Guest Raden Posted April 23, 2010 Posted April 23, 2010 (edited) I refer to my previous post on the matter: http://forum.combatace.com/topic/55137-to-wrench/page__p__405393entry405393 Following is from MY GermanyCE_data.ini (Terrain) [Texture038] Filename=germanyS1.TGA HasWater=2 HeightMap=Sea_hm.BMP //Added. OK or not. Test. Color=0.1599,0.1638,0.3666 <<<----------------------------ADDED here //MinColor=0.1599,0.1638,0.3666 ----------------------->commented //MaxColor=0.1599,0.1638,0.3666 ----------------------->commented SolidObjectTexture= AlphaObjectTexture= //[Texture001] -------------------------->From IsraelME, as in my GermanyCE there is also Sea_hm.bmp of only 2kb. Filename=IsSea.TGA HasWater=2 HeightMap=IsSea_hm.BMP HeightMapScale=2.000000 Color=0.059937,0.159937,0.173565 SolidObjectTexture= AlphaObjectTexture= MipMapLevels=2 [Texture039] Filename=germanyS2.TGA HasWater=2 HeightMap=Sea_hm.BMP //Added. OK or not Color=0.059937,0.159937,0.173565 //Added. OK or not //Color=0.1599,0.1638,0.3666 //Color=0.1599,0.1638,0.3666 MinColor=0.1599,0.1638,0.3666 MaxColor=0.1599,0.1638,0.3666 SolidObjectTexture= AlphaObjectTexture= Here r the pics. First, the old one I already deleted from my post yesterday. Second pic, the result of the above little change. I find the result quite satisfactory to me, tho it is not as good as the IsraelME terrain in same post of mine (still with the attachment in above link. U see my Su-24 Jordan over the IsraelMe SEA). Thank u Wrench.:)) Edited April 23, 2010 by Raden
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