MKSheppard Posted December 27, 2009 Posted December 27, 2009 So, I was bored today, and decided to merge all the various Hawker Hunter conversions for SF2 into a single easy to install superpack (note, this is for SF2 merged install with WOI, etc; to take advantage of any loadout changes or cockpit changes TK has made for the stock Hunters). Anyway, after several hours of work, I have a workable beta; and I've installed it once or twice to my merged addon folder; but I need some people to help check it over before I officially upload it to Combat Ace. You can get it here LINK It's a 65~ MB 7-zip that unzips to about 1 GB installed. Hangar Screen for Hunter60 Loading Screen for Hunter60 Rough readme is below --------------------------------- Superpack put together by Ryan Crierie (Aka MKSheppard) for Combined Install of SF2 Games. What it contains: An integrated Install For: Hunter F.1 by Spinners Hunter F.2 by Spinners Hunter F.4 by Spinners Hunter F.5 by Spinners Hunter F.6 by Spinners (integrated with Stock Third Wire) Hunter F.9 (Stock TK with new hangar screens etc) Hunter GA.11 by Nigel "ndicki" Dickinson Hunter F.50 (Swedish J-34) for 1955 conversion by Paul Hunter F.50 (Swedish J-34) for 1960 conversion by Paul Hunter F.51 by Paulopanz (integrated with Stock Third Wire) Hunter F.52 by Paolo Hunter F.57 by Paolo Hunter F.59 by Paolo (integrated with Stock Third Wire) Hunter F.60 by Paolo Hunter F.70 (Stock TK with new hangar screens etc and made flyable) Hunter F.71 by Paolo Hunter F.73 (Stock TK with new hangar screens etc and made flyable) Hunter F.74 by Paolo Total size is about 1 GB unzipped. I've done hangar and loading screens for all of them, and I've made some edits to bring them into compliance with TK folder naming conventions; e.g. instead of Hunter_F1, the folder and files are Hunter1. The J-34 installation instead of being two folders labelled: J-34 Hunter and J-34HUNTER is now Hunter50_55 and Hunter50_60 After their dates of introduction. I also made the decals for Spinners' hunter mods fit in better, by having them go into folders labelled Hunter1, Hunter2, etc in the Decal folder; rather than just being dumped into the main Decal Folder. Quote
MKSheppard Posted December 27, 2009 Author Posted December 27, 2009 (edited) So I've gotten to play around with the hunters; and I'm finding a bug -- basically the FuelTankNodeName= is not defined in many of the ini files; causing the game to load up fuel tanks in addition to whatever you selected in loadout -- leading to occasional hard lockups of Windows 7 Edited December 27, 2009 by MKSheppard Quote
+paulopanz Posted December 27, 2009 Posted December 27, 2009 (edited) Busy with Spillone104 working around new Mig-19P/PM/PT etc. I have forgotten to upload my 2nd gen (SF-2I) Hunters. I have not only fixed old ones (tanks) adding some new camo scheme ... I have a plenty of new planes and skins on my HD ready to take off (Es. India, Abu Dhabi, Qatar, Somalia, Kenya, Oman etc.) So stay tuned please. BTW good work Paolo Edited December 27, 2009 by paulopanz Quote
MKSheppard Posted December 27, 2009 Author Posted December 27, 2009 I have not only fixed old ones (tanks) Speaking of tanks; I've been having problems trying to get specific fuel tanks to show up, like the FAA dark grey tanks for the GA.11 or the brown ones for Saudi Arabia's F.60s. Quote
+paulopanz Posted December 27, 2009 Posted December 27, 2009 Speaking of tanks; I've been having problems trying to get specific fuel tanks to show up, like the FAA dark grey tanks for the GA.11 or the brown ones for Saudi Arabia's F.60s. I'm uploading now a new F-60 2 gen Hunter with a brand new light colored skin (according some pics included). No more specific tanks are needed / allowed for hunters after Sf2I. You have simply to put new tank skins in each skin folder (like F-4s etc.). It's much better, I think. Paul Quote
MKSheppard Posted December 27, 2009 Author Posted December 27, 2009 Thanks for uploading your latest hunters! I've merged them into my superpack, and they've been an invaluable help in figuring out how to do the new drop tank system. Quote
MKSheppard Posted December 28, 2009 Author Posted December 28, 2009 (edited) I just noticed and fixed another issue, this one pertaining to the Hunter57: if you want to have just 100 liter drop tanks on both the inboard and outboard pylons; you will have to use the hunter6 LOD. the Hunter9 LOD has nodes for 100 and 230, which means that it will always load 230 L even if 100L is specified. The Hunter6 LOD has nodes for four 100L tanks, so that works. Edited December 28, 2009 by MKSheppard Quote
+paulopanz Posted December 28, 2009 Posted December 28, 2009 I just noticed and fixed another issue, this one pertaining to the Hunter57: if you want to have just 100 liter drop tanks on both the inboard and outboard pylons; you will have to use the hunter6 LOD. the Hunter9 LOD has nodes for 100 and 230, which means that it will always load 230 L even if 100L is specified. The Hunter6 LOD has nodes for four 100L tanks, so that works. Thank You, I know that. It will be uploaded soon with some other upgrade,too. Paul Quote
+paulopanz Posted December 28, 2009 Posted December 28, 2009 The first 2nd gen Hunters are out. More to come. Quote
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