Nightshift82 Posted April 8, 2009 Posted April 8, 2009 Hello, I am trying to give each gun type a distinct sound in WOI. I have added the wav. file in my sounds folder, added an entry for each of my new sounds in soundlist ini., and changed the soundfile name to match the wav. file in Gundata ini. but when I play the game, I'm still getting the stock sounds. Am I missing a step? Below is an example, when I play the game, it still uses the cannon wav. sound. Thanks in advance. From SOUNDLIST.ini SoundFile036=30mm [30mm] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 From GUNDATA.ini [GunData030] TypeName=30MM_DEFA552 FullName=30mm DEFA 552 Cannon Caliber=30.000000 ROF=1000.000000 MuzzleVel=810.000000 AmmoWt=0.247000 WarheadWt=0.024700 Reliability=95.000000 Accuracy=74.000000 AddLight=TRUE MaxLightRange=1200.000000 FireColor=0.400000,0.320000,0.240000 GunFireEffect=30mmFireEffect GunFireSound=30mm EffectClassName=30mmEffects EffectTime=0.100000 TracerTexture=Tracer.tga TracerSize=0.200000 TracerDistFactor=0.002000 TracerLength=0.018000 MaxVisibleDist=4000.000000 MaxStreakVisibleDist=1000.000000 TimeFuzed=FALSE 30mm.wav Quote
Nightshift82 Posted April 8, 2009 Author Posted April 8, 2009 Disreguard, got it working, just ran it through the gun editor. Quote
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