+76.IAP-Blackbird Posted August 10, 2017 Posted August 10, 2017 Hello everyone! Today we present you a small report on the progress of our "Battle for the Kuban" project. At the moment, work is almost completed on the improved flight models and work on the map of Kuban is also in the final stage. The Hs -29 B-2 ground attack plane will be finished in a couple of weeks. Its flight model and cockpit textures are being finalized and we will be able to present it to you soon. Work on the new shadow technology has been completed and settings for the increased quality has been added to the GUI. We’ve added an even sharper setting recently that allows the shadows in the cockpit to become even more detailed than what we showed you earlier. Also, the distance of the shadows in the landscape has been increased to twice as far. Thus, in total, depending on the field of view of the camera, the range of shadow rendering at the highest setting will exceed the existing one by several times. Of course, this setting is quite demanding on PCs, however, on top-end video cards, the FPS continues to be quite high with the maximized settings. For less powerful video cards there will be 4 more levels to adjust the quality of shadows. You can to choose the balance of image quality and performance that’s best for you. Inside the link you will find some nice screenshots and here a nice Vid of a flight over Kuban, the new upcoming title: Quote
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