The_Editor Posted June 20, 2007 Posted June 20, 2007 I wonder if someone can help me with this. I am using Strike Fighters Gold with the SP5 patch. As you can see from the screenshot, numbers are showing up on wingman aircraft but not player aircraft. I have checked the folder structure and the Decals.ini and everything seems ok. The first decal is N000.tga. Thanks in advance.
+Dave Posted June 20, 2007 Posted June 20, 2007 Lets see how I can explain this an not go overboard. If there are less than 15 decals made, which uses a numbers.lst, which in turn is located in the skin folder of the aircraft you are flying. The number.lst tells it what number to use, which in the sim you can tell it which number to use in the loadout interface. Ok so if it gets to the last number in the list, like 161, and there are no more for it to use it will be blank. It is easier if you just assign it yourself. Make sense?
The_Editor Posted June 20, 2007 Author Posted June 20, 2007 Lets see how I can explain this an not go overboard. If there are less than 15 decals made, which uses a numbers.lst, which in turn is located in the skin folder of the aircraft you are flying. The number.lst tells it what number to use, which in the sim you can tell it which number to use in the loadout interface. Ok so if it gets to the last number in the list, like 161, and there are no more for it to use it will be blank. It is easier if you just assign it yourself. Make sense? Yep, it does make sense. Thanks for the quick reply. As you can see from another screenshot everything is ok. It sets the numbers on the nose, tail and wing undersides. Many thanks.
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