NVY_31/STREGA Posted January 17, 2006 Posted January 17, 2006 Well, guys ive had WOV for about a year now found the downloads for WOV and d/led and couple of jets and my buddies got them also. Well we went to play and we could not use those jets...... basically CAN ANYONE TELL ME HOW TO USE THE D/Led JETS IN MULTIPLAYER is it possible ?? we all have the planes
Caesar Posted January 17, 2006 Posted January 17, 2006 Well, guys ive had WOV for about a year now found the downloads for WOV and d/led and couple of jets and my buddies got them also. Well we went to play and we could not use those jets...... basically CAN ANYONE TELL ME HOW TO USE THE D/Led JETS IN MULTIPLAYER is it possible ?? we all have the planes It certainly is, but a lot of the planes here are from different time periods; therefore to use them in MP, you might have to modify the date range in your options.ini in the main WoV directory. For example mine is (abridged): [singleMission] AircraftType=F-14A MissionMap=VIETNAMSEA MissionType=SWEEP MissionTime=RANDOM MissionWeather=CLEAR AirActivity=NORMAL AirDefenseActivity=LIGHT LoadMission=FALSE LoadMissionFilename=Carrier Take-off MissionYear=1977 StartYear=1930 <--------------------Modified EndYear=2021 <--------------------Modified [Multiplayer] SessionName=MySession SessionType=0 GameType=1 Password=Caesar's Game MaxPlayers=4 Connection=0 PlayerColor=2 [MultiplayerOptions] PortID=2400 LobbyLaunched=FALSE [MiscOptions] DisplayUnit=0 ForceAIPilot=FALSE Shadow=0 [DogfightHost] MissionMap=VietnamSEA MissionYear=1972 Loadout=1 StartTime=10:30:00 StartTimeDeviation=240 RespawnTime=30 RespawnDistance=4000.000000 MinHeight=2000.000000 MaxHeight=5000.000000 HeightDeviation=1000.000000 ContrailAlt=7000.000000 ScreenshotsDelay=60 StartYear=1930 <----------------------------Modified EndYear=2021 <-----------------------------Modified WeatherType=SCATTERED [DogfightPlayer] AircraftType=F-4E TextureSet=DefaultTextureSet PlayerService=USAF Squadron= [CoopMission] MissionMap=VietnamSEA MissionYear=1983 Service1=USN Service2=NVietnam Mission1=CAP AircraftType1=F-14A AircraftType2=FA-18a AircraftType3=MiG-21MF AircraftType4=Mirage5BA ContrailAlt=7000.000000 ScreenshotsDelay=60 StartYear=1930 <-----------------------------Modified EndYear=2021 <------------------------------Modified WeatherType=SCATTERED Note the StartYear and EndYear have been changed from 1968 and 1973 to 1930 and 2021; this will allow for you to run any plane that I know of in the flight sim; F-4F, A-6M2, F-86, F-14, F-15E, etc. If you want, you can also modify the start and end years of the planes. For example, I modified my Tomcat years to 1970 start and 2006 end (from 1973 to 2004). Just a precautionary note, I think all the installs need the same start and end years...though I'm not 100% sure on this...it would help anyways so everyone can play within the same date range. Hope this helps.
Caesar Posted January 18, 2006 Posted January 18, 2006 Something else I also thought of. Different planes can only be used in different roles, unless you modify them in their own data files. Your weaponry is also not selectable in MP, it uses the defaults, so if say you wanted to do a strike with a Tomcat, you'd have to add strike to its primary role and make an air-to-ground loadout. Similarly, if you wanted to use an attack plane like the Skyhawk for a MIGCAP (I don't recall if it can???) you'd have to add that to its primary roles. If you select one group to strike, usually the other is forced to escort also, so only planes with escort ability can be selected for the strike's escort; i.e. even if a plane has MIGCAP but no escort ability, it won't be selectable. We had this problem when using the A-10 initially, until we figured out which roles it supports, and which it didn't. Factor this with the time scale, and it can get confusing. Just stay vigilant, and I'm sure you can get it working. This should help- The start of my Tomcat data.ini [MissionData] NationName=USN ServiceStartYear=1970 ServiceEndYear=2006 AircraftRole=FIGHTER AircraftCapability=DAY_AND_NIGHT Availability=COMMON Exported=TRUE ExportStartYear=1977 ExportAvailability=VERY_RARE PrimaryRoles=SWEEP,CAP,INTERCEPT,ESCORT,STRIKE,CAS,SEAD,ARMED_RECON SecondaryRoles=RECON NormalMissionRadius=1233 MaxMissionRadius=1730 Ceiling=16764 MinBaseSize=MEDIUM CarrierBased=TRUE So, the plane is selectable from 1970 to 2006, and can do a Fighter Sweep, MIGCAP, Escort, Strike, Close Air Support, SEAD and Armed Recce To match the call for Strike, CAS etc. here's some of my additions to the armaments in the F-14A_LOADOUT file Loadout[05].WeaponType=Mk83 Loadout[05].Quantity=1 Loadout[06].WeaponType=Mk83 Loadout[06].Quantity=1 Loadout[07].WeaponType=Mk83 Loadout[07].Quantity=1 Loadout[08].WeaponType=Mk83 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9G Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9G Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-7M Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-7M Loadout[12].Quantity=1 [Attack] Loadout[05].WeaponType=Mk83 Loadout[05].Quantity=1 Loadout[06].WeaponType=Mk83 Loadout[06].Quantity=1 Loadout[07].WeaponType=Mk83 Loadout[07].Quantity=1 Loadout[08].WeaponType=Mk83 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9P-4 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9P-4 Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-7M Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-7M Loadout[12].Quantity=1 This allows for MP and especially AI planes to be armed for strike/attack missions. I hope this extra info helps as well.
NVY_31/STREGA Posted January 19, 2006 Author Posted January 19, 2006 HEY, THANKS EWVERYTHING WORKS I'M GLAD SOMEONW KNOWS WHAT TO DO WELL THANKS AGAIN
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