VoughtCorsair
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Blurry textures, objects don't display
VoughtCorsair replied to VoughtCorsair's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Without FE.ini, my first problem comes back -
Blurry textures, objects don't display
VoughtCorsair replied to VoughtCorsair's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well, it seems to work with "HorizonDistance=" below 80000.0 in flightengine.ini. Strange... -
Blurry textures, objects don't display
VoughtCorsair replied to VoughtCorsair's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well, my problem is solved, but not completly. I had to extract flightengine.ini in the mods folder. Now all objects appear correclty, but I have this.. I'm testing all the parameters in .ini files -
Blurry textures, objects don't display
VoughtCorsair replied to VoughtCorsair's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Same results.. I don't get it.. I got an i5 2500k and a GTX580, it should work ! Here's my Options.ini: [Pilot] LastName=Pilot FirstName=Corsair Callsign=Phantom Service=USAF [Options] Section=1 [GameplayOptions] MissionStart=0 CockpitView=1 DisplayUnit=0 EnemySkill=1 Simulation=3 FlightModel=2 WeaponEffectiveness=2 Avionics=2 Targeting=1 HUDDisplay=1 Landing=2 Collision=2 Blackout=2 AmmoUsage=2 FuelUsage=2 [GraphicsOptions] DisplayDeviceID=0 DisplayWidth=1920 DisplayHeight=1080 DisplayDepth=32 AspectRatio=1.777778 AntiAliasing=2 ForceDX9=FALSE ForceVSyncOff=FALSE LensFlare=0 DetailLevel=4 ObjectDetail=2 ObjectTexture=3 CockpitTexture=3 CockpitMirrors=1 CockpitReflection=1 EffectsDetail=3 TerrainDetail=2 TerrainTexture=3 HorizonDistance=1 GroundObjectDensity=3 WaterDetail=2 CloudsDetail=2 Shadow=3 ObjectsFade=FALSE [soundOptions] SoundVolume=50 SpeechVolume=50 MusicVolume=0 NumChannels=32 ReverseStereo=0 SpeechSubtitles=1 [ControlOptions] ControlMap=Default.INI Sensitivity=75 DeadZone=20 ForceFeedback=1 ForceFeedbackGain=100 TrackIR=1 [MultiplayerOptions] LobbyLaunched=FALSE [MiscOptions] HUDDisplay=1 ForceAIPilot=FALSE [instantAction] AircraftType=F-4E_75 MissionMap=Desert StartTime=16:30:00 StartDate=09/18/1968 StartTimeDeviation=120 TextureSet=0 NationalMarking=0 SquadronMarking=0 AircraftNumber=0 KillMarking=0 [singleMission] AircraftType=Mig-29A_cz Service=Czechoslovakia MissionMap=GERMANYCE MissionType=INTERCEPT MissionTime=NOON MissionWeather=CLEAR AirActivity=RANDOM AirDefenseActivity=RANDOM FlyAll=FALSE LoadMission=FALSE LoadMissionFilename=F:\Program Files\SF 2 Mods\Missions\MIG-29 Fulcrum-A - CZ Intercept 1.MSN MissionDate=1988 StartYear=0 EndYear=0 EditMission=FALSE [Campaign] CampaignName= PlayerService=USAF PlayerUnit= AircraftType=F-4E_75 Difficulty=NORMAL Length=NORMAL AircraftSupply=NORMAL WeaponSupply=NORMAL LoadCampaign=FALSE CampaignSavename=DefaultCampaignSave [Multiplayer] Connection=0 PlayerColor=0 SessionType=0 GameType=0 Password=MyPassword MaxPlayers=8 IPAddress=127.0.0.1 [DogfightHost] MissionMap=Desert MissionDate=09/18/1968 Loadout=0 StartTime=10:30:00 StartTimeDeviation=240 RespawnTime=60 RespawnDistance=4000.000000 MinHeight=5000.000000 MaxHeight=12000.000000 HeightDeviation=5000.000000 ContrailAlt=7000.000000 ScreenshotsDelay=60 StartYear=1948 EndYear=1984 WeatherType=SCATTERED [DogfightPlayer] AircraftType=F-4E_75 TextureSet=DefaultTextureSet PlayerService=USAF Squadron=DefaultTextureSet [CoopMission] MissionMap=Desert MissionDate=09/18/1968 ContrailAlt=7000.000000 Service1=USAF Service2=SOVIET Mission1=SWEEP AircraftType1=F-4E_75 AircraftType2=F-4E_75 AircraftType3=MiG-21PFM AircraftType4=MiG-21PFM ScreenshotsDelay=60 StartYear=0 EndYear=0 WeatherType=SCATTERED [MotionExporter] ExporterDLL= [Mods] ModsEnabled=TRUE Directory=F:\Program Files\SF 2 Mods Editors=StrikeFighters2 [screenShots] Directory=C:\Users\Corsair\Saved Games\ThirdWire\StrikeFighters2\ScreenShots Format=JPG -
Blurry textures, objects don't display
VoughtCorsair replied to VoughtCorsair's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Same results with Fade off. -
Blurry textures, objects don't display
VoughtCorsair replied to VoughtCorsair's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Horizon is very far; I just turned Fadeobject to false, i'm checking those parameters -
Blurry textures, objects don't display
VoughtCorsair posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hey.. I got another problem with my terrains, unfortunately :mega_shok: Around my aircraft, there is a zone where textures and objects are well displayed, but beyond this zone, objects don't display anymore, and textures are blurry.. All my settings are unlimited. Is this a limitation of SF2's engine or a bug ? Again, thx for your help ! -
Problem with Stary's Isreal terrain
VoughtCorsair replied to VoughtCorsair's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Oh... what an idiot i am... Thanks a lot MigBuster.. Problem solved ! ;) -
Problem with Stary's Isreal terrain
VoughtCorsair replied to VoughtCorsair's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Actually I changed the mod folder via the .ini file in Saved Games\ThirdWire\SF2. I headed it to F:\Program Files\SF 2 Mods. I don't think the problem comes from here cuz my other mods (B52, F/A-18E/F/G, etc..) are working fine.. -
Problem with Stary's Isreal terrain
VoughtCorsair posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hey all, I just downloaded the CA_Stary's Israel terrain, which look awesome. I installed the IsraelME in the mods folder (as said in the readme) but I have exactly the same terrain (see included photos). Did I make a mistake, how can I solve this ? Thanks !