Guest zerocinco Posted March 17, 2006 Posted March 17, 2006 According to the SFPQMD help files, one can open QMD through a shortcut and thereby be able to click on a ... button and adjust the pre-loadouts on the ships. But I can't get that to happen? Is there a newer version? I got the UH1B to act as a gunship, fire WP rockets, attack a ZPU (so we chickens**t fighter pilots can kill a tank) but I can't keep it rotor turning or get it to go home and land. It is out of gas? Flying too high, low, fast, slow? Something wrong. Also, what determines the direction of takeoff? Nothing will deter the system from launching a scramble from Cam Rahn Bay anyway but south. Then it wants to fly the waypoints backwards. So, I gave up and reversed them. But can one tell it which way I want to take off? Last, can infantry objects run in WOV? I have these nice little VC dudes I would love to warm up on an overcast day in 67. I just can't get them to show up. Is that because they are not "mobile". Would they be an option if I gave them mobility? This is a doozy if I can just get it cleaned up.
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