Guest Alligator Devil Posted October 29, 2007 Posted October 29, 2007 (edited) Have somebody tried the RAF 46 Squadron from the Operation Michael campaign ??? (Camel 130) It's a good example to show how the allied planes killed the same quantity of allies than the german planes. (The planes explode on the airfield before they take off - another campaign bug) Edited October 29, 2007 by Alligator Devil Quote
Tripoli Posted October 29, 2007 Posted October 29, 2007 Ouch! I'll not be a part of the RAF squad! kool picture tho.. Quote
+Gr.Viper Posted October 29, 2007 Posted October 29, 2007 Alligator Devil, you should also post the bugs you find at TW tech support. There the dev team might see them too http://bbs.thirdwire.com/phpBB/viewforum.php?f=9 Looks like there are quite many bugs with airfields... Quote
Guest Charles Posted October 30, 2007 Posted October 30, 2007 I haven't tried 46 Sqn, but I am well into the Op. Michael campaign flying a Camel (130) in No.4 Sqn AFC, and I haven't found any problems with aircraft exploding on airfields (except when I strafe them, that is), or with the airfields generally. The new Camel I find to be an exceptional dogfighter, and a great aircraft to fly (you need that little AutoTrim fix posted elsewhere here, but otherwise it is the stock Expansion Pack Camel I am using. Quote
Guest Alligator Devil Posted October 30, 2007 Posted October 30, 2007 I haven't tried 46 Sqn, but I am well into the Op. Michael campaign flying a Camel (130) in No.4 Sqn AFC, and I haven't found any problems with aircraft exploding on airfields (except when I strafe them, that is), or with the airfields generally.The new Camel I find to be an exceptional dogfighter, and a great aircraft to fly (you need that little AutoTrim fix posted elsewhere here, but otherwise it is the stock Expansion Pack Camel I am using. You should try RAF squadron 46 from Operation Michael (The planes are below the ground so they explode before you can do anything) Or RAF squadron 24 from Operation Michael (They use a DFCW5 instead of the SEa5) Or France Escadrille 89, 90 or 100 from any of the two Verdum campaigns (CTD - their airfield doesn't exist) Quote
Guest Charles Posted October 30, 2007 Posted October 30, 2007 Hmm....It looks like there is a problem with the level of the Le Hameau Aerodrome in the Cambrai terrain. The squadrons which are based there (46RAF with the Camel, and also 64RAF with the SE5a, in the Op. Michael 1918 campaign) start their missions either in the air and crash back to earth and explode, or start partly buried in the ground and explode. You can fix this by editing the wwiE1Camp2_Data.INI to make the following changes: [AirUnit007] AircraftType=CamelF1_130 Squadron=46RAF ..... BaseArea=La Gorgue Aerodrome <-- change to this [AirUnit010] AircraftType=SE5A Squadron=64RAF ........... BaseArea=Warloy Aerodrome <-- change to this The two Verdun campaigns have an assignment for AirUnits 022, 023 and 024 to Rancourt Aerodrome, which does not exist in the Verdun terrain, and which causes a CTD if you select those units. You can fix this by making the following changes to the wwiCamp1_Data.INI and wwiCamp2_Data.INI files: [AirUnit022] ...... BaseArea=Brabant-en-Argonne Aerodrome [AirUnit023] .......... BaseArea=Vadelaicourt Aerodrome [AirUnit024] AircraftType=SPAD13 ............ BaseArea=Pretz-en-Argonne Aerodrome I can't duplicate your problem with 24 Sqn RAF in the Op. Michael campaign - it starts with SE5as for me, as it should, not DFWC5s. Quote
Guest Alligator Devil Posted October 30, 2007 Posted October 30, 2007 Hmm....It looks like there is a problem with the level of the Le Hameau Aerodrome in the Cambrai terrain. The squadrons which are based there (46RAF with the Camel, and also 64RAF with the SE5a, in the Op. Michael 1918 campaign) start their missions either in the air and crash back to earth and explode, or start partly buried in the ground and explode.You can fix this by editing the wwiE1Camp2_Data.INI to make the following changes: [AirUnit007] AircraftType=CamelF1_130 Squadron=46RAF ..... BaseArea=La Gorgue Aerodrome <-- change to this [AirUnit010] AircraftType=SE5A Squadron=64RAF ........... BaseArea=Warloy Aerodrome <-- change to this The two Verdun campaigns have an assignment for AirUnits 022, 023 and 024 to Rancourt Aerodrome, which does not exist in the Verdun terrain, and which causes a CTD if you select those units. You can fix this by making the following changes to the wwiCamp1_Data.INI and wwiCamp2_Data.INI files: [AirUnit022] ...... BaseArea=Brabant-en-Argonne Aerodrome [AirUnit023] .......... BaseArea=Vadelaicourt Aerodrome [AirUnit024] AircraftType=SPAD13 ............ BaseArea=Pretz-en-Argonne Aerodrome I can't duplicate your problem with 24 Sqn RAF in the Op. Michael campaign - it starts with SE5as for me, as it should, not DFWC5s. Thanks... Is it possible to change the airfield altitude in the ini files ? For the France units i choosed Remicourt Aerodrome because is a Verdum airfield with a similar name to Rancourt and maybe the bug is a typing error. For the Michael campaign RAF 24 squadron... There is a typing error in WWIE1CAMP2_DATA.INI [AirUnit003] AircraftType=SA5A Quote
Guest Charles Posted October 30, 2007 Posted October 30, 2007 I think the airfield altitude problem is a terrain-levelling one, which requires use of the terrain editor, and not just an INI file. Any alternative airfield should work, so Remicourt is as good as any (icould be a typo, as you say). And good catch on the typing error in WWIE1CAMP2_DATA.INI [AirUnit003] AircraftType=SA5A Quote
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