we will our best to make it authentic feeling. its these extra details we can certainly do, but will have to make a decision on - there is a saying that, all games are eventually abandoned: the game gets released but there was always more that could be done. So there are priorities and secondaries and so on. I think obviously the in game feeling should feel authentic and dangerous from take off to landing. - not so sure about having a harrier lifted onto deck via the lift - then moved about. or operation flashpoint style - walk up to it, hop it! 
  
for the demo we're working on, it will be take off, fly the mission trying not to die. we are most concerned with AI to represent the agents in the battle/mission, the feeling of the flight models and graphical audio feel. 
  
we are wondering if anybody can speek english with a spanish accent for demo purposes. 
  
also, what do people think? should jet thunder be like IL2 with subtitled speech but authentic voices in native languages - or should it have accented speech. so in spanish version, you would have english depicted with english accented spanish speech - without subtitles and visa versa. 
  
as in playing a game like company of heroes, were the germans speak english but sound germanic. 
  
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i am one of the programmers, i'm not sure what state the argentine carrier is in.