Jump to content

Recommended Posts

Posted

When I choose a mission, e.g Strike, I can only choose the weapons from the loadout screen(it shows weapons stations empty when started). :dntknw:

 

I am using the Badger G aircraft by Pasko. I have changed the weapons stations to SOVIET instead of WP. I have checked the weapons names in the loadout.ini, they seem ok.

 

Does anybody know what could be the problem?

 

Thanks in advance.

Posted

Need just a few more details.

 

Stock install? If not, what addons?

 

Single mission I assume...did you try different years?

 

Choose weapons from loadout screen...be specific. Is it that specific stations only give you the option of <Empty>? Is it that you choose a weapon, then go to fly and there is no weapon hanging from that pylon?

 

FastCargo

Posted
Need just a few more details.

 

Stock install? If not, what addons?

 

Single mission I assume...did you try different years?

 

Choose weapons from loadout screen...be specific. Is it that specific stations only give you the option of <Empty>? Is it that you choose a weapon, then go to fly and there is no weapon hanging from that pylon?

 

FastCargo

 

Thanks for the reply.

 

It is single mission. It shows all stations <Empty> when going to the loadout screen. I have tried different years, still the same.

 

When choosing a weapon, it does show on the pylon and can be used.

 

It is a stock install with all the patches. The terrain used is EAWEuro.

Posted
Thanks for the reply.

 

It is single mission. It shows all stations <Empty> when going to the loadout screen. I have tried different years, still the same.

 

When choosing a weapon, it does show on the pylon and can be used.

 

It is a stock install with all the patches. The terrain used is EAWEuro.

 

Here is a screenshot of the loadout.

Posted
I believe this article in the knowledge base that covers all you need to know about solving the problem:

 

http://forum.combatace.com/index.php?showtopic=18346

 

Many thanks. Everything is ok now. The missiles in the loadout.ini should have been e.g KS-1 instead of AS-1 as was in the original loadout.ini.

 

There was also a mistake in the new info that switched two pylon positions. If anybody has got the Badger G, these are the proper positions:

 

// Station 1 = Bomb Bay

// Station 2 = FuselageECM

// Station 3 = LeftMissilePylon

// Station 5 = LeftECM

// Station 4 = RightMissilePylon

// Station 6 = RightECM

 

[Attack]

Loadout[03].WeaponType=KS-1

Loadout[03].Quantity=1

Loadout[04].WeaponType=KS-1

Loadout[04].Quantity=1

 

Loadout[01].WeaponType=FAB3000

Loadout[01].Quantity=3

 

[Anti-Ship]

Loadout[03].WeaponType=KSR-2

Loadout[03].Quantity=1

Loadout[04].WeaponType=KSR-2

Loadout[04].Quantity=1

 

[Recon]

Loadout[02].WeaponType=ECMPod

Loadout[02].Quantity=1

Loadout[05].WeaponType=ECMPod

Loadout[05].Quantity=1

Loadout[06].WeaponType=ECMPod

Loadout[06].Quantity=1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..