hello.
i've met a strange but pesky occurance with my sf2 install.
i installed some plane mods from this site, some of them are improvements over the old sf2 vanilla aircraft and supposed to give them a cockpit and make 'em flyable.
now what happens, is that on starting SF2, the program seems to rewrite the main ini for these aircraft with the vanilla version, so the mods are never enabled. I can cite as example the fine Fishbed pack found on this site.
now, the only solution i've found so far is to change the ini files attributes to "read only".
but it seems a rather clunky method to prevent SF2 to revert the changes I made, especially since I like to tweak and tune myself and having to change the "read only" attribute every time i change a file to test it would become anightmarish waste of time and clicks.
this thing started happening with windows 10, it appears, or more likely, with *some update* of windows 10.
has anybody met this problem, and how was it solved?
thanks for your attention
I have solved with the method of deleting the options and version inis, then restarting, let the program rebuild the two files and editing "options.ini" to point to the correct mod directory.
After doing this, there has been no rewrites.
Apparently though, I've cheered to soon.
There seem to be another issue, don't know if it's related.
When using red side, the aircraft start at the same exact position in the sky, literally one inside the other, and explode.
I've read that it was an issue with some airports in some terrains, but this happens when starting the mission in the air.
It also appears that the radio menu is messed up, like there is a "third squadron" but not a "second" in the list, and it doesn't reply to orders.
This game will never cease to amaze me.