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Posted

I know this is cheating, but was wondering if there is any way to have icons on all the time, really only for missiles? When I fly the russians, i get whooped and have trouble seeing the missiles.

Posted
Your best bet is to use better smoke trail effects i would think.

 

 

I suppose that's an idea. Any idea where I can find one? I looked here in object mods.

 

Sounds like nobody else has any problem seeing these things. All I do is hit R if I hear a missile launch, but it's a prayer on whether I maneuver properly.

Posted

AFAIK the "R" to view an incoming missile dosen't work. There is also no icon to attach to an incoming missle.

Posted
AFAIK the "R" to view an incoming missile dosen't work. There is also no icon to attach to an incoming missle.

 

It seems to work. It padlocks the sam or the plane that launched the missile. It just doesn't padlock the missile itself. Problem is I can't see it. I can see it a split second before it hits me.

 

How does anyone else see/avoid these things? It's not a prob with the american planes (except for sams, but i just go low for them). The russian A to A missiles seem really bad in this game. Playing the russian planes is a problem. I don't think I've survived a mission yet with the Mig 23.

Posted

Soviet missiles will go for chaff and flares in a heartbeat.

I've tried the "R" and it dosen't do squat for me , but then again I've changed my setup from the default one a ton.

 

Try Deuces effects pack#3 or the sam/smoke trail effect (here at CA i do believe)

Deuces site

Posted
It seems to work. It padlocks the sam or the plane that launched the missile. It just doesn't padlock the missile itself. Problem is I can't see it. I can see it a split second before it hits me.

 

How does anyone else see/avoid these things? It's not a prob with the american planes (except for sams, but i just go low for them). The russian A to A missiles seem really bad in this game. Playing the russian planes is a problem. I don't think I've survived a mission yet with the Mig 23.

 

Ive upped the WP missiles in WOE using the Weapons editor - you can change some of the values to make them as accurate as you wish. Have also downed the AIM-9L - that seemed too good!

 

The R feature at least gives you a direction!

Posted
Soviet missiles will go for chaff and flares in a heartbeat.

I've tried the "R" and it dosen't do squat for me , but then again I've changed my setup from the default one a ton.

 

Try Deuces effects pack#3 or the sam/smoke trail effect (here at CA i do believe)

Deuces site

 

I haven't tried deuces effects yet. Only the terrains. I'll give it a shot. Couldn't find the sam/smoke trail effect here. Any idea where it is.

 

Um, so you can see the missiles no probs?

Posted
Probably here under effects

 

http://www.sfmods.com/

 

Can see the SAMS okay for sure - can see the AA ones when they wizz past - not sure what distance you see them at though.

 

Yup, that's where the Dueses effects are. Have that, just haven't installed.

 

You mentioned a different sam/smoke mod or something here at CA. Thought there was something in addition to deuces.

 

I can see the sam's launch. Can't see the sams that good, but better than A/A missiles. Can't see them at all until they wizz past. By then, it's too late if you're in a russian bird.

Posted

I cant remember TBH - though theres an open slot for anyone who wants to investigate that. I guess you could try making the AA missiles use a LargeSamTrail effect or something.

Posted
I cant remember TBH - though theres an open slot for anyone who wants to investigate that. I guess you could try making the AA missiles use a LargeSamTrail effect or something.

 

Thanks. I'll try the effects pack and see if I have any better luck seeing these things.

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