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File Name: Dhimar-1963Ver2 [an AI experiment]

File Submitter: baffmeister

File Submitted: 26 Jun 2006

File Category: SF Missions/Campaigns

 

This campaign was made to test some A.I. changes in a controlled environment. You can play the campaign "as is" or try out the experiment. The main objective was to raise dogfight speeds. Second objective was to make it more difficult to shoot down A.I. aircraft when they are in "Navigation Mode". To raise dogfight speeds there is a revised A.I. that uses reduced pitch inputs/rates, as well as revised aircraft data ini's that have higher stall speeds. The A.I. in this version is quite a bit different from the one in version 1. [Hunter vs. MiG-17] To make it a bit more difficult to chase down aircraft in "Navigation Mode", the aircraft cruise speeds have been increased significantly. [550 knots for F-100D and MiG-19S.] The higher cruise speeds raise some issues that are covered in the read me.

The campaign is just a rework of the stock desert campaign and uses the same strategic nodes. Dhimar/USAF get the F-100D and A-4B. Paran gets the MiG-19S and IL-28. The only flyable aircraft are 2 USAF F-100D squadrons. One is all air to air missions, the other is a combination of air to air and ground attack missions. I run this A.I. with high cruise speeds all the time. The project is designed as a simple way for players to check out the concept and see if they like it.

The campaign uses stock weapons/aircraft so no other downloads required. Regards.

 

Note: Tried to update the ver. 1 campaign but it seems to have disappeared during the process so I'm uploading as new.

 

Click here to download this file

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