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Stryker M-1134 ATGM

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About This File

Stryker M-1134 ATGM (SF-1 gen) by SUICIDAL-ART

 

 

 

thank you very much to my great friend.Tercera Escuadrilla

For the Excellent 3D-model of BGM 71 Tow

 

Also many thanks for the help of my friend EricJ.

 

 

 

 

Original 3D model and skin, taken from my Blog.

Used under license GNU

 

 

To use this model you only have to release the contents of the

GroundObject folder inside the folder the same name in your game...

You also have to put the WeaponData in the corresponding INI.

 

 

2605305f62528f135bb1778ad5fdeaf8o.jpg

 

 

 

 

-This Model is FREEWARE . Feel free to use this mod for any

future projects as long as proper credit is given..




User Feedback

Recommended Comments

I made a mistake when i Upload the ATGM, the BGM-71 the WeaponData are wrong.

Here's the solution.

[WeaponData2050]

TypeName=BGM 71 Tow

FullName=BGM 71 Tow

ModelName=Tow_71

Mass=19.000000

Diameter=0.148000

Length=1.154000

SubsonicDragCoeff=0.120000

SupersonicDragCoeff=0.222000

AttachmentType=NATO,USAF,USN,UK,ISRAEL,ARGENTINA

SpecificStationCode=

NationName=USN

StartYear=1975

EndYear=2020

Availability=2

BaseQuantity=40

Exported=FALSE

ExportStartYear=0

ExportEndYear=0

ExportAvailability=0

WeaponDataType=1

RailLaunched=FALSE

RocketPod=FALSE

Retarded=FALSE

FinStabilized=TRUE

SpinStabilized=FALSE

HasGrowl=FALSE

EffectClassName=SmallMissileEffects

ReleaseDelay=0.000000

WarheadType=2

Explosives=20.000000

FusingDistance=1.000000

ClusterBomblets=0

ClusterDispersion=0.000000

GuidanceType=5

Accuracy=80

MaxTurnRate=6.000000

MaxLaunchG=3.000000

LockonChance=95

LaunchReliability=80

ArmingTime=0.000000

SeekerFOV=52.000000

SeekerGimbleLimit=35.000000

SeekerTrackRate=60.000000

SeekerRange=8000.000000

MinLaunchRange=200.000000

MaxLaunchRange=8000.000000

Duration=100.000000

CounterCountermeasure=0.000000

NoiseRejection=0.000000

CapabilityFlags=0x10000000

LoftAngle=0.000000

DescentAngle=0.000000

MaxLoftAltitude=0.000000

CLmax=14.000000

MinFreq=0.000000

MaxFreq=0.000000

BoosterStart=0.000000

BoosterDuration=2.000000

BoosterAccel=30.612000

BoosterEffectName=MissileFireEffect

BoosterSoundName=Missile

BoosterNodeName=

BoosterPosition=0.000000,-0.577000,0.000000

SustainerDuration=15.000000

SustainerAccel=10.000000

SustainerEffectName=MissileFireEffect

SustainerSoundName=Missile

SustainerPosition=0.000000,-0.577000,0.000000

InFlightEffectName=MissileInFlightEffect

InFlightSoundName=

ReleaseAnimationID=1

ReleaseAnimationTime=0.150000

ReleaseAnimationDelay=0.250000

EODisplayFlags=0

CEP=0.000000

thank you very much to Krfrge

For let me note

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