Guest Gramps Posted November 26, 2006 Posted November 26, 2006 File Name: 77 Squadron RAAF Dark Grey File Submitter: Gramps File Submitted: 12 Nov 2004 File Updated: 13 Nov 2004 File Category: SF F-18 Skins Here is the McDonnell Douglas (Boeing) FA-18A Hornet for Strike Fighters, Project 1. This skin represents the "dark grey scheme" trailed on the aircraft on 77 Squadron, RAAF, in the 1990's. The model was created by Paco Ramirez, known as "cbhierro" on our second home, the Forum at SimHQ. Thanks very much to Paco, without who there would be no Strike Fighters Hornet! You can find his skins for the Hornet, and all his other amazing work, at: http://members.fortunecity.com/cbhierro/pa...rro_ingles.html The Hornet was to come with a new cockpit with a HUD (based on Digital Overloads F-5E cockpit), however it's proven difficult to implement. Hopefully, Version 2 of the Hornet will have this feature. The Hornet is also set up to take full advantage of Service Pack 3's main new features, carrier ops and countermeasures. The Hornet is fully setup for carrier ops (she works great off a carrier, believe me), and also has working Electronic Counter Measures, and working flares and chaff. After unzipping, place the 77Dark folder into the Objects/Aircraft/F-18 folder. The skin should automatically update the lists of textures in the F-18.ini, if not paste the following: [TextureSetXXX] Directory=77Dark Name=77 Squadron RAAF Dark Grey Nation=Australia Specular=0.500000 Glossiness=0.350000 Reflection=0.100000 DecalMipMapLevels=3 Squadron= into the F-18.ini, remembering to change the TextureSet number to the appropriate number. To add 77 Squadron RAAF to the Squadron list, copy and paste the following into the SquadronList.ini file located in the PilotData folder: [squadronXXX] Name=77Sqn DisplayName=77 Squadron RAAF Nation=Australia As for the TextureSet number, make sure you change the Squadron number to the appropriate number. And then fly! Known problems: 1/ In normal and hard FM modes, the aircraft will bounce slightly, for about 10 seconds, if you start your mission "on the runway". 2/ In hard FM mode, the aircraft has a very high roll rate, but it's easy to get used to and nothing like the infamous F-15C issue! 3/ Aircraft will porpoise on auto pilot in all modes, which seems to be the plague of all third party aircraft in SF, but by no means a big deal. For any other problems, please post at the Strike Fighters/Wings Over Vietnam Forum at www.SimHQ.com, or email at the address below. Enjoy! Richard "Gramps" Kaminski November 2004 GrampsFlightSims@hotmail.com www.GrampsFlightSims.com Click here to download this file Quote
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