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Rise Of Flight 1.021 released

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Our team is thrilled to inform you that a new update for the “Rise of Flight” project is ready to download and play. Version 1.021 brings you new features and important changes designed to improve the quality of your gameplay all the while adding several interesting aspects to it.

The most anticipated addition included with this update is a milestone French fighter which saw most of its action during the middle years of the Great War – the iconic SPAD VII.C1. We are providing this plane in two renditions – a 150hp engine variant equipped with a drum-type MG feeding system and a 180hp engine variant equipped with a box-type MG feeding system. Also of note is that this plane is now fully implemented in Career mode and fulfills its pivotal role in history at the hands of pilots flying for 10 different squadrons.

Career mode itself was supplemented by a number of interesting features, such as the ability to meet and kill enemy aces which will directly affect the aces score table in the newspaper, 10 new squadrons, new helpers on the Career creation screen, flight path and kill visualization on the mission debriefing map and reworked rank emblems and decorations amongst numerous other small improvements.

Moreover, we have implemented a set of changes requested directly by you, our loyal community. Examples are the ability to switch measurement systems for simple gauges and bombsights between imperial and metric (or variable according to plane), as well as the widely sought-after ability to lock fuel loadouts and skins on a game server. The full list of features and changes can be found below.

In addition to this, we are also implementing new skins packs, providing you up to 657 new paint schemes to choose from.

The 777 Studios team sincerely hopes that this new edition of our project will bring new depth and satisfaction to your hobby and our shared passion.

 

Features list version 1.021

 

GENERAL FEATURES:

1. SPAD 7 in two renditions (early and late) is now available as AI opponent and can be purchased in our store as flyable plane for your account

2. Community Historical Skins Pack vol.8 was approved (+177 new skins)

3. Community Fictional Skins Pack vol.8 was approved (+435 new skins)

4. Official Skins Pack ver.1.021 was approved (+35 new skins)

5. Revised in-game map featuring all new villages, towns and troop encampments.

 

 

CAREER FEATURES:

5. Enemy Aces in Career

6. New squadrons from LukeFF ("27th Aero Squadron", "2 Squadron AFC"(thanks to MarcoRossolini for squadron infos!), "19 Squadron", "Escadrille 12", "Escadrille 26", "Escadrille 31", "Escadrille 62", "Escadrille 48"), "46 Squadron" from Tom Cundall, and "92 Squadron" from Reflected

7. Sort by Squadron filter on Career creation screen

8. Sort by Plane filter was added to Career creation screen

9. Mission flight path map visible on Career Postmission->Results screen

10. Old 6 career ranks were replaced by lower 6 ranks, which are unique for each country. Rank emblems were replaced by artwork from von_Fuchs

11. Default speed in sortie flight plan is now dependent on plane type

12. Briefing text now includes sortie pilots assignment list

13. Lone patrol is now available the moment you become CO, even if you're not yet squad commander (a new intermediate milestone for your Career)

 

GUI FEATURES:

14. Bombsight and simple gauges measurement system can now be set to imperial or metric (or variable according to plane)

15. Aiming helpers can now be turned off separately via widget menu

16. Object icon remains visible on map (slightly grayed-out) after suffering critical damage or running out of fuel

17. User registration errors in game are now more detailed and better commented

18. Deleted missions are now automatically removed from rotation in the Server Creation dialog

 

OTHER FEATURES:

19. Mission log chunks created while connection to the Master Server is lost are now correctly sent to MS after connection is reestablished (kills/losses during downtime will now be stored)

20. Custom flash dialogs in Multiplayer now accept a wide set of parameters, allowing them to be displayed for a specific plane, player, location and so on

21. Fuel Lock option was added to the list of game server options

 

 

Change list of version 1.021

 

GENERAL CHANGES:

1. Long-term investigation of the "Win7 + 2-core CPU stuttering" issue was resolved, and our code has been optimized accordingly

2. SLI-related stutters were resolved (after NVidia responded to our requests and provided some specific details about their API)

3. Crossfire+HDR blinking issue was fixed

4. Crossfire+AA screenshot issue was fixed

5. Some general optimizations in GUI have significantly reduced gradual performance drop on mission restart

 

CAREER CHANGES:

6. Two or more major awards can no longer be achieved in a single sortie

7. Fokker D.VIIF skins for Jasta 2 are now properly used in Career

8. Newcomer pilots in a squadron now have similar priority in being assigned as wingman for a sortie as more veteran pilots

9. All reported problems in texts were fixed

10. Forever ballerina on Next Day when user confirms that squadron will be inoperative till the end of War was fixed

11. Forever ballerina on deleting a dead pilot's career was fixed

12. Birthdate in Career biographies now only displays the year

13. All reinforcement pilots are shown in pop-up message

14. A plane which is not compatible with a mission type can no longer be assigned to this mission by default

15. Player starting squad is now correctly noted in pilot's biography

16. Squad and rank of Pfalz D.IIIa kills are noted correctly now

17. Jasta 35b history added

 

GUI CHANGES:

18. Server name with "=" symbol are now displayed correctly in server list

19. Plane settings in plane Hangar were significantly redesigned, all known issues with plane settings not properly saving between missions were fixed

20. Problem with "Plane is not available" when trying to Fly Out was fixed

21. Fuel Lock, Payload Lock, Skin Lock functions were fixed

22. Some cases of "Forever ballerina" appearing were solved

23. Problem with briefing text which overlapped the menu in Single Mission dialog was solved

24. Problems with bombsight operation while simple gauges are turned on was solved

25. Lock/Unlock button state in Crew Positions turret management dialog now is correct after respawning in Dogfight

26. Incorrect target icons in mission were fixed

27. Game settings like server settings, mission difficultly options, QM settings and so on are now stored on mission start - in case of CTD your settings will not be lost

28. Expanded game map state is stored correctly between missions

29. Icons on/off state is stored correctly between missions

30. All reported typos were corrected

 

OTHER CHANGES:

31. Nieuport 11.C1 speedometer now shows correct settings

32. Spawned train deletion is no longer causing application crash

33. Nieuport 17.C1 broken animation for damaged wheels on far LODs was corrected

34. Always-open bomb bay doors on far LODs of DFW C.V were corrected

35. See-through holes on damaged Breguet 14.B2 engine cowling were removed

36. S.E.5a Lewis gun trigger wire intersecting with control stick was corrected

37. Airco D.H.2 folded sight is now hidden when raised up back sight is selected

38. Hinges were added to the Bristol's ailerons and elevators

39. Problem in fitting of a strut to upper right wing console on Bristols was fixed

40. Gotha G.V pilot now has a unique model from Elephant

41. Pilots and Gunners 3rd party textures were corrected by Elephant

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Have to say...it does work a lot better on my dual core Win7 machine now...no more stutters!...I'm impressed :good:

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