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Posted

I've been trying to modify the Data.ini for Column5's F-106A Delta Dart to get the weapon bay to open automatically on firing the missiles (as in the F-102A, and the concealed missiles on the F-101B). I have managed to get this to work for the AIR-2 Genie pylon, but not for the Falcons. Manual opening on the weapon bay still works.

 

Here is the relevant text from the modified data.ini

 

[WeaponsBay]

SystemType=WEAPON_STATION

StationID=1

StationGroupID=1

StationType=INTERNAL

AttachmentPosition= 0.0, 0.80, 0.00

AttachmentAngles=0.0,-1.4,0.0

LoadLimit=1500

AllowedWeaponClass=AHM

AttachmentType=USAF

DiameterLimit=1.15

LengthLimit=5.1

AutomaticDoors=TRUE

BombBayAnimationID=7

BombBayOpenTime=0.50

BombBayCloseTime=1.00

MinExtentPosition=-0.65, 4.95,-0.75

MaxExtentPosition= 0.65, 2.40, 0.00

 

[LeftFrontMissileStation]

SystemType=WEAPON_STATION

StationID=2

StationGroupID=2

StationType=INTERNAL

AttachmentPosition=-0.44, 3.49,-0.24

AttachmentAngles=0.0,-1.15,0.0

EjectVelocity=0.0,0.0,-2.0

LoadLimit=226.8

LoadLimit=650

AllowedWeaponClass=IRM

AttachmentType=USAF

ModelNodeName=LeftFrontPylon

AnimationID=7

AutomaticDoors=TRUE

BombBayAnimationID=7

BombBayOpenTime=0.50

BombBayCloseTime=1.00

MinExtentPosition=-0.65, 4.95,-0.75

MaxExtentPosition= 0.65, 2.40, 0.00

PylonMass=55

PylonDragArea=0.02

 

[RightFrontMissileStation]

SystemType=WEAPON_STATION

StationID=3

StationGroupID=2

StationType=INTERNAL

AttachmentPosition= 0.44, 3.49,-0.24

AttachmentAngles=0.0,-1.15,0.0

LoadLimit=650

AllowedWeaponClass=IRM

AttachmentType=USAF

ModelNodeName=RightFrontPylon

AnimationID=7

AutomaticDoors=TRUE

BombBayAnimationID=7

BombBayOpenTime=0.50

BombBayCloseTime=1.00

MinExtentPosition=-0.65, 4.95,-0.75

MaxExtentPosition= 0.65, 2.40, 0.00

PylonMass=55

PylonDragArea=0.02

 

[LeftRearMissileStation]

SystemType=WEAPON_STATION

StationID=4

StationGroupID=3

StationType=INTERNAL

AttachmentPosition=-0.43, 0.83,-0.21

AttachmentAngles=0.0,-1.15,0.0

LoadLimit=650

AllowedWeaponClass=SAHM

AttachmentType=USAF

ModelNodeName=LeftRearPylon

AnimationID=7

AutomaticDoors=TRUE

BombBayAnimationID=7

BombBayOpenTime=0.50

BombBayCloseTime=1.00

MinExtentPosition=-0.65, 4.95,-0.75

MaxExtentPosition= 0.65, 2.40, 0.00

PylonMass=55

PylonDragArea=0.02

 

[RightRearMissileStation]

SystemType=WEAPON_STATION

StationID=5

StationGroupID=3

StationType=INTERNAL

AttachmentPosition= 0.43, 0.83,-0.21

AttachmentAngles=0.0,-1.15,0.0

LoadLimit=650

AllowedWeaponClass=SAHM

AttachmentType=USAF

ModelNodeName=RightRearPylon

AnimationID=7

AutomaticDoors=TRUE

BombBayAnimationID=7

BombBayOpenTime=0.50

BombBayCloseTime=1.00

MinExtentPosition=-0.65, 4.95,-0.75

MaxExtentPosition= 0.65, 2.40, 0.00

PylonMass=55

PylonDragArea=0.02

Posted

As You can see all this bays have the same animation number - BombBayAnimationID=7 - It's a 3D model limitation. To make automatic dors work all this bay station from data.ini file must have different animation. You can't fix it. Only 3D model rebuilt can make bays automatic.

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