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True Pacific for DGen


OVERVIEW

 

Thanks for downloading (and for taking the time to read this file). The main features of this campaign mod:

 

1) Adds 13 new DGen operations and 4 new DGen careers for the Pacific Theater

 

2) Order of Battle extensively researched to put the right planes and squadrons in the campaign.

 

3) Ops file is based, as much as possible, on the mission reports and pilot accounts of actual air engagements that

 

occurred during the various campaigns.

 

4) Planes, ships, AAA, artillery, and everything else is placed in as accurate position as possible based on my research

 

and map/game limitations [Note, ships setups have been designed to provide most realistic experience with reload time at

 

5.0; I higher reload time could help if you are experiencing low fps around ships; a lower reload time would be good if

 

you just really, really, want to relive Torpedo 8's mission every time you fly an anti-shipping strike].

 

5) New campaign briefings

 

6) Use skins so aircraft are painted and marked as they were historically

 

 

0.08

Bug Fixes

1. 318th FG campaign crashing when going from Pearl Harbor to Marinanas

2. No USN escort missions in carrier campaigns

3. Coral Sea Escort mission crash

4. No USN non-CV anti-shipping strikes in Midway

5. N1K2 not showing up in Defense of Japan

 

Enhancements

1. Changed Rufe Tulagi campaign to pre-Guadalcanal bomber intercept campaign (as is historical)

2. Guadalcanal Invasion campaign improved (Japanese template, correct OB, correct skins)

3. Edited most carrier campaigns to reduce as much as possible the "30 mile final" (because of how DGen does carrier and antishipping missions, this is problem cannot be eliminated completely).

4. Added USMC campaign covering the defense of Wake Island before the Hiryu/Soryu carrier strike

5. Added Eastern Solomons campaign (correct air OB, task forces forces semi-historical, based on default Santa Cruz template)

6. D3A1s and sBD-3s have correct skins in Santa Cruz

7. A6M2-21s and D3A1s have green skins in Marianas

8. Reduced air OB numbers in .dat files 50% across the board (allows the player to have slightly more influence on the campaigns, and brings air OBs in line with ground and ship unit density)

9. Ar-196A3 (as a stand in for the E13A2) added to campaigns featuring IJN cruisers/battleships as appropriate


 

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