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Posted

Anyone know of an easy way to generate more available British Squadrons in the campaign section of the game. As more aircraft become available (praying somebody is working on the Sopwith Triplane) having just the 2 is not ideal. You seem to have multiple French, US and German ones and by 1918 there were around 50 or so Brits. I've managed to get the Camel working in a campaign but could do with more slots. Any suggestions...

Posted
...I've managed to get the Camel working in a campaign ...

 

I tried doing the same last year by going into the appropriate folder (can't remember off hand) and changing SE5 out for Camel, but it still wouldn't load a camel. How did you do it???

Posted
I tried doing the same last year by going into the appropriate folder (can't remember off hand) and changing SE5 out for Camel, but it still wouldn't load a camel. How did you do it???

 

I got the steer from an earlier thread and it worked fine until recently when it has a tendency to drop out after completion of a mission and when the next one's loading. Saves the previous one OK but it's annoying. It just involves extracting the data.ini for the campaign and changing the new aircraft for the SE5a and saving it to the missions folder. Think the thread was about 'AI mod aircraft in campaign missions' and one of the replies suggested how to actually fly them. Managed to get through a short camp with the Camel (the Dev team one and a thing of beauty) but it doesn't like changes to the hangar settings like messing about with colour schemes, bombs or rockets. The effective bit is in the extraction of the data file but there seems to be other stuff in the background that causes it to crash. I'm currently messing with changing one of the US squadrons to see if that works but don't hold your breath. It's dark in here...

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