Typhoon86 Posted April 25, 2007 Posted April 25, 2007 Hi, I have tried to fly the campaign of Yom Kippur with the Mystere. The first mission is a CAS, when the loading arrive to 80% the system give me an error at groundmobileobject.dll . I have tried to fly a single mission CAP with another aircraft on Israel2 and give me the same error. I have WOE with the last patch, NATO Fighters I/II plus enviroment and the other addon for the Middle East War campaign. The campaign is installed with JSGME, such as the tutorial explain. Thanks Quote
+Johan217 Posted April 27, 2007 Posted April 27, 2007 The groundmobileobject.dll error could point to a problem with one of the ground units. Please check that you have installed the Pasko's Desertpak correctly. I have to say that I have not tested my campaigns with WOE (I only have WOV). They should work fine with SFP1 and WOV. If some of the default ground units from SFP1/WOV are not included in WOE, this could lead to the error that you are seeing. Also, I have not tested the campaigns with other mods installed. I don't think NATO Fighters I/II should cause any problems, but maybe try running the campaigns without this mod. Quote
Typhoon86 Posted April 27, 2007 Author Posted April 27, 2007 Hi, for the installation of Pasko's Desertpak I have simple copied the folder DesertObjectPak into Objects such as the readme file. Is correct? I have Strike Fighters Project 1 is there a comparison chart where I can put the missing objet into WOE? Thanks Regards Quote
Typhoon86 Posted April 29, 2007 Author Posted April 29, 2007 I have put the Pasko's ground object into groundobject folder, I have remove with the JSGME utility the middle east basepack and the kippur campaign and I have flied a close air support mission on Israel terrain without problem. I think the middle-east campaign overwrite the groundobject files (DLL and .INI) with information that WOE doesn't have. Quote
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