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Posted

Can anyone explain why some fuel tanks show up as bombs when you see them in the weapons editor?

 

This is very annoying, so any help would be much appreciated. I apologise if this is covered elsewhere, but I'm too lazy to search through 100's of posts to find it! :grin:

Posted

Specify which sim, and which fuel tanks. I suspect I know the answer (it's a pretty simple one) but I need more information.

 

FC

 

Hi FC, these will go into SF2.

 

This is the config file.

 

[WeaponData]

ObjectFullName=Hawk 110-gal Drop Tank

ObjectDataFile=Hawk100Droptank.INI

 

And the Data.ini file.

 

 

[WeaponData001]

TypeName=Hawk100Droptank

FullName=Hawk 110-gal Drop Tank

ModelName=Hawk100Droptank

Mass=495.000000

Diameter=0.477000

Length=4.218000

SubsonicDragCoeff=0.130000

SupersonicDragCoeff=0.850000

AttachmentType=

SpecificStationCode=

NationName=

StartYear=0

EndYear=0

Availability=0

BaseQuantity=0

Exported=FALSE

ExportStartYear=0

ExportEndYear=0

ExportAvailability=0

WeaponDataType=5

MaxFuelAmount=385.000000

Asymmetrical=FALSE

 

 

Thanks for the help! :salute:

Posted

Odd, it shouldn't be doing that....all that appears correct.

 

Does it work in the sim properly? And as an aside, you shouldn't need the weps editor in the SF2 series.

 

FC

Posted

Odd indeed, I dunno what I just did, but they appear fine now as fuel tanks!

 

So the weps editor isn't needed then? So I assume that you can just place the folder into objects/weapons, and the sim just picks it up automatically?

 

Maybe using the editor is what caused the issue.

 

Cheers for taking a look anyway mate, it's much appreciated. :drinks:

Posted

Yep, no worries.

 

And yes, the SF2 series does not require a weapondata.ini/dat file or using the weapons editor to add third party weapons. It's all drag and drop now...much better!

 

FC

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