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Planejunky

Fuel tanks appear as bombs in Weps editor

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Can anyone explain why some fuel tanks show up as bombs when you see them in the weapons editor?

 

This is very annoying, so any help would be much appreciated. I apologise if this is covered elsewhere, but I'm too lazy to search through 100's of posts to find it! :grin:

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Specify which sim, and which fuel tanks. I suspect I know the answer (it's a pretty simple one) but I need more information.

 

FC

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Specify which sim, and which fuel tanks. I suspect I know the answer (it's a pretty simple one) but I need more information.

 

FC

 

Hi FC, these will go into SF2.

 

This is the config file.

 

[WeaponData]

ObjectFullName=Hawk 110-gal Drop Tank

ObjectDataFile=Hawk100Droptank.INI

 

And the Data.ini file.

 

 

[WeaponData001]

TypeName=Hawk100Droptank

FullName=Hawk 110-gal Drop Tank

ModelName=Hawk100Droptank

Mass=495.000000

Diameter=0.477000

Length=4.218000

SubsonicDragCoeff=0.130000

SupersonicDragCoeff=0.850000

AttachmentType=

SpecificStationCode=

NationName=

StartYear=0

EndYear=0

Availability=0

BaseQuantity=0

Exported=FALSE

ExportStartYear=0

ExportEndYear=0

ExportAvailability=0

WeaponDataType=5

MaxFuelAmount=385.000000

Asymmetrical=FALSE

 

 

Thanks for the help! :salute:

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Odd, it shouldn't be doing that....all that appears correct.

 

Does it work in the sim properly? And as an aside, you shouldn't need the weps editor in the SF2 series.

 

FC

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Odd indeed, I dunno what I just did, but they appear fine now as fuel tanks!

 

So the weps editor isn't needed then? So I assume that you can just place the folder into objects/weapons, and the sim just picks it up automatically?

 

Maybe using the editor is what caused the issue.

 

Cheers for taking a look anyway mate, it's much appreciated. :drinks:

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Yep, no worries.

 

And yes, the SF2 series does not require a weapondata.ini/dat file or using the weapons editor to add third party weapons. It's all drag and drop now...much better!

 

FC

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