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Crusader

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Crusader last won the day on April 20

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About Crusader

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    D-CHOC

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  1. Bf 109 B-1 Fuselage MG 17: 2 x 500 rds (empty shells collected onboard) Motor MG 17 : 600 rds (empty shells collected onboard) Bf 109 B-2 (in-official name of B-1 factory-fitted/retro-fitted with variable pitch propellers) Same as B-1 Though, the motor MG 17 was often removed because of reliability problems with it Bf 109 C-1 and D-1 Fuselage MG 17: 2 x 1000 rds (empty shells collected onboard) Wings MG 17 : 2 x 500 rds (empty shells ejected)
  2. French aircrafts video

    Footage from the French movie Les Chevaliers du ciel (Sky Fighters) (wiki link) You can find some "legendary" French Mirage F1 flying vids on YT
  3. I still have my F-22 test jet somewhere.. will see.
  4. WIP o Trabajos en progreso

    ¡Muy bien!
  5. Does the setting in the Sound Options Menu something to do with it ?
  6. There...18 Flares, 36 Chaffs in dispensers integrated into the ventral fin
  7. Su-17M2 cockpit

    Your picture shows the cockpit equipped with ASP-17 type sight, Sirena-3 type RWR, old-type weapon controls and the Nav Computer control.. Not all visible clearly... The 17M2/ 22 was the first Fitter with ASP-17 and with Doppler + Nav Computer The cockpit area on the upper end of the panel doesnt match the later M3/M4 layout/shape So yes, I'd say the pic shows a Su-17M2 / Su-22 cockpit. For the color, Sukhoi Fitters seem to have a often used config of grey cockpit with black panel, here is a example of a Su-20 Fighting_Fitter on Twitter EDIT: ok.. seems to be your T-bird account ... :)
  8. F-31A mod from 2010 ... model and cockpit etc are all by Dels. https://combatace.com/files/file/10496-rockwellmbb-f-31a-mustang-ii-version-10-for-sf2/ The HUD is "missing" several symbols (all tga file stuff) because the game has got new effects in a later update (2011-2012 or so) which require a new material section in the avionics ini file. To fix the original avionics ini, find the [HUD] section and add this line HUDMaterial=HUDMaterial and then below the [HUD] section the new HUDMaterial section: [HUDMaterial] EffectShaderName=fltHUD.fx DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=FALSE UseLightLevel=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0 PriorityLevel=1 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE Save.
  9. No reticle, just the standard sight/reflector type visible. The NF-5B manual has 3 pages on the weapon system but no picture of the reticle.. just a description of it.
  10. All you need to know :) https://www.miniatur-wunderland.com/ Superb visitors magnet in Hamburg, Germany.
  11. Found this tool. https://www.leshylabs.com/apps/sfMaker/
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