Jump to content
Sign in to follow this  
Sheriff__001

F-106 auto-opening weapons bay

Recommended Posts

I've been trying to modify the Data.ini for Column5's F-106A Delta Dart to get the weapon bay to open automatically on firing the missiles (as in the F-102A, and the concealed missiles on the F-101B). I have managed to get this to work for the AIR-2 Genie pylon, but not for the Falcons. Manual opening on the weapon bay still works.

 

Here is the relevant text from the modified data.ini

 

[WeaponsBay]

SystemType=WEAPON_STATION

StationID=1

StationGroupID=1

StationType=INTERNAL

AttachmentPosition= 0.0, 0.80, 0.00

AttachmentAngles=0.0,-1.4,0.0

LoadLimit=1500

AllowedWeaponClass=AHM

AttachmentType=USAF

DiameterLimit=1.15

LengthLimit=5.1

AutomaticDoors=TRUE

BombBayAnimationID=7

BombBayOpenTime=0.50

BombBayCloseTime=1.00

MinExtentPosition=-0.65, 4.95,-0.75

MaxExtentPosition= 0.65, 2.40, 0.00

 

[LeftFrontMissileStation]

SystemType=WEAPON_STATION

StationID=2

StationGroupID=2

StationType=INTERNAL

AttachmentPosition=-0.44, 3.49,-0.24

AttachmentAngles=0.0,-1.15,0.0

EjectVelocity=0.0,0.0,-2.0

LoadLimit=226.8

LoadLimit=650

AllowedWeaponClass=IRM

AttachmentType=USAF

ModelNodeName=LeftFrontPylon

AnimationID=7

AutomaticDoors=TRUE

BombBayAnimationID=7

BombBayOpenTime=0.50

BombBayCloseTime=1.00

MinExtentPosition=-0.65, 4.95,-0.75

MaxExtentPosition= 0.65, 2.40, 0.00

PylonMass=55

PylonDragArea=0.02

 

[RightFrontMissileStation]

SystemType=WEAPON_STATION

StationID=3

StationGroupID=2

StationType=INTERNAL

AttachmentPosition= 0.44, 3.49,-0.24

AttachmentAngles=0.0,-1.15,0.0

LoadLimit=650

AllowedWeaponClass=IRM

AttachmentType=USAF

ModelNodeName=RightFrontPylon

AnimationID=7

AutomaticDoors=TRUE

BombBayAnimationID=7

BombBayOpenTime=0.50

BombBayCloseTime=1.00

MinExtentPosition=-0.65, 4.95,-0.75

MaxExtentPosition= 0.65, 2.40, 0.00

PylonMass=55

PylonDragArea=0.02

 

[LeftRearMissileStation]

SystemType=WEAPON_STATION

StationID=4

StationGroupID=3

StationType=INTERNAL

AttachmentPosition=-0.43, 0.83,-0.21

AttachmentAngles=0.0,-1.15,0.0

LoadLimit=650

AllowedWeaponClass=SAHM

AttachmentType=USAF

ModelNodeName=LeftRearPylon

AnimationID=7

AutomaticDoors=TRUE

BombBayAnimationID=7

BombBayOpenTime=0.50

BombBayCloseTime=1.00

MinExtentPosition=-0.65, 4.95,-0.75

MaxExtentPosition= 0.65, 2.40, 0.00

PylonMass=55

PylonDragArea=0.02

 

[RightRearMissileStation]

SystemType=WEAPON_STATION

StationID=5

StationGroupID=3

StationType=INTERNAL

AttachmentPosition= 0.43, 0.83,-0.21

AttachmentAngles=0.0,-1.15,0.0

LoadLimit=650

AllowedWeaponClass=SAHM

AttachmentType=USAF

ModelNodeName=RightRearPylon

AnimationID=7

AutomaticDoors=TRUE

BombBayAnimationID=7

BombBayOpenTime=0.50

BombBayCloseTime=1.00

MinExtentPosition=-0.65, 4.95,-0.75

MaxExtentPosition= 0.65, 2.40, 0.00

PylonMass=55

PylonDragArea=0.02

Share this post


Link to post
Share on other sites

As You can see all this bays have the same animation number - BombBayAnimationID=7 - It's a 3D model limitation. To make automatic dors work all this bay station from data.ini file must have different animation. You can't fix it. Only 3D model rebuilt can make bays automatic.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..