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SPAD 13 to 12 and 7 conversion


No remodeling or repaints.

Since SPAD 7, 12 and 13 use nearly the same airframe, I've created the new planes via FM edit i.e. by adjusting speed, engine power, weight and armaments.

 

SPAD VII is armed with single Vickers MG (the right one of the stock SPAD). Compared to SPAD XII Engine performance is lower an so is the weight. Available since summer 1916.

 

SPAD XII Ca. is a rare bird. There were only 300 of them built. The plane features a 37mm Hotchkiss cannon with muzzle placed at the prop spinner. Cannon has to be manually reloaded after each shot - the reload takes 10 secs(the stock reload sound lasts 6 secs, though). You also have one Vickers MG with reduced ammo. Engine performance is between the ones of SPAD VII and SPAD XIII. Weighs more than S.XIII so take care, especially when bearing a bomb.

 

Warning: the 37mm is set up as 'Secondary weapon' so you should have a key assigned to firing it in the controls menu. The AI will fight using Vickers only. I've tried another setup but they ended up never hitting with cannons and barely shooting MGs.

 

Update for Patch 2.. and apparently the previous update was pretty messed up (entry dates, mass, hp) which I didn't notice and no one complained :tomato: This update is more thoroughly checked :blush:

 

Installation: unpack to ObjectsAircraft folder. Copy all *Camo folders from SPAD13 to SPAD7 and SPAD12.


 

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