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  2. Israel Aircraft Industries 'Yeger' - Hunter Aggressor Flight, Israeli Air Force In the aftermath of the 1973 Yom Kippur War the Israeli Air Force examined it's aircraft losses (officially 102 aircraft but considered by many to have been higher) and in very much the same way as the USAF and USN had done they decided to embark upon an improved air combat training programme. In early 1974 four unmarked Hawker Hunter fighters in standard RAF camo arrived at Be'er Sheva Airfield where the Israeli Air Force had constructed a small temporary hangar adjacent to the Israel Aircraft Industries facility at Be'er Sheva. Whilst the UK Government consistently denied the supply of the four Hunter aircraft it would later be revealed that the aircraft were drawn from the Hunter wing at RAF Wittering and flown by civilian contractor pilots normally attached to BAC. The Hunter aircraft were quickly refurbished to emerge as the IAI 'Yeger' (Hunter) and equipped the Israeli Air Force's Hunter Aggressor Flight based at the nearby Hatzerim Airbase providing dissimilar air combat training for the Israeli Air Force. In 1976 the Hunter Aggressor Flight was boosted by the arrival of two ex-Kuwaiti Hunter FGA.57's and operated the type until 1991 when the unit disbanded.
  3. I can't remember exactly how much but my modded installs although are definitely several hundred GBs. It took a long time to back them up! My gaming PC is currently on a ship somewhere out in the Atlantic - however, I've backed up all my SF2 files on, not one but two external HDDs. I may even move some files onto my laptop just to really be safe!
  4. Feb. 20, 2020: Version 1.1.1 - deleted useless "DS_store" files from package that were being generated on the OS X side of the Mac Pro. Simply a cosmetic tweak. Von S
  5. Feb. 20, 2020: Version 1.2.1 - deleted useless "DS_store" files from package that were being generated on the OS X side of the Mac Pro. Simply a cosmetic tweak. Von S
  6. Feb. 20, 2020: Version 4.0.1 - deleted useless "DS_store" files from package that were being generated on the OS X side of the Mac Pro. Simply a cosmetic tweak. Von S
  7. Today
  8. AI MiG-27 Floggers going after some German Army forces...
  9. There is also a somewhat smaller Vietnam People's Air Force nowadays... mostly Flanker variants with some Su-22 Fitters for frontline fighters.
  10. Lol broke my template? bro calm down and be unbiased when it comes to awesome military hardware :)
  11. Yu-71

    Check it out Russia's ICBM Carrying UAV, the Yu-71
  12. Maybe he is hero ? He dropped canopy and seat to make plane lighter and went to engine section to check what is wrong ? Another option ... it was too big G during ejection and he is still on seat, but so flat that invisible ?
  13. Darn it! I knew I missed something ... Seriously though, it appears that only by incorporating the seat as part of the main LOD and using either yakarov79's or dtmdragon's methods, can we get the seat to appear during the ejection sequence. With the seat as a separate LOD, all I've seen so far by experimenting in-game is that the seat disappears from the main model ie. it's not visible in the aircraft after ejection. In all cases however the pilot disappears completely.. Can someone confirm that this is the case please? Thanks
  14. MBs Album

  15. Falcon 4.0

  16. IAI 'Yeger' - Hunter Aggressor Flight, Israeli Air Force, 1982
  17. i made 2 desert skins for my F-4E`s , a standard version and a lo viz version , the above is the low viz version
  18. Slowly it goes on. redone all decals & stencils. Now only the F-16 sheme (including stencils) is left for KLU NF-5Bs
  19. Hmmm, let's say, combining all binaries, tools, installs, storage and version controlled stores... Behold my insanity, mortals ! Files : 5 041 927 Folders : 361 580 Size : about 2.57TB And that's fairly conservative because the largest part resides on a compressed partition and half of it are archives (the largest being one 24GB file, which unarchived would be 160GB and about 400k files). To be fair, that also includes some research material mixed in. The oldest file is from January 2003 (Deuce's Euro Terrain). Even for the part that is properly tagged, indexed and linked to my search engine, it takes quite some time to find anything. Never worry about the space you devote to your hobbies, there's always a madman out there who will make you look reasonable. :D
  20. Unfortunately it is impossible for my PC to handle this game, in the future I will fly over Usea again! (actually I rescued my brother's PS2 and I am currently looking for AC4 and a functioning controller, and I already finished AC2 hahahah)
  21. Like Wrench said, two versions, one for the Indochina War and one for the Vietnam War. No modern/contemporary version (a lot of North Vietnam airfields were scrapped after the war, there is very scarce info about such dates, and new airports were built instead).
  22. Version 9.9 (Early Aircraft Lockout Speeds), Feb. 22, 2020 - Several improvements included to the flight engines for FE2 and SF2, as well as further atmospherics and cloud tweaks for FE2 and SF2. Also tweaked further is control surface sensitivity on the Oeffag Alb. D.II, as well as damage realism improvements on the Fokk. B.II. Further changes include lockout speed implementation on control surfaces for several early aircraft types, ranging from the Longhorns and Shorthorns to the M-S Parasol family and imitations, as well as early Pfalz and Fokk. Eindeckers. Package also includes fixes to rolling coefficients and elevator for slightly easier takeoffs in the Spad 12. And as well included are a few new sounds, wind sound strength improvements, and the various data inis for Stephen's Da Vinci flyer and variations on the Da Vinci. For more detailed info. and installation instructions, please see the included READ ME file. Happy flying all, Von S
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