+SUICIDAL Posted June 11, 2010 Posted June 11, 2010 View File Stryker M-1134 ATGM Stryker M-1134 ATGM (SF-1 gen) by SUICIDAL-ART thank you very much to my great friend.Tercera Escuadrilla For the Excellent 3D-model of BGM 71 Tow Also many thanks for the help of my friend EricJ. Original 3D model and skin, taken from my Blog. Used under license GNU To use this model you only have to release the contents of the GroundObject folder inside the folder the same name in your game... You also have to put the WeaponData in the corresponding INI. -This Model is FREEWARE . Feel free to use this mod for any future projects as long as proper credit is given.. Submitter SUICIDAL Submitted 06/11/2010 Category Ground Objects Mods Quote
+SUICIDAL Posted June 13, 2010 Author Posted June 13, 2010 I made a mistake when i Upload the ATGM, the BGM-71 the WeaponData are wrong. Here's the solution. [WeaponData2050] TypeName=BGM 71 Tow FullName=BGM 71 Tow ModelName=Tow_71 Mass=19.000000 Diameter=0.148000 Length=1.154000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.222000 AttachmentType=NATO,USAF,USN,UK,ISRAEL,ARGENTINA SpecificStationCode= NationName=USN StartYear=1975 EndYear=2020 Availability=2 BaseQuantity=40 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=SmallMissileEffects ReleaseDelay=0.000000 WarheadType=2 Explosives=20.000000 FusingDistance=1.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=5 Accuracy=80 MaxTurnRate=6.000000 MaxLaunchG=3.000000 LockonChance=95 LaunchReliability=80 ArmingTime=0.000000 SeekerFOV=52.000000 SeekerGimbleLimit=35.000000 SeekerTrackRate=60.000000 SeekerRange=8000.000000 MinLaunchRange=200.000000 MaxLaunchRange=8000.000000 Duration=100.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x10000000 LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.000000 BoosterDuration=2.000000 BoosterAccel=30.612000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-0.577000,0.000000 SustainerDuration=15.000000 SustainerAccel=10.000000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-0.577000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=1 ReleaseAnimationTime=0.150000 ReleaseAnimationDelay=0.250000 EODisplayFlags=0 CEP=0.000000 thank you very much to Krfrge For let me note Quote
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