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MigBuster

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  1. Microsoft Flight Simulator 2020 pre-order

    Microsoft Flight Simulator becomes top-selling game on Steam in less than a day https://www.pcgamesn.com/microsoft-flight-simulator/top-seller
  2. Microsoft Flight Simulator 2020 pre-order

    With the release of Microsoft Flight Simulator now only a few weeks away, we are now able to talk more freely about some of the exciting new features and future plans to come for the new simulator. Microsoft and Asobo Studios have been busy sharing all-new details for the upcoming flight simulator including detailed information on Virtual-Reality (VR), buying the simulator on Steam and also what the future for flight simulation looks like. Virtual-Reality (VR) Perhaps one of the most anticipated feature requests Microsoft and Asobo see is having Virtual-Reality with the new simulator. After the initial E3 trailer in 2019, the team heard loud and clear that VR was a must-have for flight simulation enthusiasts. Since then, the team always knew it would be coming to the simulator, it was just a matter of when. Well, it has been confirmed that the current plan is to release a free update this coming Fall to include VR compatibility. Initially, it will function only with the HP Reverb G2 Headset, but more options will be officially supported in the future. Whilst the wait for Virtual-Reality is still a few months away, it is now confirmed that TrackIR support will be part of the simulator on day one. https://fselite.net/news/microsoft-flight-simulator-information-vr-steam-edition-third-party-info-and-future-plans/
  3. Microsoft Flight Simulator 2020 pre-order

    Track IR has now been added https://www.flightsimulator.com/closed-beta-now-available/
  4. Microsoft Flight Simulator 2020 pre-order

    Q: What platforms will Microsoft Flight Simulator be released on? A: Our PC release is on August 18, 2020. We will share more information regarding the Xbox release in the future. https://flightsimulator.zendesk.com/hc/en-us/articles/360015204020
  5. So......what was happening back in 2011 I wonder? Well there were rumours of a new version of Falcon 4 which was later released by Benchmark Sims (BMS), and in February of that year DCS: A-10C Warthog was released. The Strike Fighters community was eagerly awaiting the release of Strike Fighters 2: North Atlantic - and it was also the year that Combat Ace member Sophocles bit the bullet and decided to get into 3D modelling. Now many years later, he has now released what certainly looks like the best modelled aircraft ever to grace Strike Fighters 2, and that includes all of Thirdwires efforts. Many modder projects start and look promising and then wither and die (especially after so many years) so we decided to ask Sophocles some questions about this project. The F-5A thread starts around 2012 - what year did you start the F-5 model exactly? I started the model in December of 2011. I'd never done any 3d modelling, but I was determined to learn, having done a lot of free-ware/payware texturing work for CFS2 and FS9. What 3D programs do you use to create 3D models? 3dsMax.. It is unusual for someone to stay on a single project after all this time - what has kept you going all these years to continue the project? Well, I spent about a year finishing the external model (learning all the basics as I went along, ie. modelling, mapping, animating) and then another year doing the cockpit.. I'd planned for a release in 2014 but by that time my world caved in together with the Greek economy..) lost my business, house, went through divorce and even lost the dog!! As you can imagine, the last thing on my mind was the F-5A model!!! I tried over the years at times to re-invest in the project, but real life just kept getting in the way... Many Combat Ace members were involved in the project, some actively helping along and contributing in one form or another (will thank and present their contributions in their entirety when the project is complete), others offering encouragement and emotional support (this is the best thing about the Combat Ace community!) but the one individual who for the most part inspired the level of detail in the model; and who subsequently worked the hardest getting the project moving again was Volker (ravenclaw).. without whom the project would not have been revived (post-2017). I really need to get the F-5A out to the community because their support (and patience, LOL!) has been incredible. After this do you think you will continue to do other 3D models on this level? Sure, with all the knowledge and experience I've accumulated over the years, any new projects (and there are a few..) will take a fraction of the time .. given the world doesn't implode...again!!!!! With special thanks to Sophocles you can download Hellenic Air Force F-5A Volume 1 here and looks like there will be more high quality volumes to follow:
  6. Microsoft Flight Simulator 2020 pre-order

    Have put my name down and will be giving this awesomeness a run for my money..........VR missing for now but really not bothered myself........will let others miss out if they want to wait for that to happen.
  7. Start preparing for take-off. Xbox Game Studios and Asobo Studio are thrilled to announce that Microsoft Flight Simulator launches on August 18, and you can pre-order on Windows 10* or pre-install with Xbox Game Pass for PC (Beta) today. We have been thrilled and humbled by the support and dedication that has fueled the Flight Sim community for the past 38 years. Since the launch of the very first Microsoft Flight Simulator in 1982, we knew it was finally the right time to develop the next-generation version of Microsoft Flight Simulator. We have the right tools, technology, partners, and hardware to release the most realistic and authentic flight simulator to date. Microsoft Flight Simulator features include: Vivid and Detailed Landscapes – Immerse yourself in the vast and beautiful world that is our planet with more than 1.5 billion buildings, 2 trillion trees, mountains, roads, rivers and more. A Living World – Earth is vibrant and ever-changing and so is the world of Microsoft Flight Simulator which includes live traffic, real-time weather and animals. Highly Detailed Aircraft – Hone your pilot skills in a variety of aircraft from light planes to commercial jets with comprehensive flight models. Every aircraft includes highly detailed and accurate cockpits with realistic instrumentation. New Checklist System – From pro to beginner, scale your level from full manual to full assist with interactive and highlighted instrument guidance and checklist. Dynamic Weather – The new weather engine enables users to switch on the live weather mode to experience real-time weather including accurate wind speed and direction, temperature, humidity, rain and more. New Day & Night Engine– Experience flight at any time of day or year allowing for night VFR, visual flight rules, navigation. Aerodynamic Modeling- A state-of-the-art physics engine with over 1,000 control surfaces per plane allows for a truly realistic experience. Three Editions of Microsoft Flight Simulator Explore all of this and more with any of the three editions of Microsoft Flight Simulator. The Microsoft Flight Simulator Standard Edition ($59.99 USD) includes 20 highly detailed planes with unique flight models and 30 hand-crafted airports. The Standard Edition will be available on day one with Xbox Game Pass for PC (Beta). The Deluxe Edition ($89.99 USD) includes everything from Microsoft Flight Simulator’s standard edition plus 5 additional highly accurate planes with unique flight models and 5 additional handcrafted international airports. The Premium Deluxe Edition ($119.99 USD) includes everything from Microsoft Flight Simulator Standard Edition plus 10 additional highly accurate planes with unique flight models and 10 additional handcrafted international airports. In addition to its digital versions, Microsoft Flight Simulator will be available as a retail disc version at European stores via Aerosoft. For more information on these retail disc versions in Europe, please visit the Aerosoft website. Your fleet of planes and detailed airports from whatever edition you choose are all available on launch day as well as access to the ongoing content updates that will continually evolve and expand the flight simulation platform. https://www.flightsimulator.com/microsoft-flight-simulator-set-for-launch-on-august-18-for-pc-also-with-xbox-game-pass-for-pc-beta/ https://www.flightsimulator.com/product-description/ Track IR has now been added https://www.flightsimulator.com/closed-beta-now-available/
  8. Returning by popular demand! Available for a limited time only until Jul 19, 2020. Strike Fighters 2 Complete Edition is a collection of the entire Strike Fighters 2 series (over $400+ value!) including 5 games, 2 expansion packs, and 29 DLCs all in one single, easy-to-install package! The package includes: • Strike Fighters 2 • Strike Fighters 2 Vietnam • Strike Fighters 2 Europe • Strike Fighters 2 Israel • Strike Fighters 2 North Atlantic • Strike Fighters 2 Expansion Pack 1 • Strike Fighters 2 Expansion Pack 2 • All 29 Strike Fighters 2 DLCs • BONUS: you'll also get the Strike Fighters 2 Win10 Edition and all its DLCs! You can get this Complete Edition for FREE if you've purchased all the products listed above! Get Strike Fighters 2 Complete Edition for FREE! You can also get a 50% discount if you've purchased 5 Strike Fighters 2 games! Get Strike Fighters 2 Complete Edition discount! Player Flyable Aircraft • A-4A/B/C/E/F/G/H/K/L Skyhawk • A-7A/B/C/D/E/H/P Corsair II • A-10A Thunderbolt II • F-100A/C/D Super Sabre • F-105D Thunderchief • F-4B/C/D/E/EJ/F/J/K/M/N Phantom II • F-8C/D/E/E(FN)/H/J/K Crusader • F-14A Tomcat • F-15A Eagle/Baz • F-16A Netz • Harrier GR.1/3 • Hunter F.1/2/4/5/6/50/58/FGA.9/73 • Kfir C1/C2/F-21A • Lightning F.1/2/3/6/53 • Meteor F.8 • Mirage IIIC/CJ/CZ/EL/O • Mirage 5BA • Mystere IVA • Nesher • P-51D Mustang
  9. First knowing the type of aircraft you actually refer to would be a start...........and if there is nothing on the net about it then someone may have details assuming this is still Cold War radars we are on about? Then a case of seeing if any of them used CW to guide SARH missiles really.
  10. Look for RadarMissileGuidanceCW=TRUE in a data.ini..........e.g. F-4D_data.ini or Straightflush_Data.ini..you will have to find the rest........or ask TK if you need to know more. So for example the F-4D radar which was considered a Pulse radar was able to switch to use Continuous Wave after launching SARH missiles (AIM-7s ) to guide them to the target.
  11. Not sure because the F-16A could switch from A-A to A-G with a switch on the HOTAS in 1978............remember that if you have to switch from Attack to A-A then something has probably gone wrong which might even mean having to ditch your stores and get mission killed. The F-105s over Nam had no such switch so the MiG-17s they shot down with guns were literally spray and pray in nearly all cases. F-14A possibly better than the F-4 as in it could go through Transonic and supersonic quicker. Okay so if you defined Real Mach 2 Aircraft as: Concorde - cruised at M2 on passenger journeys. A-12 & SR-71 - Cruised at M3.2 on recon sorties MiG-25 & MiG-31 - capable of cruise at M2.4 e.g. for recon or very long distance intercept. (Top aero speed ~Mach 2.8 to Mach 3) I would say the F-14A is none of the above but better than the F-4........its top speed of Mach 2+ is most likely only ever a short DASH speed NOT a cruise speed. An Iranian Pilot claimed to accelerate (Power Up) to M2.2 while intercepting an Iraqi MiG-25 in a tail chase. Here a high flying MiG-25 will be detected early likely giving time for interceptors to get into position. The pilots description if true is misleading because nothing "powers up" to M2.2 he was likely (although am guessing) already at high Mach (M1.8) at 40000 + ft So if the above is not fantasy this could be the only time a Tomcat went that speed in actual combat.....but there must be more informed F-14 fans or pilots out there.
  12. LOL I think you have turned it into a UFO - Ideally you want to change the various drag coefs not just the thrust. We used to have a few ex F-4 Vietnam vets here and there are still a few around at f-16.net if you want to ignore the only actual useful information (Flight test data) in the manuals and go from stories. Here is a quote from one of them - perhaps good idea ask him: In my experience in 5 fighters, I found that the F-4 guys were the most likely to embellish their stories. Once again, no harm in it. Most of them were very colorful and charismatic. ....... There were a number of things required to get an F-4 to Mach 2. You didn't just jettison the tanks, light the ABs and suddenly find yourself there. First, you had to have a clean aircraft, no more on it than the fixed inboard pylons for lateral stability plus recessed AIM-7s, FCFs of course generally clean, pylons but no AIM-7s. You had 12,100 pounds of gas internally at engine start. Second, you had to climb up in the high 40s. On the way up, other required FCF checks were done with delays at various altitudes. Now you're down to 6-7000 pounds of gas. Third, the FCF run was a timed run from IIRC 0.8 Mach, maybe 0.85, done primarily to assure proper vari-ramp scheduling, something that operationally you would probably never need. (You also needed a convenient FCF track profile never pointed at any densely populated area (other than bovines) to do everything so you could finish within range of home.) Fourth, IIRC the straight-ahead run from 0.8 or 0.85 to 2.0 (if you got there at all) took somewhere around 6-8 minutes in AB depending on ambient conditions, at an average of 14-15 miles per minute, so at the end you had covered about 110ish or more nm and were down to around 3000 pounds of gas....just enough to travel the 110 or so miles back home, maybe do a touch and go to get some more numbers, and then land, check the anti-skid and drag chute and go to the bar. The F-4 was not a Mach 2 'fighter', it was a Mach 2 capable aircraft at the outer extreme. http://www.f-16.net/forum/viewtopic.php?f=46&t=53085&p=434552#p434552
  13. If not ensure the game is set to run as admin so it has full access Is this the same problem do you think?
  14. Any intercept that requires such a thing depends entirely on the enemy being detected at a range that allows for time to get to that altitude / Speed - also the higher fuel burn can actually reduce the radius it is capable of going out to. Next issue is can the aircraft actually hit M2 with the payload it is carrying (not always). A given example of an F-4J deck launched intercept with 4 x AIM-7E & 1 x 600 US Gal tank (dropped when empty):
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