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	View File IAI_MiG-21_2000 MiG-21_2000 For WOI/WOE/SF1 tested in WOI. Made this IAI MiG-21 from Gepard's(Germany) MiG-21BISON. The cockpit is an WOI stock F-15A cockpit. To Install: 1.Dump All folders in the inside the "Aircraft" folder in your WOI/WOE/SFP1...Object/Aircraft folder. 2.The folder inside of "Weapons" goes into your WOI/WOE/SFP1...Object/Weapons folder 3. Use the "Weponeditor" to add this Data. -Coopy or cut & paste. Add Weponsdata number in secvense for ex.[WeaponData100] next in line will be [WeaponData101] a.s.o [WeaponDataxxx] TypeName=MiG-21bisBacks FullName=MiG-21bis Backtank ModelName=MiG-21Backs Mass=0.000000 Diameter=0.470000 Length=5.155000 SubsonicDragCoeff=0.000000 SupersonicDragCoeff=0.000000 AttachmentType= SpecificStationCode= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=5 MaxFuelAmount=0.000000 Asymmetrical=FALSE That's it! Enjoy WFGR/Stefan Wiskstrom aka "Hynkel" Lulea,Sweden 2010-11-19 Submitter hynkel Submitted 11/21/2010 Category Mig-21 Fishbed
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	493 downloads MiG-21_2000 For WOI/WOE/SF1 tested in WOI. Made this IAI MiG-21 from Gepard's(Germany) MiG-21BISON. The cockpit is an WOI stock F-15A cockpit. To Install: 1.Dump All folders in the inside the "Aircraft" folder in your WOI/WOE/SFP1...Object/Aircraft folder. 2.The folder inside of "Weapons" goes into your WOI/WOE/SFP1...Object/Weapons folder 3. Use the "Weponeditor" to add this Data. -Coopy or cut & paste. Add Weponsdata number in secvense for ex.[WeaponData100] next in line will be [WeaponData101] a.s.o [WeaponDataxxx] TypeName=MiG-21bisBacks FullName=MiG-21bis Backtank ModelName=MiG-21Backs Mass=0.000000 Diameter=0.470000 Length=5.155000 SubsonicDragCoeff=0.000000 SupersonicDragCoeff=0.000000 AttachmentType= SpecificStationCode= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=5 MaxFuelAmount=0.000000 Asymmetrical=FALSE That's it! Enjoy WFGR/Stefan Wiskstrom aka "Hynkel" Lulea,Sweden 2010-11-19
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	  IAI MiG-2000hynkel replied to hynkel's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion Final skin completed...Added IAI - Logo and new ejection seat warning trangle and Israel Coat of Arms,and New tail rudder paint.
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	  IAI MiG-2000hynkel replied to hynkel's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion Anyway! ....The cockpit was taken from....OR WAS PUBLISHED WITH F-20 Tigershark by Geperd at Skunkworks.
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	  IAI MiG-2000hynkel posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion I made this aircraft of Gepard's MiG-21BISON but i took the tweaks a little bit further :yikes:this is the result of 1week of testing the skin in WOI by the way i used the the recently released F-20 Tigershark cockpit and Avionics (dll.70) i hope to have it up at Conbat Ace at the end of this week. ALL THAT I CAN SAY - This MiG-21 ROCK'S it's the ultimate MiG-21 fighter it can hadle both WP & Israeli PYTHON as and NATO AIM-7 missiles The Cockpit
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	  Su-25 tankshynkel replied to hynkel's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion Manny THX!
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	I can't find the "TANK_SU25" only an BMP. fle the rest is missing. Need TANK_SU25.INI,TANK_SU25.LOD's and Wepondata.INI (or text) Can somebody upload the file to Combat ACE . and post it to Weapons section.
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	From the F-7M decal.INI , yes thoose numers worked [Decal001] MeshName=VertTail DecalLevel=0 DecalFacing=RIGHT FilenameFormat=FinFlashTiltedR Position=-4.94,1.20 Scale=1.8 DecalMaxLOD=3 [Decal002] MeshName=VertTail DecalLevel=0 DecalFacing=LEFT FilenameFormat=FinFlashTiltedL Position=-4.94,1.20 Scale=1.8 DecalMaxLOD=3 [Decal003] MeshName=VertTail DecalLevel=2 DecalFacing=RIGHT FilenameFormat=LMIRAGE5NUM Position=-5.75,1.84 Scale=0.8 DecalMaxLOD=3 [Decal004] MeshName=VertTail DecalLevel=2 DecalFacing=LEFT FilenameFormat=LMIRAGE5NUM Position=-5.75,1.84 Scale=0.8 DecalMaxLOD=3 [Decal005] MeshName=RightOuterWing DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingR Position=2.43,-2.20 Scale=1.0 DecalMaxLOD=3 [Decal006] MeshName=LeftOuterWing DecalLevel=0 DecalFacing=TOP FilenameFormat=InsigniaWingL Position=-2.43,-2.20 Scale=1.0 DecalMaxLOD=3 [Decal007] MeshName=RightOuterWing DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingL Position=2.43,-2.20 Scale=1.0 DecalMaxLOD=3 [Decal008] MeshName=LeftOuterWing DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=InsigniaWingR Position=-2.43,-2.20 Scale=1.0 DecalMaxLOD=3 [Decal009] MeshName=Fuselage DecalLevel=0 DecalFacing=RIGHT FilenameFormat=InsigniaFuseR Position=-3.42,0.02 Scale=1.0 DecalMaxLOD=3 [Decal010] MeshName=Fuselage DecalLevel=0 DecalFacing=LEFT FilenameFormat=InsigniaFuseL Position=-3.42,0.02 Scale=1.0 DecalMaxLOD=3 [Decal011] MeshName=Nose DecalLevel=2 DecalFacing=RIGHT FilenameFormat=LMIRAGE5NUM Position=4.35,0.00 Scale=1.0 DecalMaxLOD=3 [Decal012] MeshName=Nose DecalLevel=2 DecalFacing=LEFT FilenameFormat=LMIRAGE5NUM Position=4.35,0.00 Scale=1.0 DecalMaxLOD=3 [Decal013] MeshName=Rear_Glass DecalLevel=0 DecalFacing=Right FilenameFormat=F-7M/IRIAF_Cammo/D/A Position=0.50,1.0 Scale=2.0 DecalMaxLOD=3 [Decal014] MeshName=Rear_Glass DecalLevel=0 DecalFacing=Left FilenameFormat=F-7M/IRIAF_Cammo/D/A Position=0.50,1.0 Scale=2.0 DecalMaxLOD=3
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	Thx most helpfull! Why using soviet numbers? I'm made an Iranian F-7M AirGuard from the messed up F-7pack (The F-7BS Sri-lankan version) adjusted pilot position and weapon hardpoints and the wrong textures in the Skin folder ( Should be Mig-21MF textures ) It's quite orkward to use Arab serials in arabic on persian planes.

 
        