edmundo Posted January 6, 2007 Posted January 6, 2007 I have recently purchased 3DS Max version 8, and downloaded the correct export utility for my version. When exporting planes to Wings Over Vietnam there is a discrepancy. On the external views of my plane, that I created , the view will only zoom in to the length of half the width of the runway(probably 50 metres), the same problem occurs on the SU-17, created by ARMOURDAVE. Why is this ? Do I have to put a camera tool on my mesh model in 3ds Max before I export ? or is 3ds max version 8 really different from 3ds max version3 , which the default planes were originally created on? Quote
+Crusader Posted January 6, 2007 Posted January 6, 2007 what data.ini do you use for your plane ? ArmorDave's Su-17 data.ini is based on a very old SFP1 Su-7 data.ini, which had a typo that caused the "can't zoom in" problem. Quote
edmundo Posted January 6, 2007 Author Posted January 6, 2007 this is edmundo. Thanks to crusader for replying to my questions. But I do not understand how the aircraft data.ini file can affect the zoom in problem. I used the Mig 17F data.ini file that came with the default mig-17F of WoV. Quote
edmundo Posted January 9, 2007 Author Posted January 9, 2007 this is edmundo again.I have solved the zoom in problem. Some of my components had bad collision points.They had the same Y-axis values. Here is another question. Do I have to specify the ground pitch angle of the plane I have created ? Or does the game engine work it out automatically? Quote
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