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Posted

Hi,

 

I have a small problem with Mirage factory's F14A. Some transparancy layer of the backwing does not work correctly

see this picture.. there is a darker see through color on the left tail wing.

gallery_19675_49_50709.jpg

 

Does anybody know how to solve this ?

 

Thanks..

Foo's

Posted (edited)
Is anyone else having this problem ? or am I the only one.

Which would mean that some file in my game is not correct.

 

What you have here is "ghosting" of the shadow LOD...

 

Basicly the 3D model used for the shadow does not "exactly" match the geometry of the 1st level LOD file... certain 3D cards will show a ghost or alpha-looking issue like this.

 

If you look at my F/A-37 Talon, my shadow LOD does this as well... (It will be fixed..I swear!) ;)

 

So to answer your question, it's not so much your 3D card as it is more the shadow 3D LOD file.

 

...If you turn shadows off, you will not have this problem.

 

Zur-TECH.com

Edited by Zurawski
Posted
What you have here is "ghosting" of the shadow LOD...

 

Basicly the 3D model used for the shadow does not "exactly" match the geometry of the 1st level LOD file... certain 3D cards will show a ghost or alpha-looking issue like this.

 

If you look at my F/A-37 Talon, my shadow LOD does this as well... (It will be fixed..I swear!) ;)

 

So to answer your question, it's not so much your 3D card as it is more the shadow 3D LOD file.

 

...If you turn shadows off, you will not have this problem.

 

Zur-TECH.com

 

Turning shadows helped the problem.. it only doesn't help the game.

It is so much nicer with.. so for now I just deal with it.

 

Thanks :good:

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