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steelflanker

Panable Weapon View for SF2 I?

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Hi

 

Just been getting to grips with SF2 Israel & modifying it to taste. I have been struggling to create a panable Weapon View though.

Tryed editing the viewlist.Ini with the values I used to use with WOI but with out success.

 

If anyone has managed to get this woking in the SF2 series?

It would be much appreciated if you can share the relevant viewlist entries.

 

Thanks :-)

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Not to worry, I have found the correct entry’s managed to get it working. :grin:

 

Panable F9 Weapon View for SF2 & SFP1

 

viewlist.Ini

 

[ViewClass011]

ViewClassName=WeaponViewClass

ViewType=TRACKING_VIEW

ViewGroupID=4

DefaultView=FreeView

AllowFromDiffGroup=TRUE

SnapView=FALSE

InsideView=FALSE

FOV=45.0

ObjectDistance=40

PitchControl=CAMERA_PITCH_AXIS

YawControl=CAMERA_YAW_AXIS

RollControl=

ZoomControl=CAMERA_ZOOM_CONTROL

JumpToViewSameGroup=TRUE

JumpToViewDiffGroup=TRUE

SmoothAngleTransition=FALSE

SmoothPositionTransition=FALSE

SmoothFOVTransition=TRUE

RememberAngle=TRUE

RememberPosition=TRUE

RememberFOV=TRUE

TrackObjectPitch=FALSE

TrackObjectYaw=FALSE

TrackObjectRoll=FALSE

LimitPitch=TRUE

LimitYaw=FALSE

ZoomFOV=FALSE

ZoomScale=0.04

PanScale=0.00140

MinSpeed=100.0

MaxSpeed=63550000.0

Acceleration=63510000.0

AngleRates=720.0,600.0,600.0

FOVRate=60.0

MinAngles=0.0,-100.0,0.0

MaxAngles=0.0,100.0,0.0

//distance to zoom

MinObjectDistance=3.0

MaxObjectDistance=1200.0

OffsetDistance=0.0

ResetTime=5.5

 

[View024]

ViewName=WeaponView

ViewClassName=WeaponViewClass

UpdateAlways=TRUE

ViewGotoControl=GOTO_VIEW_WEAPON

CycleNextControl=GOTO_VIEW_WEAPON

CyclePrevControl=GOTO_VIEW_WEAPON

ObjectFrom=SearchPlayerWeapon

PositionOffsets=0.0,-15.0,0.0

AngleOffsets=0.0,-15.0,0.0

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