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Dagger

Falcon 4:AF 1.09 patch is out

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heres the read me:

 

 

Version 1.09

-=-=-=-=-=-=-=-=-=-=-=-

 

ARTIFICIAL INTELLIGENCE

* Gave player a little more time to clear the runway after landing.

* Fix AI pulling up aggressively at takeoff and not flying the flyout modes

anymore.

* Section takeoffs reenabled.

* ATC will no longer at the last second give a hold short order (because of

aircraft landings) while the player is rolling onto the runway following a

previous take runway instruction.

 

AVIONICS / WEAPONS

* Fix an issue with Ramp Start / Idle detent not working correctly in specific

cases.

 

CAMPAIGN

* Correct team names for news messages in Balkans theaters.

 

COCKPIT

* Fix the RWR large font bug.

* Display correct AOA bracket

* Correct HUD scaling in narrow resolutions (1280x1024)

* Fix the "R" for Alt Radar position on HUD.

 

MULTIPLAYER

* Fix for "Ace Factor" not being updated in dogfights human vs. human.

* No client can change the server's Dogfight settings anymore. Furthermore,

only the own and AI aircraft types can be changed now.

* Fix AI bombing runways not causing hits when the host is in the UI.

* Set maximum dogfight range to 75 nm.

 

USER INTERFACE

* No more sound playing while importing ACMI files.

* Fix loadout view of missing fuel tank for aircraft without A2G munition

(e.g. F-14A/B).

 

STABILITY

* Fix CTD when joining a TE with longer callsigns.

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