I love doing carrier landings, but without the advantage of angled decks in ww2 props, I've been struggling a bit. 90% of the problem is being able to "see" the carrier during final approach. I realized that a slight edit to viewlist.ini can eliminate the problem of not seeing the carrier during landing. I don't know if anyone else has tried this, but here goes.   In the viewlist, there's an entry for CockpitUp. A view that I don't use even before I started using TrackIR. Find this entry: [View005]   Change this value: AngleOffsets=0.0,30.0,0.0   To this: AngleOffsets=0.0,-20.0,0.0   And add this entry: PositionOffsets=0.0,-0.08,0.148   What this does is effectively move the pilot seat up and back slightly, and change the view to looking down a bit, just like a real carrier pilot in ww2 could do. Here's what happens...(the next three images are all taken at the same instant while the game is paused)   Here's me below, seconds away from landing (e.g., "missing the mark entirely").     Here's the problem. Below, I can't see the carrier at all. I don't know if my glide slope is correct or if I've drifted to port or starboard.     With this new view below, I can now see the carrier. I know exactly where the carrier is and where I'm going. Carrier landings are now a breeze with any prop aircraft!