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    1. Aerodynamically Limited MiG-17s v1.1

      Aerodynamically Limited MiG-17s v1.1
      =================
      Description:
      This is a mod which limits the maneuverability of the stock ThirdWire MiG-17, -17F and -17PF at high subsonic speeds, especially above .8M.  It has long been published that the MiG-17's lack of hydraulically boosted controls prevented the pilot from turning much harder than 2-2.5g as the aircraft got beyond 400 knots (especially by 450).  The stock TW MiG-17s, however, have in excess of 10g authority at the mid-to-high 400s of knots, and this is one of the reasons they are commonly called "UFOs" - they can out-turn almost any fighter anywhere in the envelope.
      This mod adjusts both the lift coefficient and the aerodynamic pitch dampening coefficient to reduce the MiG-17's ability to pull high-g turns at airspeeds exceeding .8 Mach.  This provides the player with the ability to utilize real-world speed tactics employed by F-4, F-8 and other aircrews against the MiG-17.  Keep the fight fast, and you can now out-turn the FRESCO.  
      This mod does NOT adjust the lower-speed performance of the FRESCO.  As such, if you try to get into the phonebooth and burn away your energy, expect the same results as before.  If you choose to fly the MiG-17 with this FM modification, it adds a degree of challenge and realism in that just like the AI, you won't be able to load a 12g turn at 500knots anymore, and will have to pay attention to airspeed.  The speedbreak is your friend!  I personally had no problem dogfighting with the FM, but it did require better energy management in that it requires you to keep the aircraft neither too slow, nor too fast.
      V1.1 (23 Nov 17) has also changed the engine response time for the MiG-17's VK-1F engine.  It is reported in Red Eagles that the engine took approximately 15 seconds (p.112) to go from idle to full military power.  Most engines from the 50s and 60s had slow response times (e.g., the TF-30 taking approximately 8 seconds to go from idle to military and another 4 to stage up to Zone 5), and this required a bit of thinking and tactics to work around.  "Jose" Oberle (Lt Col, Ret) explained that the engine worked well enough if kept above 80 percent power, but pulling back to idle, then pushing back towards military power "took forever" (Ibid.), and that the easiest way to handle decelerating was to keep the engine at 80 percent and deploy the speed brakes.  The AI isn't harshly impacted by this limitation, but a player using this data.ini will have to consider this limitation.  If, as a player, you do not want to deal with the slower engine response, the original entry is simply commented out, and can be restored by editing the .ini.
      =================
      Whats in it:
      There are three data.inis contained in this mod.  One for the baseline MiG-17, one for the MiG-17F and one for the MiG-17PF.  This mod adjusts the ThirdWire MiG-17s and will work with any version of StrikeFighters 2, including merged and single installs.
      =================
      Installation:
      1.  Unzip the contents of the "Aero_Limited_MiG-17sV11.7z" file into a folder
      2.  Open the folder.  Copy the contents of the folder (MiG-17, -17F, and -17PF folders) into your SF2 mod folder's Objects\Aircraft folder, allowing all files to overwrite.
      3.  The Data.ini files should already be read only, but if not, set them to read only so the game does not re-write or over-write the data file with the game's original files upon booting up (this happens sometimes when a mod changes a core game file).
      4. Go fly!
      =================
      Credits:
      FM: ThirdWire
      Mod: Caesar
      =================
      Some open-source examples of airspeed and engine limitations of the MiG-17:
      From "Scream of Eagles," "Tooter" Teague (who flew one of the captured MiG-17's) put it that: "We found out very quickly that the MiG ['17] goes out of control at 450 knots...He [the '17] locks up at about 425 and he goes absolutely left wing down...his wing warps...so if he goes 500 knots he's out of control  He's in a left wing roll an can't do anything about it.  So just do 500 knots and it becomes only a question of eyes.  Keeping sight and keeping fast." (p. 138).  
      From "Red Eagles": "We had to teach them that if they could - as a defender in an American airplane - get the MiG-17 into the 450-knot regime, and then start to turn, then the MiG pilot would have to overcome this huge aerodynamic load on the tail without any hydraulic assistance.  He may have had the potential to pull 7Gs, but he could probably pull no more than 2Gs because he simply didn't have the physical strength to overcome the loads on the tail." (p.132)  
      From "Duke" Cunningham (in "Dogfights): [the MiGs are travelling fast.  Cunningham knows the MiG, lacking hydraulic controls like the F-4, is hard to turn.] "So I looked at him and said 'nope, can't do it,' so I broke into him and he overshot right down below me."
      [Engine] From "Red Eagles, New Edition": The VK-1F was slow to respond to movements of the throttle, and it took in the region of 15 seconds for it to go from idle thrust to "military" thrust power setting (the maximum non-afterburning thrust available).  Oberle observed: "This slow engine response was a characteristic of the old engines.  If you kept the power up above 80 percent you had pretty good engine response, but if you ever pulled it back to idle and then pushed the power up to accelerate, it would take forever for the engine to spool back up to the 80 percent rangewhere you finally started getting power." (p.112)

      169 downloads

         (6 reviews)

      3 comments

      Updated

    2. Mirage F-1JA

      Mirage F-1JA.
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
       
      Ecuadorian Air Force operated 16 F1JA. During their operational service, at least three of these aircraft were confirmed as lost in accidents. In February 2011, the remaining aircraft in the squadron were retired from service.
       
      Specificities :
       
      - Radar Cyrano IVM.
      - RWR.
      - Chaffs and Flares dispensers.
       
      Covered unit :
       
      Escuadron de Combate 2112
       
      Installation :
       
      - Copy and paste the Objects folder in your mod folder.
       
       
      Crédits :
       
      - Aircraft : BPAO and Centurion-1.
      - Cockpit : Brain32 and Centurion-1
      - Skins : Ludo.m54.
      - Decals : Ludo.m54.
      - Templates : Brain32, ACE888 and Ludo.m54.
      - Avionics and data tweaks : Crusader.
      - FM : Baffmeister.
      - Interception light : Coupi
      - Missiles, rocket pods and seat : Ravenclaw_007.
      - Weapons : The Mirage Factory.
      - Hangars et loading screens : Coupi.
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
       
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      Ludo, Centurion and the whole Mirage F.1 Team!

      335 downloads

         (8 reviews)

      6 comments

      Updated

    3. MiG-21MF USN

      MiG-21MF USN
      Mig21 MF Aggressor evaluation a\c of VFC-12
      Drop in obvious folders and fly...
      more mig 21`s to follow asap...



      71 downloads

      3 comments

      Updated

    4. SF2 DH/F Comet SR.1 (What If...) by Cocas & Co.

      SF2 DH/F Comet SR.1 Pack (What If...) by Cocas & Co.            11/3/2017
      = For SF2 (Full-4/5 Merged Reccomended) =
      *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many items, most importantly, access to the stock F-4M cockpit. Therefore, it's vitally important that your game version has access to this cockpit.*
      The is the release of a new "What If..." strike bomber by Cocas Air Factory, the DeHaviland/Fairey Comet. This aircraft was designed from the GOR-339 specification, that in the Real World (tm) created the TSR.2.
      The aircraft is finished in standard RAF Medium Gray/Green disruptive over white undersides.
      All markings are decals, and decal randomization is TRUE.  Skins are in jpg format, and damage textures are DDS. Some Weapons are supplied, although most used are stock 3W items; pilots are also supplied. As squadron markings are decals, you can choose any RAF F-4 squadron in the game (Level 1 decals). The canopy opens/closes with the Standard Animation Keystroke (tm), Shift/0. The dragchute deploys upon landing with the airbrakes. With luck, I've also suppled all the correct nuclear explosion effects and sounds. PLEASE check you game's /Effects folder before installing these, to make sure of no conflicts.
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. 
      Happy Landings!
      Wrench
      Kevin Stein
      -- for Cocas Aircraft Factory --

      53 downloads

         (0 reviews)

      0 comments

      Submitted

    5. Fiat G.91R pack v1.0

      This is a Fiat G.91R pack, taking the old SFP1 mods and make them SF2 compatible.
      The pack includes all three G.91R versions 1,3 & 4, with all the neccessary weapons, pilots, guns & sounds. Five missions are also included. You need to install the NATO fighters campaign for these missions and  the excellent Ravenclaw_007 USAF & Luftwaffe Phantoms.
      I tried to make as complete as possible, taking parts from the excellent G.91Y of ErikGen, such as the cockpit, sounds and the ejection seat.
      I worked the skins (converted into jpg), the loadouts and of course the data.ini trying to do it as realistic as I could.

      The real credits should go to
      First and above all
      - ErikGen
      for make them possible.
      Also
      - Andriam "Kreelin" who made the original Flight Model of the G.91Rs for SPF1.
      - Maurizio "NGHENGO" for the loading and hangar screens
      - Spillone104 for the jet sound, photos and suggestions during beta testing of the initial G.91Y release
      - Steve S for the invaluable infos about the cockpit of the initial G.91Y release
      - Steve S, Soulfreak & Muesli for the amazing skins
      - Ravenclaw_007 for the amazing weapons that made sense to rework the G.91R
      - Viper63 for the excellent pilots
      - bobrock, Soulfreak, Dave, Canadair, 76.IAP-Blackbird, Veltro2k and Nghengo as beta testers of the initial G.91Y release

      Known issues
      - The Attachment Position of the pylons are slighly wrong and should have been corrected. Hopefully in a later release.
      - The cockpit of the G.91Y looks a bit odd, since the "Yankee" was twin-engined and I hope that someone would correct this.
      - A late period ('80s) skin is missing for the Portoguese G.91R/4. I hope that someone would make a skin for it.

      I had in mind to rework the G.91R for years, and finally now I managed to do it. Better late than ever.
      I think most people know my love for small planes.
      Remember this is a
      FREEWARE

      109 downloads

         (2 reviews)

      0 comments

      Submitted

    6. SF2 DH Sea Osprey S.1 "What If.."

      SF2 DH Sea Osprey S.1 Pack (What If...) by Cocas             10/29/2017
      = For SF2 (Full-4/5 Merged Reccomended) =
      *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many items, most importantly, a (heavily) modified version of the stock F-4B cockpit. Therefore, it's vitally important that your game version has access to this cockpit.*
      The is the release of a new "What If..." bomber by Cocas Air Factory, the DH Sea Osprey S.1 for Royal Navy, Fleet Air Arm usage.  This is 4 jet engined medium bomber for use in the strike, interdiction and recon roles. The aircraft has been tested in the SF2:NA, Full-5 environment, and is carrier capable/certified/capable. Wingfold uses the Standard Animation Keystroke (tm), Shift/9.
      The aircraft comes with 2 skins:
      FAA1 - 1950s style, extra dark sea gray over FAA sky (1955-1962) as based aboard HMS Ocean and carries the 804 Squadron "Tiger & Sword" badge on the nose
      FAA2 - 1960s style EDSG over white (1962-1970, land based) RNAS Lossimouth, 738 NAS "Black Pegasus" badge on the nose.
      All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats, etc) are supplied. More decals are supplied for the various RN CVs and several other squadrons (see "Notes" for full list).
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well!
      Happy Landings!
      Wrench
      Kevin Stein
      -- for Cocas Aircraft Factory --

      39 downloads

         (0 reviews)

      0 comments

      Submitted

    7. Kurnass Early Skin Pack

      Kurnass_Early F-4E TW For SF2I Credits:
      -----------------------------
      Kurnass HiRes Skin by NeverEnough
      Hangar and Loading Screen by NeverEnough
      F-4E Template by Sundowner
      Mk7 Ejection Seat by ravenclaw_007
      IsAF50s Pilot by Diego
      Improved Afterburner Effects by Spillone104
      Installation:
      ------------------------------
      These skins are for the TW Kurnass included in StrikeFighters2 Israel. Simply extract the contents of the Kurnass_Early.zip to your desktop or a temporary folder.  Then copy/paste the Effects and Objects folder into your Mods\StrikeFighters2 Israel folder.  If asked to "OVERWRITE" or "Replace The Files In The Destination", click yes.
      Shift 0 will open and close the canopy. Israel had first expressed an interest in acquiring the Phantom in 1965, but the U.S. was not yet willing to sell the fighter to Israel. In December 1968 the "Peace Echo" deal was signed for the provision of 44 F-4Es and 6 RF-4Es to the IAF, and on Friday, September 5th, the first Israeli Phantoms landed at Hazor AFB. The four planes, wearing an IAF color scheme but still carrying their American markings, joined the new 201st "Ha'ahat" (The One) squadron, commanded by Shmuel Hetz. Delieveries continued at a rate of 4 a month and on October 23rd the 69th "Patishim" (Hammers) squadron was reformed at Ramat-David, headed by Avihu Ben-Nun. The type entered service as the "Kurnass" (Sledgehammer), the last aircraft arriving in May 1971.  The skins are for the The One (201st) and Hammers (69th) squadrons. Thank Sundowner for the insanely detailed templates, and ravenclaw_007 for the droptank details and the two sharks mouths.  The artistry and craftmenship in their contributions to our community never ceases to amaze me.
      To ensure you realize the whole nine yards, be sure to add the ravenclaw_007 Weapon Packs to your install! I hope you enjoy!

      64 downloads

         (0 reviews)

      0 comments

      Submitted

    8. CH-178 (Mi-8/Mi-17)

      To be used on SF2 Mi-8T by Lazarus1177 available here : https://combatace.com/files/file/13193-pakistan-army-mi-8-pack/
      These skins represent the schemes used by the RCAF on their Mi-17V-5 (Mi-8M) and bearing CF designation CH-178 in Afghanistant in 2010-2011.
      The serial numbers in this skin pack along with planes numbers are real one's. 
      Some details will be different then real life RCAF Mi-17 as they are model related (no Mi-17 in the model list available).

      HISTORICAL BACKGROUND :
      Canada, as various NATO countries, leased civilian Mi-8/Mi-17 in the past for transport in Afghanistan. However in 2010, four Mi-17V5 known as CH-178 were operated by Canadian personnel and carrying Canadian markings. When the mission was over they were put in storage.
      Installation:
      Copy the RCAF FOLDER of the current pack objects/aircraft folder in your game Mi-8T aircraft folder.
      Copy the FOLDER of the current pack objects/decals folder in your game decals folder.
      Open the Textureset.ini and edit the file by adding the texture.ini lines to the Mi-8T.ini. 
      Open the Userlist.ini and edit the lines for Canada service years.  

      All decals are made by me. I completely redraw the panel lines and rivets. 
      Serials are real one's.

      Credits:
      Thirdwire for creating the Strike Fighters series.
      Marcfighters for the Aircraft Model, cockpit and original textures.
      Lazarus1177 for the Pakistan Army Mi-8 Pack 1.0
      Thanks to me for the redraw of the lines and paint work :).
      Happy flights!
      Mario C.
      Frenchie1977

      33 downloads

         (0 reviews)

      1 comment

      Submitted

    9. StrikeFighters2 Desert Storm Hi-Res 1920x1080 Menu Screens

      StrikeFighters2 Desert Storm Hi-Res 1920x1080 Menu Screens
      By Viper
       
      This mod includes custom 1920x1080 "StrikeFighters2 Desert Storm" themed menu, pilots and Campaign screens. You should unzip the file and preview the new screens before installing them. I recommend doing this as there are some alternate screens I have in there that you might like better.
       
      I recommend that you back up your CAMPAIGNS, FLIGHT, MENU and PILOTDATA folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup.
       
      To install, simply unzip and copy the uncompressed CAMPAIGNS, FLIGHT, MENU and PILOTDATA folders to your StrikeFighters2 Desert Storm mod folder.
       
      My StrikeFighters2 Desert Storm mod on Win97 64-bit was..(yours may be different)...
       
      C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighters2 Desert Storm\
       
      Enjoy!

      58 downloads

         (2 reviews)

      1 comment

      Updated

    10. TA-4J Skyhawk UpdatePack for SF2

      TA-4J Skyhawk Update v2.0
      =========================
      Update 2.0
      ==========
      *** SF2V required for the A-4F Cockpit, that is used here. Tested in full 5-merged installation ***
      This is a complete rework of v1.0.
      Things changed or added over the previous version:
      - 3 Skins in higher resolution (4096x4096)
      - added new Pylon/Missilerail models, aswell as some new details added via ini-edit and fakepilot
      - added new droptanks (2 types of 150gal., 2 types of 300gal. and a 400gal. Tank)
      - changed cockpit to a modified A-4F-cockpit
      - added skids for bellylandings
      Skins:
      VT-7 Eagles, 1988 to 1999, NAS Meridian, Mississippi, 31 planes
      VT-21 Fighting Red Hawks, 1974 to 1980, NAS Kingsville, Texas, 31 planes
      VT-86 Sabrehawks, 1983 to 1989, NAS Pensacola, Florida, 11 planes
       
      Installation
      ============
      I recommend, you delete the files from the old version 1.0 before you install the new version. The files are at the folders below:
      - Objects\Aircraft\TA-4J
      - Objects\Decals\TA-4J
      - Objects\Weapons\Tank300_TA-4J_VT21f
      - Objects\Weapons\Tank300_TA-4J_VT21w
      1. unzip to a temporary folder
      2. open "Put_content_in_your_MOD folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
      If the Squadron is missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free number:
      [SquadronXXX]
      Name=VT7
      DisplayName=VT-7 'Eagles'
      Nation=USN
      [SquadronXXX]
      Name=VT21
      DisplayName=VT-21 'Fighting Red Hawks'
      Nation=USN
      [SquadronXXX]
      Name=VT86
      DisplayName=VT-86 'Sabrehawks'
      Nation=USN

      Credits
      =======
      - Thirdwire and TK for a great game and nice models.
      - Fracture and Wrench for the original TA-4J Pack and Model.
      - Alejandro - Escapac seat
      - FastCargo - FakePilot
      - OldDiego - Pilot-models
      - Sounds - ???
      - myself all other work (skins, decals, 3D-models of pylons, fakepilot-stuff, tanks, ini-work, etc.)
      If you created the ????-marked items, please contact me, so I can add your name in the credits! If I forgot someone, please PM me too!

      Thanks
      ======
      - mue - LODViewer, which is invalueable for placing stuff!
      - cocas - help learning 3D-stuff!
      - denisoliveira - infos and help adjusting fakepilots to match the original models look.
      - luk1978 - skids for bellylanding.

      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.

      02_11_2017

      220 downloads

         (6 reviews)

      1 comment

      Updated

    11. StrikeFighter2 World War II Pacific Theater (PTO) Hi-Res 1920x1080 Menu Screens and Music! Version 3

      StrikeFighter2 World War II PTO Hi-Res Alternate 1920x1080 Menu Screens and Music!
      By Viper
       
      I just recently downloaded the "All inclusive SF2 Pacific Theater Operations" (PTO) package from the A-Team site. Excellent package, but the menus were not to my liking...soooo...I upgraded them. These menu screens are tailored for that package, but it should work for any SF2 game with a Pacific WWII theme!
       
      You should unzip the file and preview the new screens before installing them. I recommend doing to see if you like the screens before installing them.
       
      If you choose to install these screens, I recommend that you back up (make a copy of) your FLIGHT, MENU and PILOTDATA folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup.
       
      To install, simply unzip and copy the uncompressed FLIGHT, MENU and PILOTDATA folders to your StrikeFighter2 mod folder.
       
      To remove, simply delete the FLIGHT, MENU and PILOTDATA folders and rename the copies you made to FLIGHT, MENU and PILOTDATA folders.
       
      My StrikeFighter2 mod on Win97\10 64-bit would be something like...
       
      C:\Users\<your_id>\Saved Games\Thirdwire\<Name of your PTO mod folder>\
       
      Enjoy!
       
      PS. Check out my Init Screen mod in the "InitScreen Extra" folder...
       
       

      27 downloads

         (0 reviews)

      0 comments

      Updated

    12. SF2 TA-4F Skyhawk "Fast FACs"

      SF2 TA-4F Skyhawk "Fast FACS" by 331Killerbee & Co.
      This is the full package (all necessary parts included), originally created by 331Killerbee in 2008. It has been fully updated to SF2 standards, with various small changes to the aircraft and the data ini.
      As with my other SF2 "fixes" for the TA-4 series, some components have been 'removed' to stop the shadow tractor beams. The FM is at the latest SF2 standard (latest patch level) Other changes include (but not limited too):
      resetting all hit boxes
      randomization of decals
      "fake insignia" decal to activate Nation displayed name.
      All weapons used are stock 3W.
      Killerbee's original readme (well, actually this document!) is included for historical purposes, and it's historical background on the Fast FACs.
      Have fun!!
      Wrench
      Kevin Stein
       
       
       
       

      89 downloads

         (0 reviews)

      1 comment

      Submitted

    13. USMC Fast Facs

      Gunny's brought Yall' a Holiday Gift.... :yes:
       
       
       
      USMC TA-4F Skyhawk II "Fast FAC's by 331Killerbee
       
      This Mod represents the 24 Aircraft the Marine Corps used as "Fast Facs" durning the Veitnam War.
      TA-4F's were used as "Fast Facs" by three "Hams" Units. "Hams" is Marine jargon for Headquaters and
      Maintence Squadrons. (OMD) 16 Aircraft were operated by H&MS-11 out of Da Nang AB. H&MS-12 operated6 Aircraft out of Chu Lai AB. H&MS-13 operated just 2 out of Chu Lai. This Mod reflects that with
      the proper Serials for each Squadron as they operated in the Republic of Veitnam.
       
       
      Credits: Fracture for his great Model of the TA-4J and Templetes. Thanx a bunch!
      My many Friends in the Strike Fighters World. Thanx for the Fun!
       
       
      INSTALLATION: Please Read Carefully!
       
      First you need a Copy of Fracture's TA-4J
       
      You can obtain one at Combatace under Strike Fighters Downloads under the Aircraft Section
      Under A-4 Skyhawks.
       
      Copy one File: TA-4J.Lod over to the TA-4F File provided here. That's it. No Re-Nameing of anything.
      No messing with the Weapons Editor.......That's it! Then have Fun!
       
      For Questions and Comments, I can be PM'd here by the callsign 542tiger ala' 331Killerbee...
       
       
      Happy Holidays! Semper Fi!
       
      331KillerBee (542tiger)

      210 downloads

         (1 review)

      0 comments

      Updated

    14. SF2 Vietnam Hi-Res 1920x1080 Menu Screens and Music!

      SF2 Vietnam Hi-Res 1920x1080 Menu Screens and Music!
      By Viper
      Credit to Stary for the use of the name "Green Hell" for his excellent terrain. Also a big thanks to eburger68 for his excellent Vietnam Expansion mods and packs!
      This mod includes custom "vietnam Era" themed menu screens, pilots and (w/ 60s) music. You should unzip this package and preview the new screens before installing them. I recommend doing this as there are MANY alternate screens I have in there that you might like better. This version of the package includes new color menu screens and the original B/W screens were renamed as alternates.
       
      1) Backup (copy) your FLIGHT, MENU and PILOTDATA folder. I "highly" recommend that you (if you can) "RENAME" your Menu folder and let this mod create a new Menu folder for you. If you had installed any other menu mods, that may conflict with this Menu mod.
       
      2) To install, simply unzip and copy the uncompressed FLIGHT, MENU and PILOTDATA folders to your StrikeFighter2 mod folder. Don't forget to back up before loading any mods!
       
      My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
      C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Vietnam\
      3) To uninstall, delete the folders updated by this mod and copy (rename) your backed up folder to FLIGHT, MENU and PILOTDATA.
      Enjoy!

      148 downloads

         (4 reviews)

      2 comments

      Updated

    15. MiG-21PFM Soviet skin Afghanistan War

      This represents two skins of the VVS MiG-21PFM in Afghanistan war.

      38 downloads

      0 comments

      Submitted

    16. StrikeFighter2 World War II (ETO) Hi-Res 1920x1080 Menu Screens and Music!

      StrikeFighter2 World War II (ETO) Hi-Res 1920x1080 Menu Screens and Music!
      By Viper
       
      This mod includes custom "World War II" themed menu screens and pilots for the ETO package I hope someone will make in the future (if not already made that I don't know about). You should unzip the file and preview the new screens before installing them. I recommend doing this as there are MANY alternate screens I have in there that you might like better.
       
      If you choose to install these screens, I recommend that you back up (make a copy of) your FLIGHT, MENU and PILOTDATA folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup.
       
      To install, simply unzip and copy the uncompressed FLIGHT, MENU and PILOTDATA folders to your StrikeFighter2 mod folder.
       
      To remove, simply delete the FLIGHT, MENU and PILOTDATA folders and rename the copies you made to FLIGHT, MENU and PILOTDATA folders.
       
      My StrikeFighter2 mod on Win97 64-bit would be something like...
       
      C:\Users\<your_id>\Saved Games\Thirdwire\<Name of your ETO mod folder>\
       
      Enjoy!

      54 downloads

         (2 reviews)

      3 comments

      Updated

    17. MiG-21 bis Afghanistan War

      This is my attempt to present this skin, I did not find much information, this is a modification of the existing TW skin, I hope you will like it, there are two versions of the Soviet and Afghanistan MiG-21bis, you choose which one you like. Good hunting.

      56 downloads

      1 comment

      Updated

    18. RCAF C-54 Schemes

      To be used on SF2 Douglas C-54 Skymaster by Veltro2K available here : https://combatace.com/files/file/14309-sf2-douglas-c-54-skymaster-by-veltro2k/
      These skins represent the schemes used by the RCAF on their C-54 North star with the No. 412 Transport Squadron.
      The serial numbers in this skin pack along with planes numbers are real one's. 
      Some details will be different then real life RCAF C-54 as they are model related (RCAF Aircraft were using Merlin engines).
      You will get the following skins in this package :
      48-58 Era
      58-65 Era
      58-65 Era (United Nations)
      66-68 Era

      Installation:
      Copy the FOLDERS of the current pack objects/aircraft folder in your game C-54 aircraft folder.
      Copy the FOLDERS of the current pack objects/decals folder in your game C-54 decals folder.
      Open the Textureset.ini and edit the file by adding the texture.ini lines. 
      Open the Userlist.ini and edit the lines for Canada service years.  

      All decals are made by me. I completely redraw the panel lines and rivets. 
      Serials are real one's and squadron specific.

      Credits:
      Thanks to Thirdwire for creating the Strike Fighters series.
      Thanks to Veltro2K for the C-54 model.
      Thanks to Wrench for the base template i used.
      Thanks to me for the redraw of the lines and paint work :).
      Happy flights!
      Mario C.
      Frenchie1977

      34 downloads

         (0 reviews)

      0 comments

      Submitted

    19. MiG-21MF Afghanistan Air Force

      This is my attempt to present this skin, I did not find much information, this is a modification of the existing TW skin, I hope you will like it, there are two versions available, you choose which one you like. Good hunting.

      43 downloads

      0 comments

      Updated

    20. F-6D Mustang Armée de l'air (post WWII)

      In late 1944, the first French unit began its transition to reconnaissance Mustangs. 26 planes were delivered.
      In January 1945, the Tactical Reconnaissance Squadron 2/33 of the French Air Force took their F-6Cs and F-6Ds over Germany on photographic mapping missions.
      The Mustangs remained in service until the early 1950s, when they were replaced by jet fighters.
      This is F-6D version.
       
      What's in:
      - a new plane
      - 7 skins
      - Historical decals
      - pilot, sound, weapons
      Credits:
      - Wolf257,Crab_02 & FastCargo for model
      - Wrench for original KAW RF-51D
      - Paulopanz skins, decals, screens
      Operations:
      - Key=10 automatic closing canopy
      - Key=9 Oil Cooler Door
      Installation:
      - all in your main mod folder and override
      Enjoy!
      @paulopanz
       

       
      .... made for a post war 1950 circa campaign I hope somedays someone will build up!
       

      48 downloads

         (0 reviews)

      0 comments

      Submitted

    21. German Air Force Tornados

       ______________________________________________
       GAF Tornado Addon for SF2 series by the GMG
       ______________________________________________
       General:
       --------
       The Panavia Tornado is a family of twin-engine, variable-sweep wing multirole combat aircraft, which was jointly
       developed and manufactured by Italy, the United Kingdom, and West Germany.
       (source:wiki)
       IMPORTANT!
       This pack contains only the german versions IDS, ECR and IDS ASSTA3.1!
       Due to the setup of the weapon stations, you can not change them to other nation versions!
       Installation:
       -------------
       Unpack the files, read the GAF_Tornado_README.txt!  
       Drop all files into your mod folder the way they are setup in this pack.
       If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       Model features:
       ---------------
       + All 357 serial numbers. Numbers.lst shows what aircraft reached the ASSTA upgrade.
         Trainer just means, they are in reality steerable from the back also, fully combat compatible.
         A "-D" behind means, the aircraft got decommissioned between 2000-2005.
         "CXX-XXXX" shows the aircraft crashed by month-year.
       + Many new parts and remodeled stuff. (Including external model and cockpit)
       + Many pylons are used only for the german weapons, to make them match with launch rails and weapon locks.
       + Included are several weapons, if you have them allready, you're fine.
       + Shift+7 for Night Vision Goggles in cockpit view.
       + Shift+8 deploys stairs and covers for parking.
       + Shift+9 deploys refuel probe.
       + shift+0 opens canopy.
       + Hangar and Loading screens in two resolutions. Change in the aircraft.ini your screen aspect ratio 4:3 or 16:9.
         (Two Hangar/Loading screens with -4-3 or -16-9 in Name)
       Credits:
       --------
       Soulfreak and ravenclaw007 for their work on this, including skinning and 3D work.
       Dave, sundowner and ianh755 for their work on the original files

      225 downloads

         (4 reviews)

      5 comments

      Updated

    22. F-14D Schnee (Ace Combat Zero)


      What is it?
      It's a paint scheme for the F-14D Super Tomcat of the Belkan Air Force, 22nd Air Division, 4th Tactical Fighter Squadron "Schnee", from the game Ace Combat Zero.
      The Belkan Air Force 22nd Air Division, 4th TFS "Schnee" Squadron operated four F-14D Super Tomcat and one EA-6B Prowler. The Schnee pilots used their aircraft to their best in battle. Their tactics rely on confusing and surrounding their enemies. Their F-14D Super Tomcats engage at both short and long distances thanks to their BVR weaponry, while the entire unit is supported by an EA-6B Prowler (not included) which jams enemy radar.
      The Schnee Squadron was sent to the front-lines at the start of the Belkan War. Stationed at Curado Air Base, within the skilled 22nd Air Division, they inflicted considerable damage on southern independent state forces and helped the Belkan Air Forces push towards Ustio, mainly in aerial combat. In one account above Monte Rosa, Ustio on March 30th, the Schnee Squadron encountered two squadrons, believed to be from the Ustian 4th Air Division. The two squadrons were promptly destroyed. The Schnee Squadron is accredited with dozens of air-to-air kills such as this around the Belkan borders.
      Throughout the war the Schnee Squadron saw much action; despite being shot down on more than one occasion.
      It wasn't until the Schnee Squadron entered the fray in area B7R during Operation Battle Axe, that they encountered the Ustian 6th Air Division, 66th Air Force Unit 'Galm'. The battle ended with the entire Squadron being shot down in B7R.
      Which addon(s) are required?
      The Mirage Factory F-14 Tomcat Super Pack V1.32 by Caesar (Link to File)
      (You will also have to add a new nation Belka into nations.ini, instructions inside)
      Credits
      Skin and Decals : Zachtan1234
      Template : column5 (Link to Template)
      Check out my other work :
      F-16C Windhover Squadron (Ace Combat 6)
      F-15C Galm Team (Ace Combat Zero)
      F-22A Gryphus Squadron (Ace Combat X)
      F-5E Wardog Squadron (Ace Combat 5)
      F-15E Sorcerer (Ace Combat Zero)
      JAS 39 Gripen-C Indigo (Ace Combat Zero)
      F/A-18E Grun Team (Ace Combat Zero)

       
       
       
       
       
       


      41 downloads

         (0 reviews)

      0 comments

      Updated

    23. F-22A Gryphus Squadron (Ace Combat X)


      What is it?
      It's a paintscheme for the F-22A Raptor of the Aurelian Air Force, No. 207 Fighter Squadron "Gryphus", from the game Ace Combat X : Skies of Deception.
      The '''Gryphus Squadron''' is a squadron part of the Aurelian Air Force assigned with maritime defence roles. The squadron became one of the last active squadrons in Aurelia during the Aurelian War, and was assigned with the air defence of Aubrey Air Force Base, the last standing AFB on the country.
      Which addon(s) are required?
      SF2 F-22A USAF Raptors Redux 2016 by The Raptor Team, Updated by Viper63a (Link to File )
      (You will also have to add a new nation Aurelia into nations.ini, instructions inside)
      Credits
      Skin and Decals : Zachtan1234
      Template : Jimbib (Link to Template)
      Check out my other work :
      F-16C Windhover Squadron (Ace Combat 6)
      F-15C Galm Team (Ace Combat Zero)
      F/A-18E Grun Team (Ace Combat Zero)
      F-5E Wardog Squadron (Ace Combat 5)
      F-15E Sorcerer (Ace Combat Zero)
      JAS 39 Gripen-C Indigo (Ace Combat Zero)
      F-14D Schnee (Ace Combat Zero)

      30 downloads

         (0 reviews)

      0 comments

      Updated

    24. F-5E Wardog Squadron (Ace Combat 5)


      What is it?
      It's a paintscheme for the F-5E Tiger II for the Osean Air Defence Force (or Defense if you're American, or in this case, Osean), 5th Fighter Wing, 108th Tactical Fighter Squadron 'Wardog" from the game Ace Combat 5.

      The 108th Tactical Fighter Squadron "Wardog", also referred to as Wardog Squadron, was an auxiliary squadron of the Osean Air Defense Force's 5th Fighter Wing stationed at Sand Island Air Force Base.

      Wardog Squadron was at the forefront of the Circum-Pacific War from its onset. The squadron underwent several changes in command the first day of the war and went on to serve in many of the war's decisive engagements. The Wardog pilots' tactical efficiency was lauded by the Osean military and feared by the Yuktobanians, earning them several nicknames—most famously, "The Demons of Razgriz".
      Wardog Leader - Jack "Heartbreak" Bartlett - (003)

      Wardog 4 (Later Wardog Leader) - "Blaze" (The Player) - (016)
      Wardog 2 - Kei "Edge" Nagase - (007)

      Wardog 3 - Alvin "Chopper" Davenport - (008)
      Wardog 4 - Hans "Archer" Grimm - (024)

      Which addon(s) are required?
      Northrop F-5E Tiger II by The Mirage Team (Link to File)
      (You will also have to add a new nation OADF into nations.ini, instructions inside)
      Credits
      Skin and Decals : Zachtan1234
      Template : Boz (Link to Template)
      Check out my other work :
      F-16C Windhover Squadron (Ace Combat 6)
      F-15C Galm Team (Ace Combat Zero)
      F-22A Gryphus Squadron (Ace Combat X)
      F/A-18E Grun Team (Ace Combat Zero)
      F-15E Sorcerer (Ace Combat Zero)
      JAS 39 Gripen-C Indigo (Ace Combat Zero)
      F-14D Schnee (Ace Combat Zero)

      29 downloads

         (0 reviews)

      0 comments

      Updated

    25. F-15C Galm Team (Ace Combat Zero)

      Updated Version (09/09/17)

      What is it?
      It's a paintscheme for the F-15C Eagle of the Ustio Air Force 6th Air Division, 66th Air Force Unit "Galm", from the game Ace Combat Zero. For F-15C (85).
      The Galm Team are a Mercenary Unit hired by Ustio and attached to the 6th Air Division. In the opening days of the Belkan War, Ustio lost 70% of their Air Forces and needed to find replacements quickly. The use of "Unofficial Assets" AKA foreign mercanaries became valid and the Galm Team was hired. Since then, they've become one of the most famous units in the war and have become known by their Allies and their enemies. They are supported by AWACS Eagle Eye and are deployed from Valais Air Base.
      During one encounter with the feared Schwarze Wing they were called "The Mercenary Dream Team". The name stuck with them.
      The Galm Team had participated in every major battle that the Allied Forces had undertaken, during the Belkan War. Cipher and Pixy had gained much recognition from their Allies for their amazing feats of skill and from their enemies in many ways. Some of it respect, fear or hatred.
      Galm One
      Name: Unknown
      Callsign: Cipher
      Nationality:Ustio
      Age: Late 20's to early 30's
      Sex: Male
      "The Demon Lord"
      The leader of the 66th AFU of the Ustian 6th Air Division. A feared Ace, who trailed across the skies, bringing doom and destruction. One could say he is like the Razgriz, bringing death upon the land,( the first part of the war). Then he enters sleep, during the "6 Months Of Void"", then comes back as a hero defeating Pixy and his V2 from destroying the world. Little is known about him or where he went after the Belkan War. (player's character).
      Galm Two
      Name: Larry Foulke
      Callsign: Pixy
      Nationality: Belka
      Age: 28 (in 1995) 38 (in 2005)
      Sex: Male
      "A Brother in Arms".
      Joined the Coup D'état forces and A World With No Boundaries after defecting from the Ustio Mercenary unit. It is rumored that he is currently a soldier in a volunteer army in a small country in Usea but, the info is still unconfirmed.
      Which addon(s) are required?
      F-15 Super Pack (version 2.4) by FastCargo (Link to File )
      (You will also have to add a new nation Ustio into nations.ini, instructions inside)
      Credits
      Skin and Decals : Zachtan1234
       
      Template : EricJ (Link to Template )
      Check out my other work :
      F-16C Windhover Squadron (Ace Combat 6)
      F/A-18E Grun Team (Ace Combat Zero)
      F-22A Gryphus Squadron (Ace Combat X)
      F-5E Wardog Squadron (Ace Combat 5)
      F-15E Sorcerer (Ace Combat Zero)
      JAS 39 Gripen-C Indigo (Ace Combat Zero)
      F-14D Schnee (Ace Combat Zero)


      49 downloads

         (1 review)

      8 comments

      Updated

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