wrench .............................. Skyraider Mk.1 skins/upgrades
Paulopanz & Spillone104 ............. Tu-16 Badger Collection
Veltro2K ............................ Tu-95KD, Tu-95MS
Snailman ............................ Yak-38 Vertical Pack
Snailman ............................ SF2NA Vertical Pack
Komrad .............................. New Yak-38 skins
Ground Objects
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Gabilon ............................. 2S6 & SA-13
Kesselbrut ...........................SA-9
Pasko ............................... Chaparral, Hawk launcher/radars, SA-7
Fubar512 & Wrench ................... Hawk INI tweaks
Monty CZ............................. Stinger site
EricJ ............................... SA-11
YEYEYE .............................. TubeArm
Crusader ............................ Soviet MANPADs for SF2
Stary ............................... Soviet MANPADS (new models)
BANIDOS TEAM ........................ M-167 VADS
Fubar512 & MiGBuster ................ Carrier Deck Illumination package
WhiteBoySamurai ..................... Leahy, Ticonderoga, & Bainbridge class ships
WhiteBoySamurai ..................... Kidd Class DDG
WhiteBoySamurai ..................... Suffren DDG
WhiteBoySamurai ..................... Kirov, Riga, & Petya class ships
WhiteBoySamurai ..................... Sovremenny
JSF_Aggie ........................... ThirdWire LHA upgrade
Florian ............................. USN AOE Transport & Bremen class
Julhelm ............................. USN Tanker & Kresta II
Hinchinbrooke ....................... County Class, Type 12M, Type 42, Type 82, Ark Royal
BANIDOS TEAM ........................ Type 12I/L & Type 22
SUICIDAL & TORNO .................... Type 21 & Type 23
Gramps .............................. ANZAC class
Orsin ............................... Udaloy & Slava classes
WhiteBoySamurai ..................... Udaloy & Slava Upgrade Packages
Wrench .............................. Foch/Clemenceau mod
MiGbuster ........................... Ark Royal hi-res skin & updated DATA.INI
Kesselbrut .......................... Trawler 1 & 2, Small Cargo Ship, Navy Tug
Cocas ............................... Trawler
BANIDOS Team ........................ ContainerShip
Julhelm ............................. Container_Ship & SovietTanker
Fubar512 ............................ Fleet Oiler
Cocas ............................... SovietTrawler
SUICIDAL-ART ........................ M113A1
Other
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cellinsky, Insky/Orsin, & PanamaRed Environment mods
MiGbuster ........................... IcelandNA airfield upgrades
Wrench .............................. IcelandNA Targets Tweek Pack
Gerwin .............................. IcelandNA classic terrain
Baltika ............................. Iceland02 optional terrain
OldDiego, Pappy, Wrench, Pasko, ..... Pilots
Florian/AmokFloo, & PureBlue
Stary ............................... new gun tracers
JSF_Aggie, Arthur66, & macelena ..... previous versions of some campaigns
If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP.
--------------------------
Eric Howes
eburger68
19 January 2015
10 September 2014
22 April 2013