connor126 Posted May 19, 2003 Posted May 19, 2003 where do i put the SOUNDLIST.ini i put it into the flight folder but i guess you have to extract one of those files but like if i extract it do i just leave it as is or do i have to like make it back into the same file sorry if it doesnt make sense im not srue how to do it Quote
Guest Ranger332 Posted May 19, 2003 Posted May 19, 2003 IF your list looks like this you should be ok: [soundList] SoundFile001=Cannon SoundFile002=TankGun SoundFile003=Missile SoundFile004=JetEngine SoundFile005=JetBurner SoundFile006=TankEngine SoundFile007=TankTrack SoundFile008=DirtHit SoundFile009=SmallExplosion SoundFile010=ObjectHit SoundFile011=Rocket SoundFile012=IRgrowl SoundFile013=IRgrowlLock SoundFile014=Vulcan SoundFile015=50cal SoundFile016=PropLoop SoundFile017=TruckLoop SoundFile018=Napalm SoundFile019=Gear SoundFile020=Airbrakes SoundFile021=Flaps SoundFile022=Wind SoundFile023=Breathing SoundFile024=A4Engine SoundFile025=F104Engine SoundFile026=PropLoop1 SoundFile027=PropLoop2 SoundFile028=AAA SoundFile029=BigExplosion [Cannon] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [TankGun] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [Missile] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [JetEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=2 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [A4Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=2 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [F104Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=2 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [JetBurner] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [DirtHit] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE NumBuffers=8 MaxDist=400.000000 MinDist=20.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [ObjectHit] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE NumBuffers=8 MaxDist=500.000000 MinDist=20.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [smallExplosion] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [bigExplosion] Priority=HIGH 3DSound=TRUE DopplerEffect=TRUE NumBuffers=2 MaxDist=3000.000000 MinDist=500.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [Rocket] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=8 MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [iRgrowl] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [iRgrowlLock] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [Vulcan] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [AAA] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1200.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [PropLoop] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 FrequencyControl=TRUE MaxDist=250.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [PropLoop1] Priority=HIGH 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [PropLoop2] Priority=HIGH 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [TruckLoop] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=150.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [Napalm] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [Flaps] Priority=NORMAL Looped=FALSE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=100.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [Airbrakes] Priority=NORMAL Looped=FALSE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=100.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [Gear] Priority=NORMAL Looped=FALSE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=100.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [Wind] Priority=NORMAL Looped=TRUE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=100.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 [breathing] Priority=NORMAL Looped=TRUE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=100.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 Quote
connor126 Posted May 19, 2003 Author Posted May 19, 2003 hmm i guess i explained it wrong sorry but like i ment where do i put it i dont know what to do with it cuase i use the skyraider and i have no sound lol so where do i put the SOUNDLIST.ini file Quote
Guest Ranger332 Posted May 19, 2003 Posted May 19, 2003 in the flight file dident you get instructions with the upload? Quote
connor126 Posted May 19, 2003 Author Posted May 19, 2003 ya i got them but i put it in my flight folder and nothing happened so i got this extract utility to extract files in this game and like this file called FlightData in the flight folder that is a security log file and i found a SOUNDLIST.ini in there but im not sure how do get my SOUNDLIST.ini into that Quote
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