In the wake of the news that Strike Fighters 2 is being bundled up into one and some of the comments on the forum, maybe we should list what should be in a Strike Fighters 3. I don't speak for or from the developers so don't get excited. But this can only help, urge them to please make a SF3.
Here goes my list. First, the must-haves:
Backwards compatibility with SF2 aircraft & terrain
The ability for aircraft to target more than one target in missions & campaigns due to modern precision weapons
The bug removed of telling a bomber wingman to attack a target
The ability to control a two-ship formation the same as a four-ship
True stealth/RCS capability for fourth & fifth gen fighters
A Su-35, SU-34, F-15EX and F-35 modern warfare pak
Now for the fantasy stuff... and don't ask me to prioritize this just yet:
Some serious modern fleets - I'd start with the USN, PLAN, Taiwanese, Russian, British, French, Italian, Australian, and yes Japanese.
More detailed maps and mission planning
The option to use photoscenery in making maps.
A tutorial how to write a campaign
The ability to see in 3D where you place objects on the maps - Jane's Fighters Anthology had that ability in the late 1990s.
Situational awareness plummeting without an allied AWACS in the air
A helicopter sim mode with Seahawk, Knighthawk and Blackhawk models - for starters.
Real Environment Xtreme (REX) weather goodies - even if just better textures and a simple weather control interface. But the freeware third-party mod I got are almost REX-quality.
Artillery that can be controlled from the strike lead or division lead aircraft...
Good start, eh?