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Hello, I am trying to give each gun type a distinct sound in WOI. I have added the wav. file in my sounds folder, added an entry for each of my new sounds in soundlist ini., and changed the soundfile name to match the wav. file in Gundata ini. but when I play the game, I'm still getting the stock sounds. Am I missing a step? Below is an example, when I play the game, it still uses the cannon wav. sound. Thanks in advance.

 

From SOUNDLIST.ini

 

SoundFile036=30mm

 

[30mm]

Priority=NORMAL

Looped=TRUE

NumBuffers=4

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

From GUNDATA.ini

 

[GunData030]

TypeName=30MM_DEFA552

FullName=30mm DEFA 552 Cannon

Caliber=30.000000

ROF=1000.000000

MuzzleVel=810.000000

AmmoWt=0.247000

WarheadWt=0.024700

Reliability=95.000000

Accuracy=74.000000

AddLight=TRUE

MaxLightRange=1200.000000

FireColor=0.400000,0.320000,0.240000

GunFireEffect=30mmFireEffect

GunFireSound=30mm

EffectClassName=30mmEffects

EffectTime=0.100000

TracerTexture=Tracer.tga

TracerSize=0.200000

TracerDistFactor=0.002000

TracerLength=0.018000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

 

30mm.wav

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