Herr Prop-Wasche 7 Posted December 22, 2011 HPW Combined FM AI Weight Mod View File HPW's Combined German and Allied FM for 33Lima's AI Empty Weight Mod --For Use with BHaH HITR Full Campaign and QC Battle Modes by Herr Prop Wasche and 33Lima Zip file contents: 5 Files plus this readme file 1) HPW Main FM AI Weight Mod 2) HPW Sopwith Pup 100 HP version 3) HPW Sopwith Triplane 130 HP version 4) HPW Spad VII 180 HP version 5) HPW Spad 13 235 HP version INSTALL INSTRUCTIONS: Important! This mod is ONLY intended to be used with Jonesoft's Generic Mod Enabler and should not be installed unless JSGME has already been installed into your CFSWW1 Over Flanders Fields game folder! In order to install the main mod and the four "optional" mods, open the archive and double-click the folder named "HPW Combined FM AI Weight Mod." Click the "Extract" button and copy the five files to the MODS folder created inside your CFSWW1 Over Flanders Fields folder when you installed JSGME into OFF. The files are correctly installed if you see the five above files plus this readme.txt the next time you start JSGME. After copying the files to the MODS folder, you can either keep or move the readme file to any other location on your computer. In order to activate the mod, simply start JSGME and first confirm that 33Lima's AI Empty Weight Mod has already been activated (33Lima's mod will already be listed as activated in the JSGME right window). Next, highlight the HPW Main FM AI Weight Mod and click the top button. Because this mod will overwrite some of the files in the AI Empty Weight Mod, JSGME will open a message box warning you that "Enabling this mod 'may' have adverse effects on your game," and asking if you "Are sure you wish to enable this mod?" This is normal. Click okay and the mod will become activated. Later, when you decide to use one of the "optional" FM mods, JSGME will display the same warning. Again, this is completely normal and should not result in any harm to your OFF installation. Later, if you decide to deactivate any of my FM mods or 33Lima's weight mod, simply deactivate the mods in reverse order. Enjoy the mod and 33Lima's AI Empty Weight Mod! Important note: As in previous versions of my FM mod, and any other mod which modifies any of OFF's .cfg files, using this mod will result in the user not being able to see any of the ace skins, either those already included in the game or that the user has created on his own or downloaded for use with HITR. Fortunately, a workaround for this problem has been identified by Panama Red. Basically, in order to use this mod and also to see all of the ace skins available in the game, first activate the FM mod and start the game. Begin your campaign as usual, but instead of flying your mission, click on end mission as soon as you find yourself on the field. Exit completely out of the game and then restart your campaign. Then, on the campaign screen, click "Replay Mission." This will take you back to the beginning of your mission but with the advantage of allowing you to see all of the fantastic skins which have been lovingly created by members of the OBD team and by many others for use with this wonderful simulation of WWI aerial combat. OBD has already assured us that this problem has been eliminated in the next version of Over Flanders Fields. Huzzah! DESCRIPTION OF MOD: Thank you for downloading my newly revised FM update for "Hat in the Ring," the official update to Over Flanders Fields "Beyond Heaven and Hell," OBD software's great and historically accurate interpretation of WWI aerial combat, based on Microsoft's CFS3 game engine. The purpose of this mod is to make my previously released Allied and German FM mods fully compatible with 33Lima's AI Empty Weight Mod so that the user can enjoy the benefits of both mods simultaneously. Prior to the release of this mod, the user could use either my FM mod or 33Lima's AI mod alone, but not at the same time. Submitter Herr Prop-Wasche Submitted 12/22/2011 Category Aircraft Models Share this post Link to post Share on other sites