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Posted

where do i put the SOUNDLIST.ini i put it into the flight folder but i guess you have to extract one of those files but like if i extract it do i just leave it as is or do i have to like make it back into the same file sorry if it doesnt make sense im not srue how to do it

Guest Ranger332
Posted

IF your list looks like this you should be ok:

 

 

 

[soundList]

SoundFile001=Cannon

SoundFile002=TankGun

SoundFile003=Missile

SoundFile004=JetEngine

SoundFile005=JetBurner

SoundFile006=TankEngine

SoundFile007=TankTrack

SoundFile008=DirtHit

SoundFile009=SmallExplosion

SoundFile010=ObjectHit

SoundFile011=Rocket

SoundFile012=IRgrowl

SoundFile013=IRgrowlLock

SoundFile014=Vulcan

SoundFile015=50cal

SoundFile016=PropLoop

SoundFile017=TruckLoop

SoundFile018=Napalm

SoundFile019=Gear

SoundFile020=Airbrakes

SoundFile021=Flaps

SoundFile022=Wind

SoundFile023=Breathing

SoundFile024=A4Engine

SoundFile025=F104Engine

SoundFile026=PropLoop1

SoundFile027=PropLoop2

SoundFile028=AAA

SoundFile029=BigExplosion

 

 

[Cannon]

Priority=NORMAL

Looped=TRUE

NumBuffers=4

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[TankGun]

Priority=NORMAL

Looped=FALSE

NumBuffers=2

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=1500.000000

MinDist=400.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Missile]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=4

MaxDist=1000.000000

MinDist=100.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[JetEngine]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

FrequencyControl=TRUE

NumBuffers=2

MaxDist=1500.000000

MinDist=100.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[A4Engine]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

FrequencyControl=TRUE

NumBuffers=2

MaxDist=1500.000000

MinDist=100.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[F104Engine]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

FrequencyControl=TRUE

NumBuffers=2

MaxDist=1500.000000

MinDist=100.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[JetBurner]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

MaxDist=2000.000000

MinDist=100.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[TankEngine]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

MaxDist=250.000000

MinDist=10.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[TankTrack]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=FALSE

Looped=TRUE

NumBuffers=4

MaxDist=500.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[DirtHit]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=8

MaxDist=400.000000

MinDist=20.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[ObjectHit]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=8

MaxDist=500.000000

MinDist=20.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[smallExplosion]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=4

MaxDist=2500.000000

MinDist=400.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[bigExplosion]

Priority=HIGH

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=2

MaxDist=3000.000000

MinDist=500.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Rocket]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=8

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[iRgrowl]

Priority=HIGH

3DSound=FALSE

Looped=TRUE

NumBuffers=1

 

[iRgrowlLock]

Priority=HIGH

3DSound=FALSE

Looped=TRUE

NumBuffers=1

 

[Vulcan]

Priority=NORMAL

Looped=TRUE

NumBuffers=2

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[50cal]

Priority=NORMAL

Looped=TRUE

NumBuffers=4

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[AAA]

Priority=NORMAL

Looped=TRUE

NumBuffers=4

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=1200.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[PropLoop]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

FrequencyControl=TRUE

MaxDist=250.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[PropLoop1]

Priority=HIGH

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

FrequencyControl=TRUE

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[PropLoop2]

Priority=HIGH

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

FrequencyControl=TRUE

MaxDist=1000.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[TruckLoop]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

MaxDist=150.000000

MinDist=10.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Napalm]

Priority=NORMAL

3DSound=TRUE

DopplerEffect=TRUE

NumBuffers=4

MaxDist=1500.000000

MinDist=400.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Flaps]

Priority=NORMAL

Looped=FALSE

NumBuffers=1

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=100.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Airbrakes]

Priority=NORMAL

Looped=FALSE

NumBuffers=1

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=100.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Gear]

Priority=NORMAL

Looped=FALSE

NumBuffers=1

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=100.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[Wind]

Priority=NORMAL

Looped=TRUE

NumBuffers=1

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=100.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[breathing]

Priority=NORMAL

Looped=TRUE

NumBuffers=1

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=100.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

Posted

hmm i guess i explained it wrong sorry but like i ment where do i put it i dont know what to do with it cuase i use the skyraider and i have no sound lol so where do i put the SOUNDLIST.ini file

Guest Ranger332
Posted

in the flight file

dident you get instructions with the upload?

Posted

ya i got them but i put it in my flight folder and nothing happened so i got this extract utility to extract files in this game and like this file called FlightData in the flight folder that is a security log file and i found a SOUNDLIST.ini in there but im not sure how do get my SOUNDLIST.ini into that

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