Jump to content

Recommended Posts

Posted

I downloaded the LO Pylon Editor V1.01 and used MODMAN to install it. MODMAN indications suggest it was successfully installed, but I don't see anything any different. I see a LOPE icon in my LOMAC folder, but when I click on it, it says it cannot locate the LOMAC installation folder. What am I doing wrong and where would I expect to see the LOPE interface? Thanks in advance and Happy New Year!

Posted

Thanks. Tried just unzipping/dropping it into the LOMAC folder, but it kept telling me it couldn't find the LOMAC installation folder. Finally, I realized it was prompting me to point to the file in the directory tree and, bingo, it appeared. I appreciate the help.

Posted

Glad to see you have it sorted. Be careful with LOPE, you can really fuxor your loadouts. And by all means don't hop on a server online with a LOPE'd loadout. It's considered cheating. ;)

Posted

One additional question: Prior to downloading LOPE, I had used another download titled "Realistic Weapons Mod for A-10, Su-33, MiG-29A/C and Su-25" that seemed to offer many of the loadout options I see in LOPE. It was ModMan compatible and seemed to expand the in-game payload options, which made it easy to use during mission building. What are your thoughts on the two mod?

Posted
What are your thoughts on the two mod?

The realistic mod is Shepski's mod and it mimics the real life capabilities of the planes that it mods. I'd recommend it highly. Make sure you get the version that is intended for your install. Someone did the "fix" on that mod for 1.12a, the current version of Flaming Cliffs. That mod has been around for quite a while.

Posted (edited)

Agreed, much more user-friendly way of doing the same thing. One odd thing I have noticed, though, for some reason most of the time I check ModMan I see Shepski's mod is showing a yellow status as though it is not fully installed. No biggy, a simple matter of selecting "Install" and the status indicator goes green again and works like a champ!

Edited by I B Spectre
Posted (edited)

If you're installing other mods that write to the ME Init file then it will read yellow. Modman compares each file in each particular mod to the file being used by the game. If you have the F15 or the Walmis weapons mod which write to that file then it will show that it's partially installed (yellow).

Edited by ruggbutt

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..