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Hi Joe, Bort just posted this on his site, I haven't tried it yet:

 

In ########_DATA.ini

 

and more or less at the top is this section

 

[AircraftData]

EmptyMass=520.5

EmptyInertia=1512.9,1224.3,1209.4

ReferenceArea=60.77

ReferenceSpan=17.13

ReferenceChord=1.52

CGPosition=0.00,-0.02,0.00

OnGroundPitchAngle=13.5

DefaultArmorType=WOOD

DefaultArmorThickness=25

Component[001]=Fuselage

Component[002]=BottomWingLeft

Component[003]=BottomWingRight

Component[004]=BottomWingMidLeft

Component[005]=BottomWingMidRight

Component[006]=RightStab

Component[007]=LeftStab

Component[008]=VertTail

Component[009]=Tail

Component[010]=Nose

Component[011]=Pilot

Component[012]=TopWingLeft

Component[013]=TopWingRight

 

ADD A NEW COMPONENT IN NUMERICAL ORDER THUS....

 

Component[014]=AllFuse

 

then just paste this at the end of the data ini....

 

[AllFuse]

ModelNodeName=fuselage

ShowFromCockpit=TRUE

DetachWhenDestroyed=False

DamageRating=destroyed

HasAeroCoefficients=FALSE

 

prop disc visible from the cockpit...

 

this should work with any of my aircraft....

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