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Posted

Hello guys,

 

I get straight to the point. Almost every simulation that has carrier ops lacks on realism about carrier activity itself. You're all alone on the deck, if you don't count the cat officer (if a catapult is present) and your wingman.

 

Have you planned to populate the deck a little bit? I know this isn't crucial for the sim itself, but we all know that are details that make the difference. Thank you :bye:

Posted
Hello guys,

I get straight to the point. Almost every simulation that has carrier ops lacks on realism about carrier activity itself. You're all alone on the deck, if you don't count the cat officer (if a catapult is present) and your wingman.

Have you planned to populate the deck a little bit? I know this isn't crucial for the sim itself, but we all know that are details that make the difference. Thank you :bye:

 

 

I agree completely. Carriers are busy and full of activity. We plan to have a couple of random deck officers going around and parked helos and stuff populating the deck. Although at the moment we're testing the carrier ops with a clean deck.

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