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File Name: WOV SP4

File Submitter: BUFF

File Submitted: 17 May 2006

File Category: SF Patches

 

This an all-in-one patch - it will bring any version up to the present patch level.

 

============================

Wings Over Vietnam

Readme File

============================

 

-----------------

Table of Contents

-----------------

 

1. Service Pack Notes

2. Multiplayer Notes

3. Troubleshooting

4. Contacting Customer Support

 

---------------------

1. Service Pack Notes

---------------------

 

Service Pack v05.15.06 brings the game code to the same level as our

latest game, Wings Over Europe.

 

After upgrading with this Service Pack, the game will require the

latest version of DirectX (9.0c April 2006) to run correctly.

Please visit the Microsoft website at

 

http://www.microsoft.com/windows/directx/

 

to download and install the latest version of DirectX.

 

This Service Pack can be applied to any previous version of Wings

Over Vietnam. However, due to some re-organization of the data,

we highly recommend you install this over a clean install of the game

- uninstall the game first, manually delete the folder to remove any

mods not uninstalled, reinstall the game from original CD, then apply

the Service Pack.

 

Some previous mods may not be fully compatible after upgrading with

Service Pack. If you find any mods not working, please check with

mod-makers to provide you with updated version of their mods.

 

List of changes in this Service Pack include:

 

* Environmental graphics have been improved, with 3d clouds added.

 

* Support for laser-guided bombs and electro-optically guided weapons

have been added.

 

* Support for more modern HUD (Heads Up Display) has been added.

 

* Easy Avionics radar has a new and improved look.

 

* Support for display with different aspect ratio, such as widescreen

monitors (both 16:9 and 16:10 aspect ratio) and 5:4 aspect ratio

common with LCD monitors, has been added.

 

* You can now connect directly using TCP/IP from in-game Network

Connection Screen. To connect using TCP/IP, select Multiplayer from

the Main Screen, type in the TCP/IP address (in 123.456.789.123 format)

in the Address box, then select "Internet TCP/IP" on the Connection Type

drop-down menu.

 

* AI air-to-air gunnery has been improved.

 

* AI can now read aircraft-specific AI data from each aircraft_data.ini.

 

* Ground object data have been re-organized, and you no longer need

to edit the master GroundObjectList.ini to add or remove ground objects.

 

* All F-4 data files were edited to show pylon adapters, changing the

station numbers on outer wings pylons.

 

* ObjectData.cat file now contains all the files from our previous game,

Strike Fighters Project 1, making the games even more compatible.

 

* And many other minor tweaks, fixes, and improvements have been made.

 

--------------------

2. Multiplayer Notes

--------------------

 

* For information on which ports are required for multiplayer

connection, please consult the Microsoft Knowledge Base article

"DirectX: Ports Required to Play on a Network", at

 

http://support.microsoft.com/default.aspx?...b;en-us;q240429

 

* The network module relies on DirectX/DirectPlay, and you must have the

same or higher version of DirectPlay to connect to a host. If you're

having problem connecting to a host, check to make sure the latest

version of DirectX is installed on your system. Also, please check

to make sure your Windows is up to date by checking Windows update page.

Different level of Windows service pack may create incompatibile

DirectPlay sessions.

 

* Different versions of the game are incompatible in multiplayer play,

so please be sure that everyone has upgraded the game to the same version.

 

* Wings Over Vietnam allows you to customize data. For multiplayer

sessions, various security checks are implemented to prevent players

from playing using data sets that are different from other players.

 

Whenever possible, the host machine automatically transfers the latest

data if any discrepancies are found between players' data sets.

However, due to the file size, not all data can be transferred by the

game. When data files are found to be incompatible, that player is

prevented from playing the game until he or she exits and installs the

same data as the one used by the host. However, even without the latest

data set, that player can still join any session and chat.

 

For Dogfight Mode, incompatible data only affects the player with the

different data set; the host can still launch the game normally. The data

check is done in the Hangar screen, and the FLY button is simply disabled

for the player who has data incompatible with that of the host.

 

For Co-op Mode, the data check is performed in the Co-op Mission player

assignment screen. If a player has incompatible data, he or she cannot

select flight assignments. This prevents the host from launching the

game, since all players must be assigned before the host can launch a

cooperative mission.

 

If you are unable to play due to incompatible data sets, chat with the

host to see what data he or she has. Try to obtain the same data to make

your game compatible. The following section summarizes what data files

are checked and transferred by the game, and what must be downloaded and

installed before you can play in a multiplayer session:

 

(1) You must have all of the same aircraft that are installed on the host

machine. If you are missing any aircraft installed on the host system,

you cannot play. Note, however, that you can have additional aircraft

installed on your system without experiencing any problems; your custom

aircraft simply won't appear in the aircraft selection drop-down menu.

 

(2) Data files can be different, as long as the host and all players have

the same aircraft installed. For aircraft already installed on your

machine, key aircraft data are checked (such as the flight model and

damage model data). If any differences exist, the host automatically

transfers data to your system.

 

(3) Both you and the host must have the current terrain data installed.

If the terrain currently in use is not installed, or the host or you have

different terrain files, you are prevented from playing. Like aircraft,

you may have additional, unused terrains installed without any problems.

 

* The host controls all Gameplay options for a multiplayer session.

However, you can set your own Graphics, Sound, and Control options.

The only exception is the Terrain Mesh Detail option in the

Graphics section. In multiplayer mode, this is always set to LOW.

 

* In Co-op missions once the host accepts the players' flight

assignments, the session is closed. No other player can join.

Private Dogfight session via GameSpy is also closed once it is

launched. In contrast, Public Dogfight mode always remains open,

and players may join games in progress at any time.

 

------------------

3. Troubleshooting

------------------

 

Troubleshooting Tips

 

Before installing the game, please try the following:

 

- Close all other applications.

- Verify that your system meets the minimum system requirements.

 

If you are experiencing difficulties in getting the game to run,

please try the following solutions:

 

- Obtain the latest drivers for your video and sound card.

 

- Obtain the latest version of Direct X from:

 

http://www.microsoft.com/windows/directx

 

- Install the latest service pack for your game from:

 

http://www.thirdwire.com/support.htm

 

- Run scandisk and defragment your drive.

 

------------------------------

4. Contacting Customer Support

------------------------------

 

Live support is available most weekdays between 10:00am

and 6:00pm Central Time. We may be closed on major holidays.

 

Before calling for technical support, please be at your

computer and have the following information available:

 

· Processor type and speed

· Operating System version

· Memory (RAM)

· DirectX Version

· Video Card

· Error messages encountered and where/when you saw them.

 

Tech Support via Telephone

 

763-231-8050

 

Tech Support via Email

 

support@boldgames.com

 

Customer Service via Telephone

 

763-231-8100

 

--

 

To obtain further technical assistance regarding this product, please

send an e-mail to:

 

support@thirdwire.com.

 

Please be sure to include the following information in your e-mail:

 

· Processor type and speed

· Operating System version

· Memory (RAM)

· DirectX Version

· Video Card type

· Error messages encountered and where/when you saw them.

 

Or visit our forums at

 

http://bbs.thirdwire.com/phpBB/

 

and leave us a message.

 

For all other comments or suggestions, you can contact us by sending

an e-mail to:

 

info@thirdwire.com

 

Click here to download this file

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