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    Il2 DD Update Dev Blog 203
    76.IAP-Blackbird
    By 76.IAP-Blackbird,
    Hello everybody,   Today we'll tell you a bit about what awaits us (and you) in the near future.   First, we plan to publish the new update soon, at the end of this month or at the beginning of October, that will bring numerous fixes and improvements for the existing stuff - Career fixes, multiplayer stability in tank missions, corrected German bombs for 1944 timeframe and new Fw 190 A-8 modifications we have covered in the previous Dev Blog. In addition, our programmers managed to improve the collision detection between various vehicles and objects without compromising performance and fix bugs, also, trees will stop or divert/slow projectiles. The graphics will get the attention as well - you can see some of the reworked graphical effects on the following screenshots:     New Bodenplatte aircraft, Bf 109 K-4 and P-47D-28, will be released to Early Access later this Autumn. New Po-2 Collector Plane and two WWI aircraft for Flying Circus Early Access, Pfalz D.IIIa and Sopwith Camel, will follow before the end of the year, provided we don't run into unexpected problems. Meanwhile, we're also working on the new Marschal mode for multiplayer which should make it more interesting and refreshing for all multiplayer oriented users of our projects.   New tank models take a lot of time to develop, so Tank Crew customers will get their new toys early next year, but it looks like they'll get a lot of other stuff in a short time frame starting with the map of the Southern part of the Kursk salient (see Dev Blog #195) and continuing with animated tank crew members (ETA: Spring) and their AI capable of controlling the new playable tanks (the work on it has already started). This will make possible to create the missions where the player tank will be a part of the unit fighting against the enemy tanks s which will have the same high level of modeling detail. The main tank systems and damage modeling should be finished before Summer. The work on the additional UI for tank and unit commanders has started too. And of course, there will be new tanks - our Saint-Petersburg based partner, Digital Forms, plans to have 4 of them ready before Spring: Lend-lease M4A2 Sherman; T-34-76 mod. 1943 made by factory #183 (most probably, we're still researching the exact variant); PzKpfw IV Ausf.G made during Spring 1943 with additional armoured sheets (Schürzen); PzKpfw III Ausf.M also with additional armoured sheets. Today we can already show you the early WIP screens of it:   You can discuss the news in this thread

    Il2 DD Update Dev Blog 202
    76.IAP-Blackbird
    By 76.IAP-Blackbird,
    Hello everybody,   While, as you know, we're working on several projects at once, today we'll tell you about our the current main one - Bodenplatte. The most important new tech we're developing for it is the FM improvement to take into account the air compressibility and its influence on the aircraft stability and handling that is noticeable at high speeds. The late war aircraft are a pinnacle of the piston engine technology and they can approach the sonic barrier, especially in a dive. And of course this new tech is paramount for our first jet - Messerschmitt Me.262 'Schwalbe'. You may have wandered will the new tech work for the existing aircraft released before - it certainly will, we always update all aircraft to take advantage of the new tech so they all have the same modeling fidelity.   Meanwhile, our artists are working on several 3D models simultaneously (some are nearly complete and the work on others has just begun): Bf 109 K-4, Me 262 A-1, P-47D-28, Fw 190 D-9, Hawker Tempest Mk.V and P-51D-25.   We also decided to improve the recently released Fw 190 A-8. It will be able to carry 1000 kg SC 1000 bombs with reduced ring stabilizers and "M8 Panzerblitz 1" HE rockets and you will be able to remove the nose-mounted 13 mm MG 131 machine guns, resulting in four different modifications of this plane:
    Fw 190 A-8 (fighter)
    Fw 190 A-8 Sturmjäger (better armoured interceptor)
    Fw 190 F-8 (attack plane)
    Fw 190 G-8 (fighter-bomber)
    So, while it may appear we have only one Fw 190 A-8 in the sim, in fact, you'll have 4 different modifications. This is also true for many other aircraft - in one of the coming Dev Blog releases we'll compile the complete list of aircraft including the possible modifications.   Since the words are best followed with visuals, today we can show you the WIP screenshots of Messerschmitt Bf 109 K-4 'Kurfürst', Republic P-47D-28 'Thunderbolt' and Focke-Wulf Fw 190 D-9 'Langnasen-Dora':     Our map designers also have something to show you today. In Dev Blog #193 we presented the early European map prototype. At the moment, th designers are working on the road network and settlements. The total amount of settlements will be around 300 including so many towns we have never modeled on one map before. To be able to finish this work in time while modeling the general layout of the cities and towns the special settlement block designer tool has been created. This is a small teaser, a Western European town made using this approach (this is not a particular historical town, but a test layout):     You can discuss the news in this thread

    DCS News & Chopper Sale
    MigBuster
    By MigBuster,
         DCS World Helicopter Autumn Sale Pack Now Available! Now available and lasting until September 30th, 2018, we are offering all four DCS World helicopters for just $69.99! Normally a $199.96 value; this is a 65% saving on each helicopter. DCS World offers some of the most realistic helicopter simulations available on the PC, and nothing compares to the helicopter combat environment that DCS World offers.       For new DCS World helicopter players, this is a rare opportunity not to miss in the Special Offer section of DCS
    e-shop. DCS: UH-1H Huey DCS: Mi-8MTV2 Magnificent Eight DCS: Ka-50 Black Shark DCS: SA342 Gazelle DCS World Update Last week we released DCS World Open Beta version 2.5.3.2115. Unfortunately, as an open beta, it introduced a crash when using module maps and some VR-related issues. This week we addressed these issues in the Open Beta; however, we will be unable to move this Open Beta version to the Release version this week. Today’s Release version update will correct the AGM-65E crash. Thank you for your patience. DCS: P-51D Mustang Update The Mustang was our first World War II aircraft and was pivotal in laying the ground work for our later warbirds. Since its initial release though, our graphic technologies have greatly improved, and the Mustang is starting to show its age. As with other DCS World aircraft, we are dramatically improving both the cockpit and external model of the Mustang. Both will use Physical Based Rendering (PBR) and Deferred Lighting (DF) to radically improve the aesthetics of this iconic DCS warbird. This will be a FREE update to Mustang owners! Today we have some work-in-progress images of the updated cockpit. DCS: NS 430 Navigation and Radio System Available on Steam Purchase on the DCS Steam page The NS 430 GPS navigation system, is an optional add-on module for most DCS World aircraft. It provides powerful, yet intuitive, navigation and radio communications options to supplement the navigation and radio systems already integrated into your aircraft. The NS 430 is particularly useful for older aircraft with less sophisticated navigation and communication systems. This module provides ability to display the NS 430 as a pop-up window in almost all aircraft (except for those that have their own advanced navigation systems like the A-10C, Ka-50 and F/A-18C). The NS 430 is also included as an integrated 3D cockpit panel for the DCS: Mi-8MTV2 and DCS: L-39 Albatros. The NS 430 was introduced in 1997 and quickly became aviation's most popular GPS. Wide Area Augmentation System (WAAS) capability was added in 2006. The sharp, clear display and intuitive button layout of the NS 430 made it the standard for general aviation around the world. The DCS NS 430 includes: Dozens of user interface screens Chapter and Page layout functionality Moving map capability Serves as both a communications radio, navigation radio, and GPS receiver Concentric knobs are used to navigate the various pages, scroll through data, and enter information Options to configure to displays based on user preference The device supports navigation on next maps: Caucasus, Nevada, Normandy 1944 and Persian Gulf Sincerely,
    The Eagle Dynamics Team

    Wings Over the Reich released
    MigBuster
    By MigBuster,
        Wings Over The Reich is a single player immersive WW2 Combat Simulator for PC, based around an immersive single player experience with OBD's IDCS™ in a living world (IDCS is OBD’s Immersive Dynamic Campaign System™) http://www.wingsoverthereich.com/    

    DCS Weekend News 13 Aug 2018
    MigBuster
    By MigBuster,
         DCS World Open Beta Update This week we introduced several changes to the Open Beta for DCS World. Highlights include: Fixed CTD resulting from AV-8B VTOL landing and AGM-65 use Corrected rain drop effects on canopy and check box added New unit label options added: full, abbreviated, and dot only Yak-52 excessive RPM damage added and start sequence corrected AI engaging with radar-guided missile logic corrected. Crank was also re-introduced Dust and smoke atmosphere effect added to Mission Editor Hornet AIM-7 FLOOD mode improved, AIM-9X search tone corrected, PRF selection added, HSI brightness corrected, over-wing vapor, High Off Boresight (HOBS) expanded to 90 degrees for the AIM-9X, and more EW tones and symbols added Please see the complete change log here. DCS: Mi-8MTV2 and Ka-50: Memory of a Hero Campaign The Memory of a Hero campaign follows the story of helicopter pilot Sergey Pavlovich Borisov. Being an honored sniper and research helicopter pilot and a hero of the Soviet Union and Russia, this campaign explores his experiences in the Mi-8MTV2 and the Ka-50 Black Shark. The campaign is full of danger and exciting moments as you relive some of his more harrowing experiences! Download from: www.digitalcombatsimulator.com The campaign consists of more than 16 missions that include: Work for a large Siberian transport airline Transport workers and repair crews to oil deposits Take part in the Abkhaz-Georgian war of 1993 while flying the then-secret Ka-50 attack helicopter Participate in intelligence gathering activities over Georgian territory prior to the conflict in South Ossetia. Do so in concert with the help of special FSS equipment and direct support from the Foreign Intelligence Service (FIS) Perform Ka-50 counter-terror operations in the southern Caucasus region and along the Georgian border Take part in rescue operations over the Black Sea in an Mi-8MTV2 The action is told through a gripping story narrative with an original soundtrack by The Last Haven. This campaign requires ownership of DCS: Black Shark 2 and DCS: Mi-8MTV2. World War II Assets Update In addition to the new aircraft we recently discussed, we continue to add new ground units. The next will be the Sturmgeschütz (Stug) III. The Stug III was a German assault gun and the second most produced German armor vehicle of the Second World War. Designed as an infantry support weapon with a 7.5 cm L/48 gun, it was built on the Panzer III chassis, but was also used as a tank destroyer. Sincerely,
    The Eagle Dynamics Team

    Il2 DD Update Dev Blog 200
    76.IAP-Blackbird
    By 76.IAP-Blackbird,
    Hello everybody,   The time flows and significant changes in our main project, Bodenplatte, are on the horizon. Lead engineer Andrey Solomykin has started the huge chunk of his planned work - air compressibility modeling at high speeds which is a must for the late war period when the aircraft speeds approached the sonic barrier.   At the same time another engineer, Roman Kovalenko, is modeling a new device type in our project - turbosupercharger. The main difference between a turbosupercharger and other superchargers we already modeled in other aircraft is the fact that it is powered not by the engine shaft, but by the turbine which is rotated by the engine exhaust. Therefore, the manifold pressure created by the turbosupercharger at different engine modes has a much more complex formula and requires a much more complex physical model. The first aircraft in our sim that will have this device is P-47D-28 Thunderbolt.   In the next update, we plan to improve numerous aircraft graphical effects and make minor improvements to the netcode. Meanwhile, Pfalz D.IIIa and Sopwith Camel are being developed for Flying Circus Volume I, the work on new WWI pilots animations has also started.   For Tank Crew, M4A2 "Sherman" and Pz. IV Ausf.G are in the works. Both of these tanks have interesting peculiarities and we hope to model most of them in the sim. Today we can show you the first WIP screenshots of one of them. In addition, the work on the detailed buildings for Prokhorovka map will be finished soon. We begin the AI development for player controllable tanks and will start the work on implementing additional tank systems and their damage modeling, tank commander functionality and tank radio communications.     You can discuss the news in this thread

Portal by DevFuse · Based on IP.Board Portal by IPS


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