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http://www.thirdwire.com/downloads_tools.htm

С патчей декабря 2010 года и позже (пока только XP2 с патчем) в движке переработан формат 3D. Модели этого формата не будут работать в предыдущих версиях движка (старые же в новом работают).

Зато:

Появилась поддержка Specular Map под DX10. Теперь блеск можно задавать текстурой, а не настройками 3D модели.

и

Scaling and vertex manipulation animations are now also supported. When a mesh is animated at vertex level, 10 copies of the mesh are saved out (one for each key frame). This may cause the file size to be excessively large, so it should be used for mesh with small number of vertices.

Если кто-то надумает делать парашюты, доработанная анимация каркаса может пригодиться.

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