BERNARD1943 Posted February 1, 2004 Posted February 1, 2004 Check Six is happy to host Pasko's outstanding SAMs and vehicles pack! http://www.checksix-fr.com/ Check news for "dimanche 01 février 2004" for Strike Fighters, the link is in the news. ---link is there :"Le tout par ici". DL contains improved read me (with a french translation), some more test missions. C6 (Sony Tuckson) hope you will find this DL convenient! List of included objects: SAMs systems and radars: -Hawk -Chaparral -SA-3: SA-3 Goa Dual SA-3 Goa Mobile SA-3 Goa Quad -SA-8 Gecko -SA-9 Gaskin -SA-7 Hawk CW Radar Hawk HP Radar Sidenet Radar Spoonrest Radar Flat Face Radar AAA guns: KS-19 M-42 Duster (my favorite ) ZPU-4 AAA Other ground objects: M-60A1 Patton Tank Su-100 Tank T-34-85 T-55 bridgelayer T-62 Tank M-41 Tank BRDM-2 BTR-60 FROG-3 Launcher Kraz-255 Command Truck Camouflage Netting Bombs: AN-M30 AN-M60 AN-M65 Quote
BERNARD1943 Posted February 1, 2004 Author Posted February 1, 2004 (edited) Since Sony forgot the read me in english ;) [EDIT this is already corrected you can grab it at the same link in the news separately, or just under here] HERE IT IS: SAM's and Vehicles Pack for Strike Fighters Project 1 SP2 ver 1.0 2004-01-25 by Pasko I can not take any responsibility whatsoever regarding using of this add-on. This is freeware addon package. It is not supported by me or anyone, but your feedback with suggestions and improvements is appreciated: pasko_patak@yahoo.com Use at your own risk. Feel free to modify and distribute. Thanks TK for wonderful game and to BERNARD1943 and CAPUN for support. This is first release and requires a bit of tweaking and editing to get things to work. Entries for additional objects from "Add to Groundobjectsdata.ini" and "Add to Weaponsdata.ini" needs to be added to your version of the files. After editing your Weaponsdata.ini with the latest version of the software "weapon editor" for SFP1, file has to be reloaded and saved with the WeaponEditor. +++++++++++++++++++++++++++++++++++++++++++++++++ Please backup your .INI files before editing! +++++++++++++++++++++++++++++++++++++++++++++++++ Step by step: if you don't have already the files weapondata.ini and ground data.ini in your "Objects" folder, you have to extract these files with the utility SFP1 extractor by Skypat. Copy the additional information from "Add to Groundobjectsdata.ini" and "Add to Weaponsdata.ini"in your own Weaponsdata.ini and Grounddata.ini files. With the official utility "weapon editor" by Third Wire, "open" weapondata in the objects folder, "edit" all new addon weapon and click on "OK" back right. "Save as" new weapondata and "close". That's it! Put the content of "missions" in your "missions" file. Copy of my own system files are included for test and reference. List of included objects: SAMs systems and radars: -Hawk -Chaparral -SA-3: SA-3 Goa Dual SA-3 Goa Mobile SA-3 Goa Quad -SA-8 Gecko -SA-9 Gaskin -SA-7 Hawk CW Radar Hawk HP Radar Sidenet Radar Spoonrest Radar Flat Face Radar AAA guns: KS-19 M-42 Duster ZPU-4 AAA Other ground objects: M-60A1 Patton Tank Su-100 Tank T-34-85 T-55 bridgelayer T-62 Tank M-41 Tank BRDM-2 BTR-60 FROG-3 Launcher Kraz-255 Command Truck Camouflage Netting Bombs: AN-M30 AN-M60 AN-M65 Some skins are used from the bmp's in game. Tweaking is mostly welcome, hope you'll enjoy as much as I did discovering possibilities of this great game! Technical issues: -your game CTD when launching a test mission: you don't have installed in your game the plane needed for the selected mission. Please open with notepad the mission file and change with the plane you want. As follows: [MissionHeader] AircraftType=Mig-21bis---here (for example: SU-17) .................... [AircraftMission001] AircraftType=Mig-21bis---same here - the game currently support only one type of STATIC_SAM at a time, this is meaning only one particular integrated 'SAM launchers/SAM radar' site that could be disabled by destroying the control radar (what you're doing by destroying the FANSONG radar on an SA 2 SAM site). The problem is only with the ground fixed SA 3. With this addon, SA 3 will be added on the stock game SAM sites, in addition to SA 2. You can control however which SAM will be loaded in the game by this tip:extract the data.ini of all the stock SA 2 (you can do the same with the radars). Open any data.ini and disable the particular SAM: [MissionData] NationName=SOVIET ServiceStartYear=1959 ServiceEndYear=1980 GroundObjectRole=STATIC_SAM --here suppress the letter M, the game will not load this static SAM, put it back and it will be loaded You can do the same with the SAM radars. -T-55 bridgelayer: if you find it involved in ground battles and want to delete it, just suppress it from the Groundobjectsdata.INI And last but not least, have fun :)! Edited February 1, 2004 by BERNARD1943 Quote
BERNARD1943 Posted February 1, 2004 Author Posted February 1, 2004 Or take it here in this post (thanks Biohaz!!) readme_US_FR.txt Quote
BERNARD1943 Posted February 1, 2004 Author Posted February 1, 2004 You can also use this link to DL the pack: "@téléchargement" left on Check Six web page, choose "SF Project 1", and this is "pack sol-air", in the list of DL. Quote
BERNARD1943 Posted February 2, 2004 Author Posted February 2, 2004 Just a last thing about the DL at C6, it contains following missions: -test Chapparal -test Hawk -test Hawk under camouflage -test SA 3-8-9 -test SA 3 ML -test SA 7 -test SA 8 -test SA 9 -test M 42 -test vehicles Quote
BERNARD1943 Posted February 2, 2004 Author Posted February 2, 2004 DIRECT LINK HERE: http://www.checksix-fr.com/bibliotheque/de...ier.php?ID=1503 readme: http://www.checksix-fr.com/bibliotheque/de...ier.php?ID=1504 Quote
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