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gdata

Trek Battles 2

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Finally our mod has been released:

 

Download @ Filefront

 

Here is the Readme:

 

1. Description

 

Hello guys, first of all: MERRY CHRISTMAS! Finally it is here: TREK

BATTLES 2! After months of porting, modeling, scripting and mapping and

weeks of fixing bugs we're proud to present you the new missions, maps,

ships, the new interface and all the other stuff we added! There have

been several new ships added most of them were ported from Bridge

Commander(thanks to Captain Russel, Scotchy, Queball, Chronocidial Guy, and

allt the others), but there are also a few ships from Armada (thanks to

Wrath of Achilles), SFC and completely new ship designs modeled by

TipTop, yopyop, chrisluskey, shadowbuilder and me!

There is a huge diversity of maps that have been added since the first

release (more than 140 new maps and missions!). We were also able to

add new missions with the new scripting tools; most of them are fictional

but there are also a few missions from the movies or series! There is

also a upgrade system, which allowes the user to improve the weaponry,

sensors, shields, engines and hull of a ship! Thanks to tjoz for the

permission to add this really cool feature to the Mod!

New sounds have been made by AnunC8 for the new races! Then we made the

classification system more canon: The scout is now a frigate and there

are new sub-classes, like battlecruiser, torpedocruiser and light

cruiser; The new classes are the armed shuttle, the un-armed shuttle, the

support vessel, the escort vessel and the science ship! Special thanks

to TipTop, who made a whole shuttle fleet for us (THEY ARE ALL SCALED

DOWN TO THE REAL SIZE!!!) and to NCC1717 for the new space dust sprite!

AnunC8 (and tjoz) made a new menu...I hope you like it!!! Now we have

10(!) playable races!!! Okay we had to use "placeholders" with the

Dominion, Vulcan's and the Cardassians and added a few TNG vessels to bulk

up the era's, but we plan to replace them, if we'll release a expansion

pack, addon or new version!

You may wonder what yopyop and I have done...well we put everything

together, made things compatible, ported a bit, made one or two models,

made new maps and made the new effects, like torpedo impacts, ...!

 

I hope I forgot nobody and if so...sorry guys!

 

-gdata (Trek Battles Project Leader)

 

2. Main Features:

 

- a new and unique interface!

- dozens of new ships for ALL races!

- Federation

- Borg

- Klingon

- Romulan

- Vulcan

- Terran

- Dominion

- Cardassian

- Breen

- Misc.

- designs that have been never seen before!

- more than 140 new maps and missions!

- new stellar Objects

- scripted missions

- retextures of a lot of stock ships

 

3. Compatability with other mods

 

Trek Battles is not compatible with other total conversions, like STL:

The Aftermath, the Legendary Generations Mod or Ultimate Universe! If

you need help with putting ships or new maps or whatever you want in

Trek Battles feel free to post on our forum and someone will help you!

Later we might create a tutorial how to add new sprites to Trek Battles or

how to use the new classification system. We will see whether that is

needed!

 

4. Team members

 

- Project Leader : gdata

- Advisor : yopyop

- Senior Mapper : ghugh

- Assistant Mappers : dawnofwar4, gdata, Hellraiser, alexraptor

- Menudesign : AnunC8

- Lead Porter : chrisluskey

- Other Porters : gdata, tiptop, NCC1717, yopyop, noci3

- Texturers : NCC1717, AnunC8, Chrisluskey, yopyop

- Sounds : AnunC8

- Modelers : TipTop, shadowbuilder, chrisluskey, yopyop

- Visual Enhancements: NCC1717, gdata

- Balancing work : voyagerseven

- Language Correction: Hellraiser

- Bug fixing : gdata, tiptop

 

5. Special Thanks to:

 

# IKS_YO_MAMA : for the moral support!

# tjoz : for the help with the menu-systemm and the mapping related

things.

# ChessMess : for the mission template!

# Moonraker : for the exporter and the help on how to use it!

 

6. Bugs

 

If you discover a bug please post in the bug-section on our forum, the

bug will be fixed in the next patch!

 

7. System Requirements:

 

Operation System : Windows XP Home, Professional or Media Center

Edition; we tested the mod also on Windows Vista Ultimate, but Multiplayer

will not work with Vista!

Processor : Intel Pentium 4 or higher; AMD Athlon XP 2800+ or higher

DirectX : DirectX 9.0c

RAM : 1024MB

Harddrive space : 6GB (4GB for the stock game and 2GB for the mod)

Graphicscard : DirectX 9.0 compatible, with pixelshader 1.4 and 256MB

RAM; we suggest to get the latest video drivers!

 

8. Credits:

 

This pack includes several models sourced from the Bridge Commander,

Armada (2) and SFC communities, credits for all ships, mods and changes,

can be found in the main credits file! We have permission for every

port in this game!

 

9. Mods for the Mod:

 

The mod is also intended to be a base to work from. Feel free to

release maps or missions for Trek Battles 2, but if you want to make changes

to the mod you HAVE TO ASK FOR PERMISSION!

 

10. Trek Battles 3 :

 

Whether or not we make TB3, there will be several missions released for

the mod which will be playable in the campaign... Whichever (huge)

project we plan to do after TB2 will be secret...but what I can tell you

is: IT WILL BE SOMETHING COMPLETLY NEW, WHICH HAS NEVER BEEN DONE

BEFORE!

 

11. Legal:

 

This material is not made or supported by Bethesda or MAD DOC Software.

This material is freeware and may not be used for commercial

purposes! By installing this addon, you (the user) agree to and assume

all risks of said addon. As a result, we take no responsibility for any

damages that may occur to your game, mod or hardware.

Star Trek and related marks are trademarks of Paramount Pictures. All

rights reserved. All other trademarks

and trade names are the properties of their respective owners.

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I'll head right over there and get it!! I'm working on a way to get past our 500 meg D/L limit, if i can figure a way I would be happy to host it here also. Thanks for all your hard work. This one just keeps getting better and better.

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