BUFF Posted September 19, 2006 Posted September 19, 2006 SFG V08.30.06 View File ============================== Strike Fighters Gold Readme File ============================== This Patch contains all the fixes from previous patch, and it can be applied to any version of Strike Fighters Gold with Service Pack (v05.15.06) applid. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. List of changes in this Patch include: v08.30.06 --------- * Support for TrackIR 6-DOF Vector Expansion has been added. * New Graphics Option, Water Detail, has been added. On video card with Pixel Shader 2.0 or higher, water will be animated when this option is set to HIGH. * On video card with Pixel Shader 2.0 or higher, terrain texture has more detailed bump map applied when Terrain Details setting is set to HIGH. * Cockpit mirror textures have been darkened so they're not bright white when Mirror Option is turned OFF. v07.10.06 --------- * German text getting scrambled on Options Screen has been fixed. * Campaign game have been made more stable. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * Mercenary campaign assigning incorrect number of aircraft has been fixed. Submitter BUFF Submitted 09/20/2006 Category SF/WO* Patches Quote
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